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Permanent Price Reduction

Hi all, It has been a few years now since we released Best Buds vs Bad Guys. Since then, some of the team have moved on, and the game itself didn't sell many copies. As such, given that we can no longer support or make additions to the game, we have decided to make a permanent price reduction. From today, the new price is $1.99, less than the cost of a cup of coffee! We believe the game is worth that and will provide plenty of enjoyment, particularly if you are a retro run and gun game fan. We hope you enjoy Best Buds vs Bad Guys at its new price point. Rich & Claire, Reset Games Ltd It is provided 'as-is', the programmer no longer works with us, so it is unlikely we can make any future fixes or enhancements.


[ 2022-07-18 16:29:56 CET ] [ Original post ]


Support Platform Maker on Greenlight

Hey all Platform Maker is a continuation of our platform game journey, which began with Life of Pixel. EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more. http://steamcommunity.com/sharedfiles/filedetails/?id=885390692 Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more. Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds! Create & Share Your Own Platformer Levels... https://youtu.be/DV3ks-n5E-o Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels. Or play our Super Icon levels, or those created by the community. Create or play, the choice is yours!


[ 2017-03-30 14:40:09 CET ] [ Original post ]


Support Platform Maker on Greenlight

Hey all Platform Maker is a continuation of our platform game journey, which began with Life of Pixel. EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more. http://steamcommunity.com/sharedfiles/filedetails/?id=885390692 Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more. Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds! Create & Share Your Own Platformer Levels... https://youtu.be/DV3ks-n5E-o Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels. Or play our Super Icon levels, or those created by the community. Create or play, the choice is yours!


[ 2017-03-30 14:20:41 CET ] [ Original post ]


Build 0.8N

Fixed : platforms not respawing when they go offscreen.


[ 2017-01-29 13:34:20 CET ] [ Original post ]


Build 0.8N

Fixed : platforms not respawing when they go offscreen.


[ 2017-01-29 13:34:20 CET ] [ Original post ]


Build 0.8M

Stability update FIXES: - End of Level Lockup - Down Shooting Enemy lasers Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.


[ 2017-01-28 19:38:51 CET ] [ Original post ]


Build 0.8M

Stability update FIXES: - End of Level Lockup - Down Shooting Enemy lasers Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.


[ 2017-01-28 19:38:51 CET ] [ Original post ]


Mac OS and Linux

The Mac and Linux builds are now live. Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.


[ 2016-12-26 15:50:16 CET ] [ Original post ]


Mac OS and Linux

The Mac and Linux builds are now live. Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.


[ 2016-12-26 15:50:16 CET ] [ Original post ]


Build 0.8L

A small new build update - This will be the final update of 2016 as we are off now until the New Year. FIXES: - Platform Jumping fix so that your not dragged along with the platform when you jump - Level 1 thrown barrels are shootable - Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback - Also added the suggested pause messages :)


[ 2016-12-24 17:07:51 CET ] [ Original post ]


Build 0.8L

A small new build update - This will be the final update of 2016 as we are off now until the New Year. FIXES: - Platform Jumping fix so that your not dragged along with the platform when you jump - Level 1 thrown barrels are shootable - Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback - Also added the suggested pause messages :)


[ 2016-12-24 17:07:51 CET ] [ Original post ]


Build Notes - Version 0.8G - 12 Dec 2016

1) Intro sequence and all teletype messages When you skip, it now shows the whole dialog BEFORE skipping to next screen 2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting 3) Fixed some control mapping issues 4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves 5) Added load screen to level restarts 6) All TNT pickups now re-spawn after 30 seconds 7) Increased range and speed of player shots, and slowed down some of the enemy shots – particularly level 1 soldiers


[ 2016-12-13 12:29:22 CET ] [ Original post ]


Build Notes - Version 0.8G - 12 Dec 2016

1) Intro sequence and all teletype messages When you skip, it now shows the whole dialog BEFORE skipping to next screen 2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting 3) Fixed some control mapping issues 4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves 5) Added load screen to level restarts 6) All TNT pickups now re-spawn after 30 seconds 7) Increased range and speed of player shots, and slowed down some of the enemy shots particularly level 1 soldiers


[ 2016-12-13 12:29:22 CET ] [ Original post ]



Best Buds vs Bad Guys
Super Icon Ltd
  • Developer

  • Plug In Digital
  • Publisher

  • 2016-12-07
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (11 reviews)


  • Review Score

  • http://www.resetgames.co.uk/
  • Website

  • https://store.steampowered.com/app/486130 
  • Steam Store

  • The Game includes VR Support



    Best Buds Content Linux [777.94 M]

  • Public Linux depots

  • Created by a dad and his 11 year old son, Best Buds is a 2D run'n'gun where you'll have to team up and battle the foul creations of Doctor Jushaan’s twisted genius and escape from his digital prison dimension. Travel to 11 different worlds, all presented in classic 16-bit style, with a catchy chip-tune soundtrack and lots of over-the-top weapons!



