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Name

 Vidar 

 

Developer

 Razbury Games 

 

Publisher

 Razbury Games 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

Release

 2017-06-14 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 36 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/355370 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Vidar Content - Linux 64 [428.08 M] 


DLC

 Vidar - Digital Soundtrack 




LINUX STREAMERS (0)




Alpha 0.7.6.0 "Room at the Inn" is now live!

Hi friends!

Happy holidays to all of our alpha testers! Today is the release of the final pre-Early Access content patch, and it includes new puzzles, a new town event, and a fun new mechanic. It also inlcudes a ton of bug fixes for the final conclusion.



Alpha 0.7.6.0
Quests

  • New Town Event: Wake. Explore Tamas and Dani's friendship in the mid-game.
  • Modifications made to "Hunting Party"

Puzzles
  • Added 25 new puzzles in the Ice Cave (bringing the total in the Ice Cave to 64; you'll see 12 in a given playthrough, give or take)
  • Added a new path through Ice Cave 1
  • Added a new path through Ice Cave 2
  • Added two new paths through Ice Cave 3
  • Added a new path through Ice Cave 4
  • Holes in the last room of the Ruins now properly block your path
  • Fixed various crashes related to the Ruins
  • Fixed various graphics issues in the Ruins
  • Fixed various passage issues in the Ruins
  • Lightbridges in the Ruins are now embettered
  • Opening one door in the fifth room of the Ruins will not open all of the rest of the doors
  • Pillars now really do serve as pressure for the sake of pressure plates
  • Ramps placed in the water work appropriately
  • Reset now works in the Ruins Cave
  • Reset now no longer crashes the game if you have loaded a boulder into a geyser in the Boulder Cave AND have loaded the game from a save (that's a mouthful)
  • Reset now correctly resets pressure plates
  • Room five of the Ruins is now flooded with water
  • The timer better functions in the Ruins cave
  • Tools can now be used in the Ruins
  • Wolves now move around in the Ruins
  • YOU CAN NOW FALL THROUGH THE ICE IN THE RUINS CAVE (this is in all caps because it seriously took me way too long)
  • Other spoilery fixes to the Ruins cave

Misc
  • Autosave: when you start a new game, a new save file will be created immediately. Autosave will now save over that file (or, if you're continuing, from whatever file you loaded) rather than always autosaving a new file at the top. This means that saves kind of function like save slots now.
  • The analogue stick is now enabled
  • The Tool and Timer UI are hidden during the final confrontation
  • Additional decorations have been added to the Ruins
  • The progress bar at the start of a new file now tells you what it's doing
  • F6 has been disabled

Mac / Linux
  • Fixed a crash related to NPC dialogue sounds
  • Fixed graphic rendering of items on tables
  • Fixed player transparency when in water
  • Fixed various other client bugs


[ 2016-12-26 20:45:13 CET ] [ Original post ]