




From rookie to a godlike entity, the final volume of the series maxed out the initial concept of "90 seconds arena" and invites you to react faster to beat your previous scores.
Steam Soundtrack Updates are on the corner and for the audio and game developing enthusiasts, I would like to share a bit of my journey to find that signature guitar tone present on the games I launch.
https://youtu.be/Xch8Qh4P6Qc
This video shows my most recent pedal stacking. Most of the pedals were crafted using the "bc549" transistor, a couple inside "the Coil", another couple inside "Glitchsnake 2" and a starved one inside "the Ace"... with the signal exploding on the next to create that clipping/distortion effect. The "party next door" filtering was based on a studio effect very used on early Nu Metal tracks and it is just a 0.068uf cap. passive tone filtering. I also use a modded crybaby wah and a pre-distortion vintage bucket brigade delay. Some of my stuff will come to console in a few weeks and there are lots of new things that I am polishing for PC that I am very excited to show, but it is pretty alpha-state right now.
Hey, many thanks! Awesome support and a strong community that I am very proud to develop for.
Minimum Setup
- OS: Ubuntu 14.04 LTS or compatible
- Processor: 3.0Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB
- Storage: 500 MB available space
Recommended Setup
- Processor: 3.2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB
- Storage: 500 MB available space
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