Howdy folks... I have been working silent changing all my developing framework to be able to bypass the huge engine limitations I fought during the previous half-dozen years. With these new tools, I will be able to deliver new experiences for you.
I keep the signature artstyle and pace but with extra layers of complexity.
The first project is my attempt to deliver years of Acrobatic Quadcopter experiments into a realistic simulator, where you can see how it is piloting these crazy apparatus, train your skills, with the zero chance hit someone's head or busting the bank with hundreds of parts broken during the journey.
This framework will be my main gear to create the next arcade games too...
Here you can see something running:
https://youtu.be/35ZjyuXwzbY
I hope you are all safe and healthy,
Many many thanks!
https://store.steampowered.com/developer/waltermachado
Cut bullets with your sword in a gun filled pit. The 4th volume of the series brings the most powerfull version of the Blade Saint and harder challenges. UBERMOSH:WRAITH blends the projectile cutting from the original UBERMOSH, the psionic power Brainclap from UBERMOSH:BLACK, the swarm and endless map from UBERMOSH Vol.3, the new power Manastrike, a new class of enemy, more agressive enemy respawns, more achievements, various class mods and more music to pump the combat.
From rookie to a godlike entity, the final volume of the series maxed out the initial concept of "90 seconds arena" and invites you to react faster to beat your previous scores.