http://steamcommunity.com/sharedfiles/filedetails/?id=864436829 Warped Tales (well that's just me now), has been working with another studio to complete a new and exciting game - 'Rune Monsters' - Please take a look and help us get Greenlit!
http://steamcommunity.com/sharedfiles/filedetails/?id=864436829 Warped Tales (well that's just me now), has been working with another studio to complete a new and exciting game - 'Rune Monsters' - Please take a look and help us get Greenlit!
This patch simply overhauls the battle background system to give more area specific, custom, backgrounds. They are higher resolution and far more colourful and in theme with the rest of the game. I hope you enjoy. If you want to take a look you can view them on my blog @ warpedtales(dot)weebly(dot)com/ (you ned to replace the (dot) with a full stop!)
This patch simply overhauls the battle background system to give more area specific, custom, backgrounds. They are higher resolution and far more colourful and in theme with the rest of the game. I hope you enjoy. If you want to take a look you can view them on my blog @ warpedtales(dot)weebly(dot)com/ (you ned to replace the (dot) with a full stop!)
This patch adds some visual improvements and addresses late game balancing issues. * Added particle effects to the menu system. * Improved some of the game's base textures. * Enemies now level to the average party member rather than the highest. * Some of the late game spells have been strengthened. * Many enemies have been tweaked to make them more enjoyable to fight. * The 'Warped Tales' Splash screen has been removed as it was stopping some players starting the game.
This patch adds some visual improvements and addresses late game balancing issues. * Added particle effects to the menu system. * Improved some of the game's base textures. * Enemies now level to the average party member rather than the highest. * Some of the late game spells have been strengthened. * Many enemies have been tweaked to make them more enjoyable to fight. * The 'Warped Tales' Splash screen has been removed as it was stopping some players starting the game.
For those of you eager to learn more about the upcoming DLC I have just made the storepage public where you can see some screenshots and learn more about the story! http://store.steampowered.com/app/591030 And you can see some pictures of the pet and enemies on my blog (which Steam won't let me post a link to) @ warpedtales(dot)weebly(dot)com ~ Beth
For those of you eager to learn more about the upcoming DLC I have just made the storepage public where you can see some screenshots and learn more about the story! http://store.steampowered.com/app/591030 And you can see some pictures of the pet and enemies on my blog (which Steam won't let me post a link to) @ warpedtales(dot)weebly(dot)com ~ Beth
This patch addresses some of the feedback about the game's difficulty, early characters, and weapons/armours in Driftburgh. The bellow information contains story spoilers. * Added a difficulty setting to the options menu. It can be changed at any time. What does it do? Changes the way enemy level scaling works. On easier difficulties you are more likely to run into creatures 5-10 levels below your current one. * Added leveled skills to Gretel and Ratter. It was always our intention for Sophia to outstrip her companions which is why she changes them relatively often, but I understand that by the end of Driftburgh people were frustrated by the lack of progression with Gretel and Ratter. To this end I have added new affinities to these characters that are learned at certain levels. * Added new weapons and armour and weapon loot crates to Driftburgh and the surroundings. * Fixed a memory leak issue regarding enemy level progression. * Fixed other various bugs and typos.
This patch addresses some of the feedback about the game's difficulty, early characters, and weapons/armours in Driftburgh. The bellow information contains story spoilers. * Added a difficulty setting to the options menu. It can be changed at any time. What does it do? Changes the way enemy level scaling works. On easier difficulties you are more likely to run into creatures 5-10 levels below your current one. * Added leveled skills to Gretel and Ratter. It was always our intention for Sophia to outstrip her companions which is why she changes them relatively often, but I understand that by the end of Driftburgh people were frustrated by the lack of progression with Gretel and Ratter. To this end I have added new affinities to these characters that are learned at certain levels. * Added new weapons and armour and weapon loot crates to Driftburgh and the surroundings. * Fixed a memory leak issue regarding enemy level progression. * Fixed other various bugs and typos.
This week I've been putting a lot of my time into finishing proof reading, and story testing the first DLC for Unhappy Ever After - Blood Tales. This new, large quest takes place in the 'The Warren' the only one of the Twelve Duchies that has been completely enveloped within the Ash Forest. For those of you interested in the geographical location I have put a link to our working-map below. http://i.imgur.com/Gz9Jv13.png An Overview: The post below will contain some spoilers; though nothing too serious, or that you won't find out within the first hour of the quest. It will contain main game spoilers however so if you've not finished the main game I warn you not to read on! -------------------------------- Uncertain of how Sophia will be able to use Doctor Gray's affinity stealing rod to take away the Emperor's mind control powers, without herself falling under his spell, Cassandra has sent out Tattered Flag members to search for any possible solution to this conundrum. In the far North of the sprawling Ash Forest lies 'The Warren', formally known as Filgellin. It is ruled by a small group of people that, the local townsfolk, call vampires. Once normal people who fell sick with the ash blight, they died... but there story did not end there. There bodies did not decay and many years after their deaths they rose again, all their past affinities lost but with new, powerful ones, and a thirst for human blood. As one of the strongest supporters of the Empire it was assumed that they too were under the control of the Emperor but according to Tattered Flag spies they have refused several of his summons to join his army, preferring to stay in the dark Ash Forest, even though the Emperor visited them personally. If they are able to resist his mind control then perhaps there secret can be discovered, and perhaps Sophia will finally be able to directly challenge the Emperor without falling under his control.
