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Name

 Gunmetal Arcadia 

 

Developer

 Minor Key Games 

 

Publisher

 Minor Key Games 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2017-02-07 

 

Steam

 2,99€ 2,09£ 2,99$ / 70 % 

 

News

 9 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/332270 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Gunmetal Arcadia Linux Content [41.83 M] 




LINUX STREAMERS (0)




Patch notes, February 10, 2017

Hi all, I've just made a second update since launch. I forgot to post notes for the first one yesterday, so here's everything that's changed so far:


  • Fixed a Mac and Linux issue in which the screen resolution would not be saved when exiting and restarting.
  • Fixed a Windows issue in which the screen would go black after changing the resolution.*
  • The Vita-Synth can no longer be used while dying.
  • The status screen can no longer be opened during boss intros.
  • The ending cutscene now correctly reflects which boss was killed.
  • Many potential progression blockers have been fixed.

*Although this issue has been partially fixed (the screen should no longer go black), I suspect there are still issues in which the game launches at the wrong resolution on Windows. However, I can't repro this on any of my test machines. If you have seen this behavior and can provide additional information, please leave a message in this thread. Thanks!


[ 2017-02-10 20:21:12 CET ] [ Original post ]

Patch notes, February 10, 2017

Hi all, I've just made a second update since launch. I forgot to post notes for the first one yesterday, so here's everything that's changed so far:


  • Fixed a Mac and Linux issue in which the screen resolution would not be saved when exiting and restarting.
  • Fixed a Windows issue in which the screen would go black after changing the resolution.*
  • The Vita-Synth can no longer be used while dying.
  • The status screen can no longer be opened during boss intros.
  • The ending cutscene now correctly reflects which boss was killed.
  • Many potential progression blockers have been fixed.

*Although this issue has been partially fixed (the screen should no longer go black), I suspect there are still issues in which the game launches at the wrong resolution on Windows. However, I can't repro this on any of my test machines. If you have seen this behavior and can provide additional information, please leave a message in this thread. Thanks!


[ 2017-02-10 20:21:12 CET ] [ Original post ]