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It's horribly late, but here it is: the final new content update for Sickness. This update focuses on one of Suoh's friends from high school, who was briefly introduced during the Misa extra. The new content covers events prior to the beginning of Sickness, and shows off a very different side of Sara in particular. With this, development on Sickness has finally come to a close. Any new updates will only be to address bugs or typos. My efforts will now be devoted to releasing new visual novels instead. Trading cards! Something else that's horribly late. To be honest, I thought these were released over a year ago. This was an oversight on my part, and it will soon be rectified. The trading cards have been submitted for approval by Valve, so I hope to have them out as soon as they are approved. In case you missed it, I released another game earlier this year. While it's not without conflict, it's certainly far more light-hearted, and you can guess the genres/content by the title: http://store.steampowered.com/app/628920/Tomboys_Need_Love_Too/ I've also released another free game just today. It's a short, comedic game revolving around an android who is responsible for deciding the fate of mankind: http://store.steampowered.com/app/657050/Humanity_Must_Perish/ Finally, I've started development on my next game. I expect to have a demo ready by the end of this year, and I plan on releasing the full game around June 2018. I'll post an announcement here when the demo is out, but for the time being you can receive news about my next game by following me on Twitter, where I will soon start posting information, sprites, screenshots, and so on: https://twitter.com/ZetsubouGames
It's horribly late, but here it is: the final new content update for Sickness. This update focuses on one of Suoh's friends from high school, who was briefly introduced during the Misa extra. The new content covers events prior to the beginning of Sickness, and shows off a very different side of Sara in particular. With this, development on Sickness has finally come to a close. Any new updates will only be to address bugs or typos. My efforts will now be devoted to releasing new visual novels instead. Trading cards! Something else that's horribly late. To be honest, I thought these were released over a year ago. This was an oversight on my part, and it will soon be rectified. The trading cards have been submitted for approval by Valve, so I hope to have them out as soon as they are approved. In case you missed it, I released another game earlier this year. While it's not without conflict, it's certainly far more light-hearted, and you can guess the genres/content by the title: http://store.steampowered.com/app/628920/Tomboys_Need_Love_Too/ I've also released another free game just today. It's a short, comedic game revolving around an android who is responsible for deciding the fate of mankind: http://store.steampowered.com/app/657050/Humanity_Must_Perish/ Finally, I've started development on my next game. I expect to have a demo ready by the end of this year, and I plan on releasing the full game around June 2018. I'll post an announcement here when the demo is out, but for the time being you can receive news about my next game by following me on Twitter, where I will soon start posting information, sprites, screenshots, and so on: https://twitter.com/ZetsubouGames
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