This week I've been putting a lot of my time into finishing proof reading, and story testing the first DLC for Unhappy Ever After - Blood Tales. This new, large quest takes place in the 'The Warren' the only one of the Twelve Duchies that has been completely enveloped within the Ash Forest. For those of you interested in the geographical location I have put a link to our working-map below. http://i.imgur.com/Gz9Jv13.png An Overview: The post below will contain some spoilers; though nothing too serious, or that you won't find out within the first hour of the quest. It will contain main game spoilers however so if you've not finished the main game I warn you not to read on! -------------------------------- Uncertain of how Sophia will be able to use Doctor Gray's affinity stealing rod to take away the Emperor's mind control powers, without herself falling under his spell, Cassandra has sent out Tattered Flag members to search for any possible solution to this conundrum. In the far North of the sprawling Ash Forest lies 'The Warren', formally known as Filgellin. It is ruled by a small group of people that, the local townsfolk, call vampires. Once normal people who fell sick with the ash blight, they died... but there story did not end there. There bodies did not decay and many years after their deaths they rose again, all their past affinities lost but with new, powerful ones, and a thirst for human blood. As one of the strongest supporters of the Empire it was assumed that they too were under the control of the Emperor but according to Tattered Flag spies they have refused several of his summons to join his army, preferring to stay in the dark Ash Forest, even though the Emperor visited them personally. If they are able to resist his mind control then perhaps there secret can be discovered, and perhaps Sophia will finally be able to directly challenge the Emperor without falling under his control.
Firstly I want to say sorry for for the long response times on here and through email. I't's just myself working on this now. With the Proof-reading the first DLC, helping get a Greenlight Video ready for Sublime Games' 'Rune Monsters' - which Warped Tales has helped create and is publishing, bug-fixing, and making sure my 1yo daughter doesn't eat my keyboard I'm a little overwhelmed! Fortunately a missing team member comes back on the thirteenth so it's only temporary. ~ Beth ---------------------- COMING UP SOON --------------------- * Patch 1.0.0.5 - bug fixes and base assets for DLC * Sublime Games has been using the UEA base engine for the last year to create a fantastic little game called 'Rune Monsters' which they have asked us to publish for them. Greenlight campaign starts around the 14th. * FIrst UEA DLC launch! - Around the 20th * Riham's Tale - a small backstory quest concerning Riham.
Firstly I want to say sorry for for the long response times on here and through email. I't's just myself working on this now. With the Proof-reading the first DLC, helping get a Greenlight Video ready for Sublime Games' 'Rune Monsters' - which Warped Tales has helped create and is publishing, bug-fixing, and making sure my 1yo daughter doesn't eat my keyboard I'm a little overwhelmed! Fortunately a missing team member comes back on the thirteenth so it's only temporary. ~ Beth ---------------------- COMING UP SOON --------------------- * Patch 1.0.0.5 - bug fixes and base assets for DLC * Sublime Games has been using the UEA base engine for the last year to create a fantastic little game called 'Rune Monsters' which they have asked us to publish for them. Greenlight campaign starts around the 14th. * FIrst UEA DLC launch! - Around the 20th * Riham's Tale - a small backstory quest concerning Riham.
This patch simply adds two options to the 'Options Menu'. One to disable weather effects, and one to disable fog effects. This should help considerably on laptops experiencing lag and on the few desktops with stutter issues.
This patch simply adds two options to the 'Options Menu'. One to disable weather effects, and one to disable fog effects. This should help considerably on laptops experiencing lag and on the few desktops with stutter issues.
Android users: please enjoy a version of the game for your phones. It is played at a lower resolution and with many graphical features missing. To play it you will have to install it yourself however... http://store.steampowered.com/app/584620?beta=0 Here are a few methods of installing an APK on your Android phone: there are more though. Google is your friend! https://www.maketecheasier.com/install-applications-without-the-market/
Android users: please enjoy a version of the game for your phones. It is played at a lower resolution and with many graphical features missing. To play it you will have to install it yourself however... http://store.steampowered.com/app/584620?beta=0 Here are a few methods of installing an APK on your Android phone: there are more though. Google is your friend! https://www.maketecheasier.com/install-applications-without-the-market/
Another small bug squishing patch containing... Fixed some passage issues in the lava caves. Ratters helping people conversation has been correctly marked to only happen once. Power Gem text now wordwraps correctly. Fixed passage overlap near Rocky Ledge. Sludgelord clay now collects correctly for Pinocchio quest. Driftburgh escape route should no longer show up early. Fixed a bug where Matt can be repeatedly fought! Nepenthe and unknown slime description fixed. Small grammatical errors fixed. Text codes sometimes showing up, fixed. Fixed a bug where you could hand in Tattered Flag missions to both Jarred and Cassandra. Fixed an infinite process event causing memory issues. Thanks again to Ledeir, Thomnie2099, and Ramon for taking the time to report theses issues, and for surpassing even our eagle-eyed beta testers.
