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Name

 Signs of Life 

 

Developer

 Sweet Dog Studios 

 

Publisher

 Sweet Dog Studios 

 

Tags

 Indie 

Casual 

 

RPG 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2014-01-27 

 

Steam

 7,49€ 5,24£ 7,49$ / 25 % 

 

News

 42 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 3 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/263200 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 322  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 322 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Signs of Life Depot (Linux) [568.15 M] 




LINUX STREAMERS (1)
perlplayer




Signs of Life Update 0.47

Heya folks, got another update for you, sorry for the long delay since the last update but it took us awhile to work most of the kinks out of the new tree system but it also gave us time to add a bunch of fun new stuff.

We totally re-did the tree system, which unfortunately means your trees and bushes will be wiped from existing maps and you'll probably see some fruits floating in the air where the trees/bushes used to be. You may need to use the sandbox menu to generate another map, grab some fruits, and then eat them to get the seeds to begin repopulating your pre-patch worlds with trees. On the plus side, the new trees look and work a lot better, and more details about the system are below in the notes.

We changed a lot of the behind the scenes stuff related to saving items, creatures, projects and bushes, so definitely let us know if you notice any weirdness with things not being saved correctly.

Let us know if you notice any major performance changes, the new way we're saving items may cause some lag and if so we have some ways to speed it up but we're not sure if it will cause a problem yet.

Most of the new content this update was a direct result of the feedback we've been getting from players, so we want to everyone out there for their suggestions and criticisms =) If you run into any issues, let us know in the comments, the forums or you can email us directly at playsignsoflife@gmail.com

New Content


  • Added 3 new creatures

    • Sulfur gas creature - Found at medium or deeper depth

    • Plant creature - Found occasionally on the surface of the planet

    • Goat - Found on the surface of the planet


  • New tree system


    • 4 total tree types, each with their own fruit type (including 3 new fruits) that return a seed to your inventory when eaten.
    • 2 wood types, one contains sap and the other contains rubber
    • Trees now grow slowly, but grow while you are away (even when you are offline)
    • Fruit now grows slower, but also grows while you are away
    • Trees re-grow limbs as long as you don't cut it down to a stump.
    • In order to remove a tree, you must destroy the stump with an axe.
    • You cannot break the blocks under a tree.

  • Tree tap item added, can be attached to a tree limb or trunk and generates sap or rubber over time. Holds up to 20 sap or rubber at a time.

  • Added a Material Grinder that grinds up basic materials like stone and granite in order to find trace metals.

  • Added a Backglider - Allows you to glide while falling and holding the jump button

  • Sulfur gas gun - Fires blasts of sulfur gas

  • Razor Leaf Sword
  • Added 4 new materials

    • Laminous Wing
    • Gas Bladder
    • Sulfurous Ash
    • Razor Leaf Blade

  • Added 3 new fruits

    • Jiggly Fruit
    • Delicious Fruit
    • Sweet Fruit

  • Added 3 new seeds

    • Jiggly Fruit Seed
    • Delicious Fruit Seed
    • Sweet Fruit Seed



New Recipes

  • Backglider - 2x Laminous Wing, 4x Bone
  • Sulfur Gas Gun - 1x Gas Bladder, 3x Plastic, 4x Iron Ingot
  • Razor Leaf Sword - 1x Razor Leaf Blade, 4x Plant Fibers
  • Tree Tap - 3x Iron Ingots
  • Sulfuruous Ash - 1x Sulfur, Requires a mortar and pestle tool as well as a heat source
  • Material Grinder - 8x Plastic, 12x Iron, 4x Unrefined Glass


UI Changes

  • Added a loot all button to containers that takes every item from a container and puts it in your inventory
  • Added buttons to the GPS Device. You can still use the mouse and scroll wheel to navigate, but now there are some buttons too.


    • A button for centering on the player
    • A button for zooming in and out as well as a zoom level display
    • A button for panning around the map

  • Replaced ore sprites on the GPS Device, more sprites coming for bones/coal/anthracite/amber
  • GPS Device mineral scan visibility duration doubled
  • Added a funky holo effect thing to the background of the GPS Device
  • Added the ability to label containers. Labelled containers will show the text over the container item while inside other containers.

  • Blocks with rounded corners should no longer leave gaps when placed next to each other. Let us know if you notice blocks that still leave annoying gaps


Gameplay Changes

  • Flint and Rocks are now throwable
  • Reduced blue flying creature spawn rate a bit


Bug Fixes

  • Changed the way the world is saved - This should fix several minor bugs such as items popping out of containers, items not saving proper positions in containers, as well as some dupe bugs related to containers. Let us know if you notice any issues with saving, such as items disappearing after quitting and loading the game
  • Fixed buggy player movement while walking on rotated/flipped sloped blocks
  • Possible fix for issue related to not gaining fullness upon eating
  • Fix for an issue related to crafting using items taken from a worktable in the world
  • Fixed a crash related to sound effects during the intro escape pod section. The crash should only happen on systems without a sound device, and there will likely be other crashes but this should fix the first one and we'll go from there.
  • Fixed a bug that would cause the kinetic inductor to not work when encumbered
  • Fixed an issue that would prevent you from splitting items in containers in the world
  • Fixed the AGIS button the HUD
  • The players fists are now "unequipped" when you die


[ 2015-05-08 10:13:36 CET ] [ Original post ]