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Hey Gearheads! Welcome to another Workshop Wed...
*Ahem* "It's Thursday nZo.."
Oh so it is.
Hey Gearheads! Welcome to a Workshop Thursday!
Sorry about the delay everyone but our devs were working extra hard yesterday to get all this cool stuff out to you sooner!
We are on our last stretch before the upcoming massive new update. All recently revisited mechanics are receiving their last round of love and polish before going public.
While part of the team is focusing on improving small things, we are also investigating some big issues and introducing several major changes to controls and handling of the game.
Improved Login Process
We have received occasional but recurrent feedback on login and registration process for new players through Steam. In response, we are doing a pass on the UI to make the process for registering, logging-in, and recovering your password easier and more apparent.
If you are one of the few players that weren’t able to login into the game, we apologize for inconvenience and we can assure you that this issue is currently being looked at and we will be rolling out a fix with the latest patch. Once the patch is out, if you are still having trouble logging in, make sure you contact us on Discord and provide a detailed description of error messages you are receiving or any other relevant details to the problem. So far only a small amount of players have had login issues and we need as much data as possible to figure out the root cause.
Aiming Mechanic Update
In the past couple weeks, we’ve continued to increment on the new aiming and control mechanics for Gears. Our latest update brings in some exciting changes that we believe will make HGA even more approachable to new and existing players.
First, we removed the torso twist constraint to allow for a full 360 degrees of Torso twist. Previously, Gear torsos were locked to 180 degrees, with a hard stop at 90 degrees to either left or right. Dropping these limits allows for a greater freedom of motion. You can now continually twist your torso in one direction around and around. This will allow you to shoot at things while you run away, and change the direction of the gear without affecting your aim.
Second, we’ve completely unlocked the torso from the legs. This means you can rotate your legs without your torso or view changing at all. While your legs can continually rotate and move in any direction, you can continue to hold your aim steady where you want it.
Lastly, we’ve implemented a “legs-to-torso” feature that will automatically orient your Gear in any direction you face. This is a toggle that can be enabled with a press of a button that can greatly simplify controls for new players. The beauty of the new control scheme is that while it’s being easy to understand, it stays true to classic mech game controls. We streamlined complexity without sacrificing any of the existing core elements such as torso twist, which we believe is extremely important for a mech game to have.
We are super excited about it and can’t wait for you guys to try it out.
Tell us what you think about this change on Discord!
Cheers,
[ 2018-04-13 00:07:24 CET ] [ Original post ]
🎮 Full Controller Support
- Heavy Gear Assault Linux Testing [3.36 G]
Heavy Gear Assault puts you in control of a multi-ton, humanoid war machine better known as a Gear. The peak of Terra Novan engineering, Gears feature a Rotary V-Engine, an advanced, compact and highly efficient internal combustion engine. For faster speeds, Gears are equipped with a Secondary Movement System (SMS) in the form of either wheels or treads under their feet. Armored with advanced composites and loaded with an assortment of weapons, Gears are the most advanced weapon platform available on Terra Nova.
It is up to you to manage and maintain your Gears on the arena floor and off. Customize, upgrade, and equip yours Gears exactly how you like. In combat, you’ll need to balance hydraulic and electric power to keep your Gear moving. Just remember, whether you eviscerate your enemy with relentless firepower or put a precision VibroKatana blade in their back, be sure to do it with style. After all, that's what your fans paid to see.
- Processor: Intel I3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 680 +
- Storage: 4 GB available space
- Processor: Intel I7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 970 +
- Storage: 4 GB available space
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