Another small bug squishing patch containing... • Fixed some passage issues in the lava caves. • Ratter’s ‘helping people’ conversation has been correctly marked to only happen once. • ‘Power Gem’ text now wordwraps correctly. • Fixed passage overlap near Rocky Ledge. • Sludgelord clay now collects correctly for ‘Pinocchio’ quest. • Driftburgh escape route should no longer show up early. • Fixed a bug where Matt can be repeatedly fought! • Nepenthe and unknown slime description fixed. • Small grammatical errors fixed. • Text codes sometimes showing up, fixed. • Fixed a bug where you could hand in Tattered Flag missions to both Jarred and Cassandra. • Fixed an infinite process event causing memory issues. Thanks again to Ledeir, Thomnie2099, and Ramon for taking the time to report theses issues, and for surpassing even our eagle-eyed beta testers.
Another small patch to fix some small bugs. - Passable fences in Driftburgh fixed (for the most part) - Several small grammatical errors fixed. - Error fixed where wordwrap wasn't recognizing page breaks. Thanks to Ramon for his excellent folder of troubleshooting pictures!
This is a small patch to fix a few early game bugs. - Cracks in tombs are no longer passable. - Infinite looting of certain character fixed. - Fix to UI bug that stopp Gretel or Ratter's picture appearing. - Nepenthe intro scene flagged to work even if you've met Blue. - Bandits will no longer attack under certain conditions. Thanks to Ledeir for bug reporting!
Unhappy Ever After
Warped Tales
Warped Tales
2017-01-20
RPG Singleplayer
Game News Posts 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(19 reviews)
https://store.steampowered.com/app/552350 
The Game includes VR Support
Linux 64 [385.42 M]Linux 32 [384.34 M]
Unhappy Ever After -Android APK
Unhappy Ever After: Blood Tales
'In the infinitesimal spaces between the pages of every book lies an unseen universe: smaller perhaps than ours but filled with all the wonders, and horrors, conceivable by the human mind'
Enter into a land of dark fantasy as Sophia, an eighteenth-century librarian's apprentice to Queen Anne of England, and help her find a way back home.
Discover a world filled with political intrigue as a power-hungry Emperor seeks to wrestle control of the Twelve Duchies by use of his magical Affinity Guards, and get swept up in a rebellion where your choices will help decide the fate of the strange, monster-filled world into which you've been swept.
Venture into Steampunk Technomage lairs left over from the Age of Words. Delve into The Purple, a strange and disturbing underworld. Explore dark forests under the curse of an Ash Blight. And travel through strange forests where dark and mysterious creatures roam.
Seek out the secrets behind an ancient curse that lies over the world, denying all it's inhabitants the ability to read, and take control of ancient magical texts that, as you discover them, will allow you to develop abilities strong enough to challenge even the Emperor's most powerful Affinity Guards.
About:
‘Unhappy Ever After’ is a dark, yet funny, RPG that takes traditional fairy tales and turns them on their heads. Along your journey you will meet familiar characters that you’ve know all your life and see them in new situations and within frameworks that you will make you both laugh and despair.
Beyond its parody to the fantasy, ‘Unhappy Ever After’ also aims to parody the real, drawing on situations that are all too prevalent in our world, such as drug abuse, terrorism, and dirty politics. Death too is a prevalent theme and no character, no matter how well known, how famous, or how integral to the plot, is safe from its cold hand!
Despite its beautiful graphics, wondrous music, and humorous interludes, ‘Unhappy Ever After’ is a game, in places, designed to shock and appal, and where your decisions, no matter how noble can lead to devastating ends.
Features:
* Explore an open world where you decide who to help and who to leave to their own fate.
* Meet characters from ancient stories and rhymes such as Hansel and Gretel,or Little Red Riding Hood.
* A unique magic system where strengthening one ability weakens another.
* An addictive drug system, complete with dealers and quests.
* An adult-themed RPG with political coups, terrorism, drugs, murder, and revenge.
* Beautiful lands to explore.
* Team up with interesting and powerful companions.
* A day and night system where characters go to bed and monsters come out at night.
* Play on after the story's end, doing quests, and building up your character and base camp.
- OS: Ubuntu or equivalent
- Processor: 1.2 GHzMemory: 2 GB RAMStorage: 500 MB available space
- Memory: 2 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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