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Name

 Best Buds vs Bad Guys 

 

Developer

 Super Icon Ltd 

 

Publisher

 Plug In Digital 

 

Tags

 Indie 

 

Singleplayer 

Release

 2016-12-07 

 

Steam

 3,24€ 2,49£ 3,24$ / 75 % 

 

News

 13 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/486130 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Best Buds Content Linux [777.94 M] 




LINUX STREAMERS (0)




Permanent Price Reduction

Hi all,

It has been a few years now since we released Best Buds vs Bad Guys. Since then, some of the team have moved on, and the game itself didn't sell many copies.

As such, given that we can no longer support or make additions to the game, we have decided to make a permanent price reduction.

From today, the new price is $1.99, less than the cost of a cup of coffee! We believe the game is worth that and will provide plenty of enjoyment, particularly if you are a retro run and gun game fan.

We hope you enjoy Best Buds vs Bad Guys at its new price point.

Rich & Claire, Reset Games Ltd

It is provided 'as-is', the programmer no longer works with us, so it is unlikely we can make any future fixes or enhancements.


[ 2022-07-18 18:29:56 CET ] [ Original post ]

Support Platform Maker on Greenlight

Hey all

Platform Maker is a continuation of our platform game journey, which began with Life of Pixel.

EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more.

http://steamcommunity.com/sharedfiles/filedetails/?id=885390692

Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more.

Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds!

Create & Share Your Own Platformer Levels...

https://youtu.be/DV3ks-n5E-o

Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels. Or play our Super Icon levels, or those created by the community. Create or play, the choice is yours!


[ 2017-03-30 16:40:09 CET ] [ Original post ]

Support Platform Maker on Greenlight

Hey all

Platform Maker is a continuation of our platform game journey, which began with Life of Pixel.

EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more.

http://steamcommunity.com/sharedfiles/filedetails/?id=885390692

Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more.

Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds!

Create & Share Your Own Platformer Levels...

https://youtu.be/DV3ks-n5E-o

Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels. Or play our Super Icon levels, or those created by the community. Create or play, the choice is yours!


[ 2017-03-30 16:20:41 CET ] [ Original post ]

Build 0.8N

Fixed : platforms not respawing when they go offscreen.


[ 2017-01-29 14:34:20 CET ] [ Original post ]

Build 0.8N

Fixed : platforms not respawing when they go offscreen.


[ 2017-01-29 14:34:20 CET ] [ Original post ]

Build 0.8M

Stability update


FIXES:

- End of Level Lockup

- Down Shooting Enemy lasers


Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.


[ 2017-01-28 20:38:51 CET ] [ Original post ]

Build 0.8M

Stability update


FIXES:

- End of Level Lockup

- Down Shooting Enemy lasers


Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.


[ 2017-01-28 20:38:51 CET ] [ Original post ]

Mac OS and Linux

The Mac and Linux builds are now live.

Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.


[ 2016-12-26 16:50:16 CET ] [ Original post ]

Mac OS and Linux

The Mac and Linux builds are now live.

Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.


[ 2016-12-26 16:50:16 CET ] [ Original post ]

Build 0.8L

A small new build update -

This will be the final update of 2016 as we are off now until the New Year.

FIXES:

- Platform Jumping fix so that your not dragged along with the platform when you jump

- Level 1 thrown barrels are shootable

- Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback

- Also added the suggested pause messages :)


[ 2016-12-24 18:07:51 CET ] [ Original post ]

Build 0.8L

A small new build update -

This will be the final update of 2016 as we are off now until the New Year.

FIXES:

- Platform Jumping fix so that your not dragged along with the platform when you jump

- Level 1 thrown barrels are shootable

- Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback

- Also added the suggested pause messages :)


[ 2016-12-24 18:07:51 CET ] [ Original post ]

Build Notes - Version 0.8G - 12 Dec 2016

) Intro sequence and all teletype messages
When you skip, it now shows the whole dialog BEFORE skipping to next screen

2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting

3) Fixed some control mapping issues

4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves

5) Added load screen to level restarts

6) All TNT pickups now re-spawn after 30 seconds

7) Increased range and speed of player shots, and slowed down some of the enemy shots – particularly level 1 soldiers


[ 2016-12-13 13:29:22 CET ] [ Original post ]

Build Notes - Version 0.8G - 12 Dec 2016

) Intro sequence and all teletype messages
When you skip, it now shows the whole dialog BEFORE skipping to next screen

2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting

3) Fixed some control mapping issues

4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves

5) Added load screen to level restarts

6) All TNT pickups now re-spawn after 30 seconds

7) Increased range and speed of player shots, and slowed down some of the enemy shots particularly level 1 soldiers


[ 2016-12-13 13:29:22 CET ] [ Original post ]