





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone!
After about a month we're ready to present you a new update, which diversified the world outside your village. Numerous bugs were fixed, new landscapes, new enemies, outposts and many other things were added.
Now let's have a closer look at these changes.
1. The overworld. We thought that the background had a lack of diversity, so now you can see a beautiful landscapes with beautiful mountains, dark forests, bandits' camps (by robbing these you will get a small amount of resources), border outposts of different states and an altar which helps you to reveal the divine powers.
2. Rations and cultures. After working a bit on the rations, we managed to make their usage more flexible and "pleasant". Now even having 2 units of each type of food you are able to feed 6 minions, so it’s way more convenient than it used to be. In addition, now you can grow a new culture - hops, which you can find by traveling. In the future, the variety will be increased.
3. Necromancer. Now the battle against the necromancer has become more epic. New music, new cursed biome, and a huge guard protecting his master.
4. Tutorial. Now the game has become more friendly to new players, updated tutorial is presented in a much more convenient way
and explains some game mechanics that were not mentioned before.
5. Gods. New bonuses and abilities that are given by the deities. Now you need to take god selection seriously at the beginning of the game.
6. Bugs. About fifty different issues and bugs have been fixed. Please, if you find any - report them on our Steam Community forums or on our Discord server, instead of rushing to provide negative feedback. We will do our best to fix them as soon as possible!
Well, that’s enough for today. Thanks a lot for your support, guys!
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