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Vidar
Razbury Games Developer
Razbury Games Publisher
2017-06-14 Release
Game News Posts: 36
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (15 reviews)
The Game includes VR Support
Public Linux Depots:
  • Vidar Content - Linux 64 [428.08 M]
Available DLCs:
  • Vidar - Digital Soundtrack
Alpha 0.7.6.8

Hi friends! We're a week out from Early Access, and I wanted to test two new changes out, so a short patch went out tonight. First, a town map is available! The map can be opened from the menu screen, and shows a full map of Vidar. Icons for each of the townsfolk are drawn on the map to indicate where that person is. It's part of a 3-part solution to those who are having trouble finding their way or their quest giver in town. The other two parts will be released after 1/31. You can get the map from Dani, assuming she doesn't die. Second, the cap on save files has been lifted! You can now have as many save files as you'd like, and the continue screen should feel more adaptable and flexible as well. We're still crunching bugs as fast as we can over here. One more week left! In the meantime, if you've had some experience with the game, please consider drafting a review! While you can't post it now, we'd love your feedback on our store page the very first day we launch next week. Also, today at noon eastern time, Anna Cail is back streaming more Vidar on Twitch. I'll be hanging out in chat to answer any questions you have - see you at AnnaGeeks.com! - Dean

Alpha 0.7.6.8


  • A dynamically updated town map has been adeed to the game, to help you navigate. Get it from Dani, assuming she doesn't die.
  • Saving: The cap on save files has been removed; you can now have as many save files as you'd like.
  • Saving: The "continue" screen will only show save files up to how many you have - so, if you have Story 1, 2, and 3, it won't show blank spots for 4-16. If you have Story 1 and 5, it will continue to show blank spots for 2, 3, and 4.
  • Saving: When creating a new game, if you have gaps in the order (like the second example above), the new game will slot in there.


    [ 2017-01-24 05:27:34 CET ] [ Original post ]

Vidar is Dying

In the middle of a blizzard, a community's remaining citizens are forced to confront their impending deaths. Every night, a villager is killed, and the survivors are forced to alter their course in response. Chart a path through always-changing, challenging environmental puzzles, and explore the stories and grief of these townsfolk before Vidar is lost forever.

A Random Story Every Time

In Vidar, every villager has heavily interdependent relationships with the others. When one person dies, everyone else’s stories change - if the blacksmith loses her apprentice, she’ll give you different quests; if the blacksmith loses her supplier, still different; and if she predeceases both, then those two will respond accordingly, etc. Because the order of deaths is random, the story and quests you receive will be different every time you play.

New Challenges to Overcome

To stop the killings you’ll need to enter a puzzle dungeon. Use your tools and your environment to help navigate to the center of the cave before everyone in town is dead. These puzzles are also randomly chosen from a bank of hundreds, so that when you come back to see a new story unfold, you’ll also face a new challenge.

Key Features

  • Explore themes of grief, community, nostalgia, loss
  • Quests, rewards, and story determined by who lives and who dies
  • Town events reflect the state of Vidar, as jobs go untended
  • Four unique puzzle biomes, each with new takes on classic mechanics

MINIMAL SETUP
  • OS: Ubuntu 12.04 or higher
  • Processor: Intel Core i5 equivalent or faster processorMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Radeon HD 2400 or comparable
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • Memory: 2 GB RAM

GAMEBILLET

[ 6077 ]

25.47$ (15%)
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41.49$ (17%)
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4.69$ (69%)
6.48$ (78%)
13.02$ (13%)
GAMERSGATE

[ 2063 ]

0.43$ (91%)
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1.13$ (96%)
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0.68$ (91%)
MacGamestore

[ 4245 ]

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17.49$ (12%)
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