New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Vidar | |
Developer | Razbury Games | |
Publisher | Razbury Games | | |
Tags | Indie RPG Singleplayer | | |
Release | 2017-06-14 | |
Steam | 9,99€ 6,99£ 9,99$ / 0 % |
News | 36 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/355370  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Vidar Content - Linux 64 [428.08 M]
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DLC | Vidar - Digital Soundtrack
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LINUX STREAMERS (0)
Alpha 0.7.6.0 "Room at the Inn" is now live! |
Hi friends!
Happy holidays to all of our alpha testers! Today is the release of the final pre-Early Access content patch, and it includes new puzzles, a new town event, and a fun new mechanic. It also inlcudes a ton of bug fixes for the final conclusion.
Alpha 0.7.6.0
Quests
- New Town Event: Wake. Explore Tamas and Dani's friendship in the mid-game.
- Modifications made to "Hunting Party"
Puzzles
- Added 25 new puzzles in the Ice Cave (bringing the total in the Ice Cave to 64; you'll see 12 in a given playthrough, give or take)
- Added a new path through Ice Cave 1
- Added a new path through Ice Cave 2
- Added two new paths through Ice Cave 3
- Added a new path through Ice Cave 4
- Holes in the last room of the Ruins now properly block your path
- Fixed various crashes related to the Ruins
- Fixed various graphics issues in the Ruins
- Fixed various passage issues in the Ruins
- Lightbridges in the Ruins are now embettered
- Opening one door in the fifth room of the Ruins will not open all of the rest of the doors
- Pillars now really do serve as pressure for the sake of pressure plates
- Ramps placed in the water work appropriately
- Reset now works in the Ruins Cave
- Reset now no longer crashes the game if you have loaded a boulder into a geyser in the Boulder Cave AND have loaded the game from a save (that's a mouthful)
- Reset now correctly resets pressure plates
- Room five of the Ruins is now flooded with water
- The timer better functions in the Ruins cave
- Tools can now be used in the Ruins
- Wolves now move around in the Ruins
- YOU CAN NOW FALL THROUGH THE ICE IN THE RUINS CAVE (this is in all caps because it seriously took me way too long)
- Other spoilery fixes to the Ruins cave
Misc
- Autosave: when you start a new game, a new save file will be created immediately. Autosave will now save over that file (or, if you're continuing, from whatever file you loaded) rather than always autosaving a new file at the top. This means that saves kind of function like save slots now.
- The analogue stick is now enabled
- The Tool and Timer UI are hidden during the final confrontation
- Additional decorations have been added to the Ruins
- The progress bar at the start of a new file now tells you what it's doing
- F6 has been disabled
Mac / Linux
- Fixed a crash related to NPC dialogue sounds
- Fixed graphic rendering of items on tables
- Fixed player transparency when in water
- Fixed various other client bugs
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[ 2016-12-26 20:45:13 CET ] [ Original post ] |