Enjoy the atmosphere of unconventional science fiction together with the crew of the research station "Ailanthus"! The mysterious plant world of "Ailanthus" hides many secrets, some of which you, in the role of the young laboratory technician Ein, will be able to solve. In this you will be helped - or maybe hindered - by the other crew members: the commander of the biolab Yoli, the chief engineer Sabu and the charming but uncommunicative Miri, who carries the heavy burden of a communications engineer. Why heavy? There are specific reasons, which Ein is about to find out. Reasons that can shake not only the small cozy world of the lab technician, but also the whole "Ailanthus".
CEIBA visual novel is not only a fascinating story, but also a wonderful work of artists, who tried to convey even in small details the plant world of "Ailanthus", contrasting sharply with the gloomy planet somewhere under the clouds. The music design is not lagging behind, which intensifies the atmosphere of the unknown. And the reader familiar with the Wirion studio's previous project "Athanasy" may find suspicious details linking these novels.
The authors of Athanasy, warmly accepted by the community, once again show a high level of quality. This time the main theme of the novel is symbiosis, and also... However, you can find out everything yourself, can't you?
You can buy the novel here: https://store.steampowered.com/app/2398940/Ceiba/
Please leave reviews and share your experiences!
[ 2023-11-10 14:37:51 CET ] [ Original post ]
Here is the first episode of the long-awaited new novel. In it you will find:
- 15 hours of exciting reading absolutely free;
- a romantic comedy in a high school setting;
- an opportunity to build love with a real alien girl;
- bright and well-developed characters with their own secrets;
- excellent artwork by OrikaNekoi (Moe Era, Herbalist, etc.);
- great comedy from Terian - the writer of "Buns, Kefir and Rock and Roll" (the best mod for "Everlasting Summer" of all time)
- a pinch of drama and fanservice;
[ 2023-11-06 09:24:42 CET ] [ Original post ]
The demo version of the visual novel is available on Steam!
Play through and add the game to your wishlists.
[ 2023-06-21 20:35:52 CET ] [ Original post ]
Friends! While the metal of future games is heating up in our furnaces, we're pleased to present the visual novel Ceiba from the creators of the notorious Athanasy, who we're supporting with a Steam release!
Add the game to wishlist now so you don't miss the launch!
https://www.youtube.com/watch?v=pajgsFuAhAs
[ 2023-04-25 18:52:45 CET ] [ Original post ]
June 1, 2032 - that day, a certain Maxim Semyonov, the protagonist of this story, went to the sports and recreation camp "Volga."
The story of the visual novel EON2032 began somewhere around the end of May 2016 at the actual camp "Volga." Three of our developers were vacationing there. When they returned, they came up with a story they wanted to tell the reader.
The story evolved and changed many times, and a brief synopsis was complete at the end of the year. In 2017 an alpha demo version was released and available for the Friend and Family Test. The feedback was mostly positive, and it inspired continued development.
More and more people came to the project, and some started working on their part of the work almost daily. But it wasn't enough to make such a vast game by today... and it's still in development.
In 2020, we promised ourselves that we would try to release the EON demo in 2021. Well, time will tell if we can do that.
Until then... support us. Support us with a kind word or maybe some content. Or just tell your friends about the project and let them know that summer really can be everlasting..tr_kvass
What should we expect from our new novel?
- Over 150 hours of an exciting story about 20 days of summer camp for high school graduates. The game will have six main routes, but we will continue to work on DLC with other girls after the game's release. We have talented newcomers working on the script who have passed the challenge.
- Lots of bright animated backgrounds and arts! The character artists are XK (Everlasting Summer, Herbalist) and Orika (Herbalist, MoeEra, WetSteps, etc.).
- Enchanting music by Sergei Yeibog and Between August and December, who wrote the Everlasting summer soundtrack. The game will also have compositions by RedMountain (Love Money Rock'n'Roll) and others. https://www.youtube.com/watch?v=bNEr1wVjkNI https://www.youtube.com/watch?v=zSp9B2ExXLs
- A custom Unity engine developed specifically for this project.
What about the content?
- An unrealized bright future, inspired by Soviet films, mixed with science fiction, romance, mystery, and juicy fanservice.
- A sunny, relaxed summer atmosphere in a technology camp far from civilization. You will live three unforgettable weeks in this place, become a researcher from a Physics Squad, prepare a project in your specialty, and explore the secrets of your past...
