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Signs of Life Update 0.5 - Multiplayer!

Got a new update for you folks. The big feature of this update is the long-requested online co-op multiplayer, today is truly a red letter day. Multiplayer uses Steamworks and is drop-in, drop-out, so you should be able to join your friends games through the friends list or the new multiplayer menu from the main menu. Right now the multiplayer is exclusively peer to peer, but we'll be looking into the option of dedicated servers before too long. We've done quite a bit of testing and things seem to be working pretty well, but multiplayer is a very complicated feature so definitely let us know if/when you run into issues. We've decided to bump the version number to 0.5, because in a way we feel like the addition of multiplayer brings Signs of Life to about the halfway point. Almost all of our technical challenges are solved, and we'll be able to focus on mostly content and bugfixes from now on.

Multiplayer


  • Added drop-in, drop-out multiplayer. Enabled by default, so you should be able to drop right into your friends' games.
  • Players join in the middle of the surface of the planet
  • Players show up as a blue dot on your minimap and also show up on the GPS device
  • Added a multiplayer join menu to the main menu which shows your friends that are currently playing, you can also join through the friends list
  • Added an in-game multiplayer menu that allows you to disable/enable multiplayer as well as turn on/off auto join (by default it asks for permission when a friend tries to join your game)
  • Added a player listing to the top right of the screen when the inventory menu is open and you have other players on your server
  • Added server-wide chat, opened by pressing T while in game.

New Content


  • Added a new underground creature
  • Added Rubbery leg and boot armor based on the above creature
  • Added Rock creature arm and glove equipment
  • Added a Burst Rifle
  • Added several new hairstyles
  • Hairstyles (including facial hair) are now gender agnostic
  • Updated sheep graphics, sheep are now shearable with scissors
  • Added/changed several sound effects
  • Added rubber wood materials and craftable blocks. Not much use for the rubber wood materials yet, but we'll add more over time.
  • Added a flying javelin throwable weapon
  • Added a tomahawk throwable weapon

New Recipes


  • Burst Rifle - 1x Steel Gun Parts, 5x Plastic
  • Flying Javelin - 1x Laminous Wing, 1x Stick, 1x Bone
  • Tomahawk - 1x Bone, 1x Stick, 1x Plant Fiber
  • Rocky Arms - 1x Rock Lips, 1x Rock Core, 4x Wool Padding, 2x Leather Strap
  • Rocky Gloves - 2x Rock Lips, 2x Wool Padding, 2x Leather Strap
  • Rubbery Legs - 4x Rubbery Skin, 2x Organic Joint, 4x Wool Padding, 2x Leather Strap
  • Rubbery Boots - 2x Rubbery Skin, 2x Leather Strap

Recipe Changes


  • Smelting recipes are now displayed in the crafting menu
  • LED recipe material requirements reduced significantly
  • LED crafing recipe output changed to 3
  • Copper Wire recipe output changed to 3
  • Black Powder recipe output changed to 3
  • Rubber recipe output changed to 3
  • Plastic recipe output changed to 3
  • Unrefined glass smelting recipe output changed to 3
  • Launcher Parts now require the material printer
  • Crafted blocks recipe outputs changed to 5

Gameplay Changes


  • Screwdriver and scissors are now equippable, and you must right click things while they are equipped to use them
  • Made crossbows more accurate on the first shot, but less accurate with multiple bolts loaded
  • Arrows and bolts now have a chance to break when they strike creatures or surfaces
  • When arrows and bolts break, they have a chance to drop some of the materials used in their crafting
  • Cracked arrowheads can be smelted into ingots
  • Increased goat jump height
  • Holding RMB now loops the melee attack on the pulse rifle
  • Auto organize containers no longer get sorted inside of matching containers
  • Material grinder no longer allows you to drop items on it directly in the inventory
  • Fixed the clicking hitbox of the wooden door when opened
  • Fixed some issues with thrown items and made their trajectory a bit better
  • Tweaked the graphics of the rock creatures
  • Added new item drops to the rock creatures

Bug Fixes


  • Fixed some issues with creature AI
  • Prevented creatures from attacking the player while they are respawning
  • Tweaked the main menu to work better on low resolutions
  • A bunch more we forgot about


[ 2015-07-21 20:59:15 CET ] [ Original post ]

Signs of Life
Sweet Dog Studios Developer
Sweet Dog Studios Publisher
2014-01-27 Release
Game News Posts: 42
🎹🖱️Keyboard + Mouse
Mostly Positive (686 reviews)
The Game includes VR Support
Public Linux Depots:
  • Signs of Life Depot (Linux) [568.15 M]

Signs of Life is a sci-fi survival sandbox platformer with a combination of procedurally generated and hand-crafted content. You'll explore mysterious locations, Mine blocks for resources, and meet strange (and some familiar) creatures, some of which don't even want to kill you and eat your corpse. Along the way, you'll be able to craft armor, weapons, gadgets and more to assist you in surviving in an inhospitable environment.

