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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Vidar 

 

Developer

 Razbury Games 

 

Publisher

 Razbury Games 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

Release

 2017-06-14 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 36 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/355370 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Vidar Content - Linux 64 [428.08 M] 


DLC

 Vidar - Digital Soundtrack 




LINUX STREAMERS (0)




"Caught In Your Web" First Looks

Hi friends!

I've been nose to the grindstone getting the next big patch ready (coming out on April 4). This one is called "Caught In Your Web," and it's going to be a biggun. In addition to lots of bugs fixes, I'll have some extra content and quality-of-life improvements. I'm ready to show off some of these new features today!

Improved Menus
Remember that ugly, small window that showed up when you opened the menu in game? With a black background? And it was all very boring? Yeah that's gone.



The inventory menu and journal have also seen some additional improvements, so that navigating these will all be both easier and more aesthetically pleasing. I've also added a new directory option for you to find citizens in town a little easier. This directory maps faces to names, gives you a brief bio of each citizen, and updates based on whether you've met a person and whether that person is still alive. It's designed to bridge the gap in "I have the map, but I need to deliver this scotch to Borablo. Which one is Borbalo?"

New Paths to Familiar Territory
Some of the quests in the upcoming patch are brand new, top-to-bottom. But some are specifically designed to allow you to see content already in the game, but to come at it from a different path. Two new quests - "Make it Work" and "Music to My Ears" - have been added to help you reach the Wolf Cave and Library in different paths than are currently available. The rewards for these quests are different, and they have differing impacts on various NPCs.

The Library in particular was troubling - if Mihaly died, it was a huge zone that was completely foreclosed to you, along with a ton of dependent quests. I'm happy to have another method of entry for you that, while not 100% guaranteed (nothing is in this game!) is a solid fallback.

New Water Cave Puzzle Mechanics
I've also added a few new items to interact with in the Water Cave.



I'm continuing to look for ways to play with water levels in this biome, and the crate is the most straight forward. We'll see additional improvements to this particular mechanic throughout Early Access, because there's nothing you can't do with a box ;)

We'll have another preview post in a few weeks about the additional quests and our new town event, "Venom."

***

Thanks so much for your patience as I continue to work out the bugs in Vidar, and for all of the bug reports you've already sent! Don't forget to tell your friends about the game <3





[ 2017-03-07 18:08:17 CET ] [ Original post ]

"Caught In Your Web" First Looks

Hi friends!

I've been nose to the grindstone getting the next big patch ready (coming out on April 4). This one is called "Caught In Your Web," and it's going to be a biggun. In addition to lots of bugs fixes, I'll have some extra content and quality-of-life improvements. I'm ready to show off some of these new features today!

Improved Menus
Remember that ugly, small window that showed up when you opened the menu in game? With a black background? And it was all very boring? Yeah that's gone.



The inventory menu and journal have also seen some additional improvements, so that navigating these will all be both easier and more aesthetically pleasing. I've also added a new directory option for you to find citizens in town a little easier. This directory maps faces to names, gives you a brief bio of each citizen, and updates based on whether you've met a person and whether that person is still alive. It's designed to bridge the gap in "I have the map, but I need to deliver this scotch to Borablo. Which one is Borbalo?"

New Paths to Familiar Territory
Some of the quests in the upcoming patch are brand new, top-to-bottom. But some are specifically designed to allow you to see content already in the game, but to come at it from a different path. Two new quests - "Make it Work" and "Music to My Ears" - have been added to help you reach the Wolf Cave and Library in different paths than are currently available. The rewards for these quests are different, and they have differing impacts on various NPCs.

The Library in particular was troubling - if Mihaly died, it was a huge zone that was completely foreclosed to you, along with a ton of dependent quests. I'm happy to have another method of entry for you that, while not 100% guaranteed (nothing is in this game!) is a solid fallback.

New Water Cave Puzzle Mechanics
I've also added a few new items to interact with in the Water Cave.



I'm continuing to look for ways to play with water levels in this biome, and the crate is the most straight forward. We'll see additional improvements to this particular mechanic throughout Early Access, because there's nothing you can't do with a box ;)

We'll have another preview post in a few weeks about the additional quests and our new town event, "Venom."

***

Thanks so much for your patience as I continue to work out the bugs in Vidar, and for all of the bug reports you've already sent! Don't forget to tell your friends about the game <3





[ 2017-03-07 18:08:17 CET ] [ Original post ]