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Update 2 includes a new weapon, the Orbitor, plus other improvements:
February 19, 2017, Update 2 is now Active. UPDATE 2: February 19, 2017: Automatically overwrites prior game file. +Adjusted Collision Detection of enemies being hurt by player, requiring more precision when lining up attacks. +Added new Orbitor Weapon option. You can have 2 or more orbitors rotating around the player for multi hit destruction. +Bullets now much more effective when hitting foreground overlapping enemies while also going past barrels and boxes. +Other minor adjustments and fixes.
To immediately test the new Orbitor weapon, select Practice mode and walk past the ? boxes, and you'll see a red small orb on the ground. Walk over it and it will activate the Orbitor. --------------------------------------------------------- More Details found in Update Discussions. +New Weapon Pick Up: The Orbitor rotates around the player like an option from Gradius, smashing into enemies and wiping them out. It moves slow enough that you'll have to time it so it'll hit the enemy you're aiming for if you're on the move, adding a new strategy to your attacks, or just a useful secondary weapon as you continue to fight. The difference between the Orbitor and the Orb Shield is the Orbitor is a tiny red orb that rotates clockwise, while the Orb Shield protects the player with a large shield.
[ 2017-02-20 04:57:44 CET ] [ Original post ]
UPDATE 2:
February 19, 2017, Update 2 is now Active. UPDATE 2: February 19, 2017: Automatically overwrites prior game file. +Adjusted Collision Detection of enemies being hurt by player, requiring more precision when lining up attacks. +Added new Orbitor Weapon option. You can have 2 or more orbitors rotating around the player for multi hit destruction. +Bullets now much more effective when hitting foreground overlapping enemies while also going past barrels and boxes. +Other minor adjustments and fixes.
To immediately test the new Orbitor weapon, select Practice mode and walk past the ? boxes, and you'll see a red small orb on the ground. Walk over it and it will activate the Orbitor. --------------------------------------------------------- More Details found in Update Discussions. +New Weapon Pick Up: The Orbitor rotates around the player like an option from Gradius, smashing into enemies and wiping them out. It moves slow enough that you'll have to time it so it'll hit the enemy you're aiming for if you're on the move, adding a new strategy to your attacks, or just a useful secondary weapon as you continue to fight. The difference between the Orbitor and the Orb Shield is the Orbitor is a tiny red orb that rotates clockwise, while the Orb Shield protects the player with a large shield.
[ 2017-02-20 04:57:44 CET ] [ Original post ]
Update 2 includes a new weapon, the Orbitor, plus other improvements:
February 19, 2017, Update 2 is now Active. UPDATE 2: February 19, 2017: Automatically overwrites prior game file. +Adjusted Collision Detection of enemies being hurt by player, requiring more precision when lining up attacks. +Added new Orbitor Weapon option. You can have 2 or more orbitors rotating around the player for multi hit destruction. +Bullets now much more effective when hitting foreground overlapping enemies while also going past barrels and boxes. +Other minor adjustments and fixes.
To immediately test the new Orbitor weapon, select Practice mode and walk past the ? boxes, and you'll see a red small orb on the ground. Walk over it and it will activate the Orbitor. --------------------------------------------------------- More Details found in Update Discussions. +New Weapon Pick Up: The Orbitor rotates around the player like an option from Gradius, smashing into enemies and wiping them out. It moves slow enough that you'll have to time it so it'll hit the enemy you're aiming for if you're on the move, adding a new strategy to your attacks, or just a useful secondary weapon as you continue to fight. The difference between the Orbitor and the Orb Shield is the Orbitor is a tiny red orb that rotates clockwise, while the Orb Shield protects the player with a large shield.
[ 2017-02-20 04:57:44 CET ] [ Original post ]
UPDATE 2:
February 19, 2017, Update 2 is now Active. UPDATE 2: February 19, 2017: Automatically overwrites prior game file. +Adjusted Collision Detection of enemies being hurt by player, requiring more precision when lining up attacks. +Added new Orbitor Weapon option. You can have 2 or more orbitors rotating around the player for multi hit destruction. +Bullets now much more effective when hitting foreground overlapping enemies while also going past barrels and boxes. +Other minor adjustments and fixes.