Story

Sensing that an apocalyptic war was imminent, the United Nations executed a last ditch plan to save what they could of the human race. 2 crafts were launched, a massive colony ship called the Hephaestus and a smaller, faster scout ship called the Hermes. The destination was a recently discovered earth-like planet with the potential to harbor life located roughly 18 light years away. The Hermes reached the planet first in order to establish a presence in anticipation of the arrival of the Hephaestus.

4 years later, as the Hephaestus approached its destination a faint signal was detected from a nearby asteroid. Against their better judgement, the crew of the Hephaestus decided to investigate, and in doing so set in motion a chain of events that would ultimately lead to their destruction.

The good news is, you managed to survive by hitching a ride on a small escape pod just in the nick of time. The bad news is, everyone you knew and loved is dead, you have nothing but the clothes on your back, a standard issue multi-function wrist laser and a faulty artificial intelligence companion named AGIS. Oh, and the human race is probably doomed.

Probably.

Features

  • An expansive world with procedurally generated and hand-crafted content.
  • Online Co-Op Multiplayer
  • A bunch of weird alien creatures.
  • Some familiar creatures.
  • Chickens.
  • Mining, hunting, gathering.
  • Gobs of ores, materials and animal organs you can use to...
  • Craft all kinds of weapons, armor, gadgets, furniture, etc.
  • A bit of story and lore to hold the whole thing together.
  • Eggs.
  • All spiritual content in this game has been assessed by Dr. Halamkah, advisor to the stars.

Current State of Development

Signs of Life is currently in Alpha. We feel like we've put together a fun, satisfying experience that will allow us to get wider feedback while we complete the rest of the game.

Right now our first priority is making sure that the content we have in-game is as bug-free, balanced, polished and fun as possible based on feedback from you folks. We have a significant prologue/tutorial planned, as well as significant content beyond what is currently playable, so the sooner you get involved the more of an effect you'll have on the final game. We deal in hard science, and in working very closely with our personal science advisor at Sweet Dog Studios, that tends to lead to results.

We are still very much in development, and we would like you to join us in shaping the game from here on out. Your feedback is vital to us, so don't be shy =)

Caveats/Issues

  • Some sound effects are missing, but we are actively working on filling them in.

MINIMAL SETUP
  • Processor: Dual-Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0 Compatible Graphics Device
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • Processor: Dual-Core 2+ GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0 Compatible Graphics Device
  • Storage: 1 GB available space
GAMEBILLET

[ 5974 ]

24.87$ (17%)
16.99$ (15%)
6.79$ (-127%)
26.69$ (11%)
10.19$ (15%)
21.24$ (15%)
33.97$ (15%)
15.90$ (20%)
17.79$ (11%)
4.12$ (17%)
33.97$ (15%)
26.69$ (11%)
8.45$ (15%)
9.92$ (24%)
16.97$ (15%)
16.79$ (16%)
16.52$ (17%)
16.57$ (17%)
8.25$ (17%)
4.19$ (16%)
17.39$ (13%)
22.24$ (11%)
4.40$ (78%)
4.19$ (16%)
17.19$ (14%)
16.99$ (-70%)
17.79$ (11%)
16.97$ (15%)
8.97$ (82%)
25.19$ (16%)
GAMERSGATE

[ 1565 ]

1.25$ (75%)
1.5$ (85%)
0.94$ (81%)
4.0$ (80%)
2.25$ (77%)
37.49$ (25%)
6.0$ (80%)
11.99$ (60%)
3.04$ (70%)
18.0$ (55%)
30.0$ (50%)
3.61$ (82%)
2.0$ (90%)
4.0$ (80%)
1.25$ (75%)
9.37$ (63%)
6.0$ (60%)
6.0$ (80%)
3.0$ (50%)
13.12$ (47%)
3.0$ (80%)
9.99$ (50%)
1.75$ (75%)
6.99$ (30%)
10.91$ (22%)
6.0$ (60%)
7.5$ (75%)
2.5$ (75%)
11.99$ (20%)
2.5$ (75%)
MacGamestore

[ 1799 ]

32.89$ (45%)
17.49$ (8%)
45.49$ (24%)
1.99$ (87%)
18.99$ (24%)
24.49$ (18%)
35.49$ (11%)
22.49$ (25%)
53.89$ (10%)
35.49$ (11%)
1.19$ (88%)
8.49$ (15%)
16.99$ (15%)
32.99$ (6%)
1.19$ (76%)
23.89$ (4%)
1.19$ (80%)
3.98$ (80%)
49.99$ (55%)
1.19$ (76%)
36.79$ (9%)
36.79$ (8%)
17.49$ (13%)
4.99$ (80%)
1.29$ (91%)
1.19$ (88%)
57.99$ (17%)
5.59$ (20%)
1.19$ (80%)
4.99$ (50%)

FANATICAL BUNDLES

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