- ...and find your soul mate. Choose from a proud, sharp-eared head girl, a charming mathematical genius, a redheaded fidget with fox ears, a mysterious girl who prefers the company of plants, and a mad scientist.
- ...or just find faithful friends! There are more than 20 characters in the game.
Any questions?
- When is the game planned to be released? [quote] No date, but we'll try to release the game before 2032tr_apple When the game reaches the final stage of development, there will be a release date announcement.[/quote]
- Will the game is paid? Will there be a demo version? [quote]Yes, the game will be paid. You will be able to check the demo version before you buy the game. The demo is scheduled to be released in 2021. The Demo version will introduce the world and the main characters (the first three days of the novel).[/quote]
- Will there be a Kickstarter, pre-orders, any benefits for those who financially support the game's development? [quote] For now, we are funding the development ourselves (all income from Herbalist goes to EON development). But of course, in the future, we will need the help of those who can support us with a penny. We will tell more about this in the future, but for now, if you want to support us, buy the Herbalist (or you can make a donation of any amount through the form on our site).[/quote]
- Will there be any hentai in the game? What's the game's rating? [quote]The official edition will not contain sex scenes. It will tentatively be 16+, as it was in Herbalist. [/quote]
- What's EON's connection to Everlasting Summer? Is it Everlasting Summer 2? [quote]The same prototype was taken as the location. Also, in both games, the characters look like pioneers. Also, members of our studio were involved in the development of both games. The novels are similar purely in the atmosphere. The genres of the game (ES is a mystery with elements of drama, EON is science fiction and romcom-slice of life) and the narrative are entirely different. You should not expect in EON a continuation of Everlasting Summer. But we'll still give ES fans some modest references to their favorite game (however, there will be plenty of references to other franchises as well).[/quote]
- Will there be cards/backgrounds/ badges etc., on Steam? [quote]We can't answer this question at the moment. Steam policy may change by the game release (if we can do it - we'll definitely add everything and more! tr_potion).[/quote]
- What does the abbreviation in the game's title mean? [quote]You may use any meaning you find. [/quote]
- Will there be a voiceover? [quote]We'll consider this question when the whole novel script is complete.[/quote]
- Will there be support for mods? [quote]Most likely yes, at least we're working on it.[/quote]
- Will there be a release on other platforms? [quote]Probably. [/quote]
Translated and prepared to publish by AI "Verter."
[ 2021-06-01 10:36:19 CET ] [ Original post ]
June 1, 2032 - that day, a certain Maxim Semyonov, the protagonist of this story, went to the sports and recreation camp "Volga."
The story of the visual novel EON2032 began somewhere around the end of May 2016 at the actual camp "Volga." Three of our developers were vacationing there. When they returned, they came up with a story they wanted to tell the reader.
The story evolved and changed many times, and a brief synopsis was complete at the end of the year. In 2017 an alpha demo version was released and available for the Friend and Family Test. The feedback was mostly positive, and it inspired continued development.
More and more people came to the project, and some started working on their part of the work almost daily. But it wasn't enough to make such a vast game by today... and it's still in development.
In 2020, we promised ourselves that we would try to release the EON demo in 2021. Well, time will tell if we can do that.
Until then... support us. Support us with a kind word or maybe some content. Or just tell your friends about the project and let them know that summer really can be everlasting..tr_kvass
What should we expect from our new novel?
- Over 150 hours of an exciting story about 20 days of summer camp for high school graduates. The game will have six main routes, but we will continue to work on DLC with other girls after the game's release. We have talented newcomers working on the script who have passed the challenge.
- Lots of bright animated backgrounds and arts! The character artists are XK (Everlasting Summer, Herbalist) and Orika (Herbalist, MoeEra, WetSteps, etc.).
- Enchanting music by Sergei Yeibog and Between August and December, who wrote the Everlasting summer soundtrack. The game will also have compositions by RedMountain (Love Money Rock'n'Roll) and others. [previewyoutube=bNEr1wVjkNI;full][/previewyoutube] [previewyoutube=zSp9B2ExXLs;full][/previewyoutube]
- A custom Unity engine developed specifically for this project.
What about the content?
- An unrealized bright future, inspired by Soviet films, mixed with science fiction, romance, mystery, and juicy fanservice.
- A sunny, relaxed summer atmosphere in a technology camp far from civilization. You will live three unforgettable weeks in this place, become a researcher from a Physics Squad, prepare a project in your specialty, and explore the secrets of your past...