    • A varied and imaginative arcade platformer, full of blasting action and a whole lot of exploring to uncover secrets and hidden areas!
    • Discover special power-ups such as tanks, skateboards, mine carts, TNT, giant-buds, mini-buds, banana napalm, donuts of death and many more!
    • Equip insanely powerful, silly, and just plain deadly weapons to defeat the evil army and gain access to new areas. Equip shrink-rays, lasers, ice-cream blasters, buzzsaw guns, homing missiles, and more!
    • Gigantic evil bosses and over 100 varied enemies to fight, many fresh from the imagination of an eleven year-old boy.
    • 11 different worlds, pixelated in 16-bit Arcade machine style, with plenty of modern touches including detailed background animation, multi-layered parallax, weather and special effects.
    • Replay the game with a whole new level of challenge in REPLAY+ mode.
    • Since this is a Super Icon game, there are plenty of references to classic games, such as Ghosts ’n Goblins, Green Beret, Bionic Commando, Black Tiger, and loads more!




    Sometimes the ideas for the most addictive games don't come from traditional sources, like brainstorming meetings of development teams. Instead, they just pop up organically. That is the case here, Best Buds vs Bad Guys is a 2D run ’n’ gun from a game developer Dad and his 11 year old son, with a special message behind it. Richard and Lucas both have a love of classic pixel art games, and always wanted to develop a game of this genre together.

    "We call each other 'best bud', and really wanted to create a game together. We both love classic pixel art games; exploring and discovering cool stuff, shooting lots of nasties! So from there the concept was born, a game about teamwork, battling bad guys and using stupidly powerful weapons and power-ups to do it. A game about good over evil and about friendship, overcoming difficulties, and kicking bad-guy butt!"

    "We wanted to create an authentic retro experience which draws upon Lucas' imaginative ideas for enemies and levels and my admiration & love of classic 80s/early 90s arcade machine games like Contra, Ghosts ’n Goblins, Green Beret, Mega Man, Bionic Commando and more."

    THE BAD GUYS


    We love themed enemies and themed levels; and this is on full display in Best Buds! Each enemy and boss has been lovingly crafted to have a distinct look, theme, and personality.
    And we love variety and diversity too - so that's why we pixelated over 100 of them, Nasty!

    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: SSE2 instruction set support.Memory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: DX9 (shader model 2.0)
    GAMEBILLET

    [ 5138 ]

    12.74$ (15%)
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    21.24$ (15%)
    3.00$ (80%)
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    6.00$ (70%)
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    17.19$ (14%)
    14.93$ (17%)
    0.30$ (90%)
    12.74$ (15%)
    31.59$ (21%)
    5.77$ (17%)
    13.19$ (18%)
    20.65$ (17%)
    7.64$ (15%)
    33.96$ (15%)
    10.00$ (50%)
    7.46$ (17%)
    2.00$ (90%)
    16.89$ (16%)
    1.50$ (75%)
    20.65$ (17%)
    GAMERSGATE

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    2.63$ (74%)
    0.68$ (77%)
    4.95$ (83%)
    0.23$ (92%)
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    1.69$ (81%)
    0.75$ (92%)
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    0.38$ (92%)
    7.87$ (47%)
    16.0$ (60%)
    0.53$ (92%)
    3.26$ (78%)
    0.53$ (92%)
    0.94$ (81%)
    2.03$ (77%)
    6.0$ (70%)
    2.0$ (80%)
    0.53$ (92%)
    0.68$ (83%)
    0.38$ (92%)
    0.45$ (77%)
    7.49$ (25%)
    3.0$ (70%)
    1.84$ (74%)
    1.58$ (77%)
    0.56$ (81%)
    2.5$ (50%)
    2.25$ (77%)

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