To immediately test the new Orbitor weapon, select Practice mode and walk past the ? boxes, and you'll see a red small orb on the ground. Walk over it and it will activate the Orbitor. --------------------------------------------------------- More Details found in Update Discussions. +New Weapon Pick Up: The Orbitor rotates around the player like an option from Gradius, smashing into enemies and wiping them out. It moves slow enough that you'll have to time it so it'll hit the enemy you're aiming for if you're on the move, adding a new strategy to your attacks, or just a useful secondary weapon as you continue to fight. The difference between the Orbitor and the Orb Shield is the Orbitor is a tiny red orb that rotates clockwise, while the Orb Shield protects the player with a large shield.
[ 2017-02-20 04:57:44 CET ] [ Original post ]
City of Rott: Streets of Rott
Frank J Sudol
Developer
FSudol Art Games
Publisher
2017-02-13
Release
Game News Posts:
14
🎹🖱️Keyboard + Mouse
Mixed
(25 reviews)
The Game includes VR Support
Public Linux Depots:
- City of Rott: Streets of Rott Content [496.07 M]
Brawl your way through hordes of decay in the Streets of Rott, an
arcade style, side-scrolling beat ‘em up.
FRED
- An old, cranky dude with the skills of Walker Fu. Slow but tough.MAX
- One who never gives up, Max carves his way through with his circular saw.SARAH
- With hidden powers, Sarah uses her energy blades and fast speed.STALKER OF THE OTHERWORLD
- The Evil Entity in charge of the Rotters.ROTTER
- One of many varieties of the rabid, slow, mindless living dead.CITY OF ROTT: STREETS OF ROTT
Only you can bring peace to the City of Rott: Streets of Rott.Includes Single Player, Co-op Cheat Mode, Remix Mode and more.
FEATURES INCLUDE:
- Eight arcade levels of brawler mayhem, each with a tough end boss.
- Fun, challenging, action packed beat 'em up gameplay inspired by the classics.
- Easily perform a full set of 11 unique attack moves per character including the Rage Attack.
- 3 playable main characters to choose from, each with unique fighting moves.
- 3 separate, alternative Co-Op characters to pick in the Co-Op Cheat Mode.
- 3 unique vehicles to ride. A clunky car, a revving sportbike, and a slick skateboard.
- Freedom. Freely Walk or Drive east or west per level. Hop in and out of available vehicles.
- Use objects to your advantage. Explosive junk cars, bashing barrels and more.
- Remix Mode randomizes the level order, colors and music for fresh replay value.
- Practice Mode lets you test out your moves, battle a friend and... well, practice.
- Many Rotter enemy types to defeat with your ready skills, found vehicles and weapons.
- Pulse pounding Electronica Industrial soundtrack by F. Sudol.
- Power ups include handguns, shotguns, machine guns, explosives, shovels, shields.
- 3 Difficulty modes including Easy, Normal and Hard.
- Options let you play the sound track, adjust game options, turn off the timer, add lives and more.
- Endless Continues if you need them, just like in the Arcades.
- Detailed, colorful illustrated graphics and cartoon animations.
- Animated cartoon blood & gore and cartoon violence.
- HD 720p fills screen, medium window view with 1080p HD.
- Character audio voices share their thoughts after each stage.
- Includes player movement through W,A,S,D or Arrow Keys, your choice.
- Entire game created by F. Sudol, creator of the City of Rott animated horror movies.
Game programmed from scratch on Game Editor, a C based 2D game creation software.
MINIMAL SETUP
- Processor: 2.0 GHz intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 9400
- Storage: 520 MB available space
- Processor: 2.5 GHz intel Core 2 Duo or better.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 9400 256 MB or better
- Storage: 520 MB available space
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