- ...and find your soul mate. Choose from a proud, sharp-eared head girl, a charming mathematical genius, a redheaded fidget with fox ears, a mysterious girl who prefers the company of plants, and a mad scientist.
- ...or just find faithful friends! There are more than 20 characters in the game.
Any questions?
- When is the game planned to be released? [quote] No date, but we'll try to release the game before 2032tr_apple When the game reaches the final stage of development, there will be a release date announcement.[/quote]
- Will the game is paid? Will there be a demo version? [quote]Yes. You will be able to check the demo version before you buy the game. The demo is scheduled to be released in 2021. The Demo version will introduce the world and the main characters (the first three days of the novel).[/quote]
- Will there be a Kickstarter, pre-orders, any benefits for those who financially support the game's development? [quote] For now, we are funding the development ourselves (all income from Herbalist goes to EON development). But of course, in the future, we will need the help of those who can support us with a penny. We will tell more about this in the future, but for now, if you want to support us, buy the Herbalist (or you can make a donation of any amount through the form on our site).[/quote]
- Will there be any hentai in the game? What's the game's rating? [quote]The official edition will not contain sex scenes. It will tentatively be 16+, as it was in Herbalist. [/quote]
- What's EON's connection to Everlasting Summer? Is it Everlasting Summer 2? [quote]The same prototype was taken as the location. Also, in both games, the characters look like pioneers. Also, members of our studio were involved in the development of both games. The novels are similar purely in the atmosphere. The genres of the game (ES is a mystery with elements of drama, EON is science fiction and romcom-slice of life) and the narrative are entirely different. You should not expect in EON a continuation of Everlasting Summer. But we'll still give ES fans some modest references to their favorite game (however, there will be plenty of references to other franchises as well).[/quote]
- Will there be cards/backgrounds/ badges etc., on Steam? [quote]We can't answer this question at the moment. Steam policy may change by the game release (if we can do it - we'll definitely add everything and more! tr_potion).[/quote]
- What does the abbreviation in the game's title mean? [quote]You may use any meaning you find. [/quote]
- Will there be a voiceover? [quote]We'll consider this question when the whole novel script is complete.[/quote]
- Will there be support for mods? [quote]Most likely yes, at least we're working on it.[/quote]
- Will there be a release on other platforms? [quote]Probably. [/quote]
Translated and prepared to publish by AI "Verter."
[ 2021-06-01 09:59:36 CET ] [ Original post ]
1.2.6.1608 (25.06.2017):
- update of Chinese localization
- added 2 existing events to the book (select "Continue" to unlock them, if you already got them in Travnica 1.2.5 or lower)
- marks for used items in the Grimoire
- fixed some minor bugs
major
[ 2017-06-25 21:50:46 CET ] [ Original post ]
1.2.6.1608 (25.06.2017):
- update of Chinese localization
- added 2 existing events to the book (select "Continue" to unlock them, if you already got them in Travnica 1.2.5 or lower)
- marks for used items in the Grimoire
- fixed some minor bugs
major
[ 2017-06-25 21:50:46 CET ] [ Original post ]
1.2.5.1555: - added persistent Scenes gallery, not resetable with New Game - added 3 new localizations: Chinese, Japanese and Spanish - implemented restyling on localization change, new localizations can now use non-default fonts - performance tweak at some screens
[ 2017-05-23 22:07:39 CET ] [ Original post ]
1.2.5.1555: - added persistent Scenes gallery, not resetable with New Game - added 3 new localizations: Chinese, Japanese and Spanish - implemented restyling on localization change, new localizations can now use non-default fonts - performance tweak at some screens
[ 2017-05-23 22:07:39 CET ] [ Original post ]
If you like visual novels, please vote for us!
http://steamcommunity.com/sharedfiles/filedetails/?id=869907582
http://steamcommunity.com/sharedfiles/filedetails/?id=869893930
[ 2017-02-24 02:26:11 CET ] [ Original post ]
If you like visual novels, please vote for us!
http://steamcommunity.com/sharedfiles/filedetails/?id=869907582
http://steamcommunity.com/sharedfiles/filedetails/?id=869893930
[ 2017-02-24 02:26:11 CET ] [ Original post ]
Hey, alchemists!
We noticed that winter has finally come, but Slavya still knows nothing about this! Let's remind her about this sweet event with our new mod. Slavya used to enjoy her culinary talents' fruits alone, but now she has a chance to share them with someone hungry, and also to complement her Herbalist knowledge.
