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Hotfix 0.7.6.1

Hi friends! This month will be filled with "aggressive polishing" of Vidar as we spiral on a crash course to Early Access on 1/31. This week I got a few small fixes in, and significantly updated the Linux build's stability, so I thought a patch was in order. The store page and trailer video arrive this week - stay tuned!

Hotfix 0.7.6.1


  • Ruins Puzzles now reset broken ice even if you've received assistance
  • The Bright Flower now gives off a little light
  • The first two ruins maps are a bit darker, to help you see mirror light
  • Falling now has a sound effect
  • Bridges over water throughout the cave no longer draw you as though you're standing in the water
  • Bridges over ice throughout the cave no longer cause you to slide on them
  • Using a switch in the ruins will no longer stop the screenshake
  • Erik cannot get stuck at the beginning of his cave entrance on the left side
  • Erik can no longer see his dummy on the right side of the map
  • Fixed camera switches in Erik's cave
  • Fixed a bug in Puzzle 16 Option 2 that prevented the retrieval of a bucket


    [ 2017-01-03 00:16:23 CET ] [ Original post ]

Vidar
Razbury Games Developer
Razbury Games Publisher
2017-06-14 Release
Game News Posts: 36
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (15 reviews)
The Game includes VR Support
Public Linux Depots:
  • Vidar Content - Linux 64 [428.08 M]
Available DLCs:
  • Vidar - Digital Soundtrack

Vidar is Dying

In the middle of a blizzard, a community's remaining citizens are forced to confront their impending deaths. Every night, a villager is killed, and the survivors are forced to alter their course in response. Chart a path through always-changing, challenging environmental puzzles, and explore the stories and grief of these townsfolk before Vidar is lost forever.

A Random Story Every Time

In Vidar, every villager has heavily interdependent relationships with the others. When one person dies, everyone else’s stories change - if the blacksmith loses her apprentice, she’ll give you different quests; if the blacksmith loses her supplier, still different; and if she predeceases both, then those two will respond accordingly, etc. Because the order of deaths is random, the story and quests you receive will be different every time you play.

New Challenges to Overcome

To stop the killings you’ll need to enter a puzzle dungeon. Use your tools and your environment to help navigate to the center of the cave before everyone in town is dead. These puzzles are also randomly chosen from a bank of hundreds, so that when you come back to see a new story unfold, you’ll also face a new challenge.

Key Features

  • Explore themes of grief, community, nostalgia, loss
  • Quests, rewards, and story determined by who lives and who dies
  • Town events reflect the state of Vidar, as jobs go untended
  • Four unique puzzle biomes, each with new takes on classic mechanics

MINIMAL SETUP
  • OS: Ubuntu 12.04 or higher
  • Processor: Intel Core i5 equivalent or faster processorMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Radeon HD 2400 or comparable
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • Memory: 2 GB RAM
GAMEBILLET

[ 6132 ]

2.67$ (91%)
2.53$ (87%)
3.53$ (56%)
10.00$ (50%)
25.49$ (-70%)
11.95$ (8%)
3.00$ (85%)
3.35$ (16%)
10.00$ (50%)
23.29$ (53%)
12.59$ (16%)
41.49$ (17%)
7.64$ (15%)
8.87$ (56%)
5.11$ (74%)
16.97$ (15%)
20.99$ (30%)
33.59$ (16%)
5.40$ (82%)
16.24$ (35%)
2.83$ (81%)
38.21$ (15%)
1.80$ (91%)
8.49$ (15%)
17.99$ (40%)
9.90$ (67%)
25.19$ (16%)
2.25$ (85%)
8.75$ (56%)
9.15$ (69%)
GAMERSGATE

[ 2625 ]

3.4$ (57%)
12.99$ (35%)
1.6$ (80%)
2.01$ (85%)
3.0$ (85%)
14.18$ (68%)
30.0$ (50%)
3.0$ (80%)
6.25$ (75%)
12.79$ (20%)
9.41$ (69%)
4.07$ (49%)
5.22$ (87%)
10.79$ (46%)
13.99$ (30%)
7.83$ (74%)
10.0$ (60%)
1.7$ (83%)
3.0$ (62%)
10.0$ (75%)
5.78$ (66%)
7.2$ (64%)
3.48$ (83%)
14.99$ (50%)
1.96$ (87%)
7.0$ (65%)
3.92$ (74%)
3.83$ (74%)
0.86$ (57%)
19.8$ (67%)

FANATICAL BUNDLES

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