




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello Everybody! We put out a patch earlier this week and have been testing it's efficiency with great success! There was a lot of work done around fixing some Necroball multiplayer authority issues involving who owns the Necroball after collision between the host and client. While the desync happens much less often than it used to, it might still occur and if you see it please send us a bug report to bugs@kingcrowstudios.com or leave a post on our community forum here! http://steamcommunity.com/app/563410/discussions/ Keep sending us bug reports and let us know what you think about Necroball by leaving a review! PATCH NOTES 1.2 - Player names should now always show up in multiplayer matches - Version difference stops the client from joining a match and gives an error message. - Shadows no longer spawn in the middle of the screen for the client. - Brunhilde can correctly shoot over ice wall if playing as the client. - Changed mouse mechanic - now all mouse movement affects reticle - Removed Unity Splash Screen - Latency indicator added to in-game portraits - Added mouse sensitivity slider to options - Mouse sensitivity and outlines on/off now set by player rather than by match - Jack's Lightning Rod now correctly affects players. - Necrocorgi charge-up ability increases minion spawns much more and increases minion speed - Horde power-up removed from Survival Mode - Friendly minions removed from Survival Mode - Ultimate minions and Big Shadow minions have had their HP reduced - Some crash bugs have been solved - De-sync issue with the Necroball in multiplayer matches improved Thanks for playing! -King Crow Studios
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