New recipes, fresh and crispy dialogues and a really COOL story await!
http://steamcommunity.com/sharedfiles/filedetails/?id=839005624
[ 2017-01-10 17:42:03 CET ] [ Original post ]
Hey, alchemists!
We noticed that winter has finally come, but Slavya still knows nothing about this! Let's remind her about this sweet event with our new mod. Slavya used to enjoy her culinary talents' fruits alone, but now she has a chance to share them with someone hungry, and also to complement her Herbalist knowledge.
New recipes, fresh and crispy dialogues and a really COOL story await!
http://steamcommunity.com/sharedfiles/filedetails/?id=839005624
[ 2017-01-10 17:36:31 CET ] [ Original post ]
After a long holidays...
1.2.4.1429 (06.01.2017):
- improved English localization
- achievement fixed: Ev chistr 'ta Laou!
- minor code refactoring
[ 2017-01-06 22:52:52 CET ] [ Original post ]
After a long holidays...
1.2.4.1429 (06.01.2017):
- improved English localization
- achievement fixed: Ev chistr 'ta Laou!
- minor code refactoring
[ 2017-01-06 22:52:52 CET ] [ Original post ]
1.2.3.1375 (25.12.2016):
- MacOS X and GNU/Linux builds are now avaliable
- achievements list is synced with Steam in both directions, what you see at Steam is what you see in the game
- major performance optimizations at craft screen on item take/put
- bioms and special locations support at forest for mods and future use
- no more "final" items, any item now can be used in recipe
- tweaks on achievement conditions: Master chef, Foodie
[ 2016-12-25 19:00:33 CET ] [ Original post ]
1.2.3.1375 (25.12.2016):
- MacOS X and GNU/Linux builds are now avaliable
- achievements list is synced with Steam in both directions, what you see at Steam is what you see in the game
- major performance optimizations at craft screen on item take/put
- bioms and special locations support at forest for mods and future use
- no more "final" items, any item now can be used in recipe
- tweaks on achievement conditions: Master chef, Foodie
[ 2016-12-25 19:00:33 CET ] [ Original post ]
-30% discount for The Herbalist game and OST
-50% for bundle
Artist: https://vk.com/being_apple
[ 2016-12-23 13:26:42 CET ] [ Original post ]
-30% discount for The Herbalist game and OST
-50% for bundle
Artist: https://vk.com/being_apple
[ 2016-12-23 13:26:42 CET ] [ Original post ]
1.2.2.1275 (06.12.2016):
- restored recipies of 1.2.0 savefile that dissapeared from the book after upgrade to 1.2.1
[ 2016-12-22 13:04:34 CET ] [ Original post ]
1.2.2.1275 (06.12.2016):
- restored recipies of 1.2.0 savefile that dissapeared from the book after upgrade to 1.2.1
[ 2016-12-06 10:06:11 CET ] [ Original post ]
We've started the Workshop!
Now you can create and use mods.
Also we have fixed some minor bugs. Changelog: 1.2.1.1268 (05.12.2016): - mods loader now ignores mods without descript.ion - tweaks on conditions to achievements: Herbalist, Alchemist, Potion Master, Inventor, Shortcut - removed extra dirty pots when crafting: Tar, Potion of Clairvoyance, Powder of Happiness - junk selling statistics is now displayed at the book correctly - minor game script and localization bugfix
[ 2016-12-05 10:40:21 CET ] [ Original post ]
Banzai!
We have done it!
FAQ:
A: Will there be a MacOS and GNU/Linux version?
Q: Yes.
A: Will there be versions for mobile devices?
Q: We would really love to make them, but at this moment we are unable to. You can hope for a renpy Android port.
A: Is this the last version? Will there be any updates?
Q: There will be, and not only from the developers, anybody can commit by creating mods.
[ 2016-11-15 14:06:58 CET ] [ Original post ]
Plot:
One day Slavya came to spend summer at her Grandma's place, but nobody was there to greet her — the hut was empty. Slavya found an old book containing barely readable alchemy recipes. She decided to restore the knowledge lost — maybe she would be able to find out why did her Grandma disappear.Game features:
- Searching and gathering magical and normal herbs
- Scores of unique potions and items
- Lots of rich and spicy plot scenes
- Game modding with new recipes, locations, events, etc.
- OS: Linux x86/x86_64
- Processor: Pentium 4
- Graphics: able to run OpenGL at at least 16 frames per second
- Storage: 300 MB available spaceAdditional Notes: A sheet of paper. and a pencil or a pen to write down different combinations of potions
[ 6133 ]
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