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Hello! We have been silent for a while, but it’s time to take care of the situation of this game. The game has no developers, and it’s not looking like there is going to be any developers working on it in the future. We have no servers hosting which make the game not playable, and we can not sell a game that is not playable. So, we have decided to take down the game.
Hi there! We have some bad news, we have once again are left without developers, the game was coming along great but now development has stopped altogether. So we recommend that you don't buy this game at this point if you expect updates regularly. We will try to resolve this matter in the coming time, at the moment we don't have a set time or a solution. We want to apologise to the people who have bought the game and we hope that in the future things will become better. We are currently looking for a dev-team to help out with completing the game. Once again we apologise for the inconvenience and we hope that in the end, we will have the game we promised released.
Hi there! Time for a big update now. We have now completely reworked the training algorithm to better suit a more modular way of thinking of we want to add more things in the future. The algorithm will also be better in many ways. You now need a trainer/coach to train a specific disciplin. We hope that you like the changes we have added and hope to get your thoughts and feedback.
Hey there! We have added new moves that your fighter can use, we hope that you can try these out and if they work great we will add more in the future along with new coaches that can teach them.
Hey! New update here! It used to be fun when the undead could fight in the cage but he had to fix that issue. So here is the latest update.
Hi there! Working on some bigger updates that we hope to have in the coming weeks. But we really want to keep doing these weekly updates with in that regard the update this week is not that big.
We are on a roll here with our weekly updates again and all we can say is that it feels really good! In this update you can now earn money by winning fights. The play by play is still a bit of but we are working on that. Here is the latest patchlog
Patchlog
We are now officially back after a time of absent, it was tough keeping the project going financially after missing deadlines multiple times and pushing the release. But we have now solved that for now and pushing forward! The ambition is still to create the an amazing MMA manager simulator. Here is update number 15. We have solved a bit of the play by play bug where the order of moves from the fighter was not correct. But there is a small problem left where the first move that the fighters make are not shown but it should be solved asap. So the latest update includes.
We are now officially back after a time of absent, it was tough keeping the project going financially after missing deadlines multiple times and pushing the release. But we have now solved that for now and pushing forward! The ambition is still to create the an amazing MMA manager simulator. Here is update number 15. We have solved a bit of the play by play bug where the order of moves from the fighter was not correct. But there is a small problem left where the first move that the fighters make are not shown but it should be solved asap. So the latest update includes.
Hi there! So we have been busy working on getting the algorithm to work properly and we have finally gotten some good results. Fights can now end in submission, TKO, KO and Judges Decision. But a pesky bug has appeared that messes upp the play by play timeline. We are currently working on this to get it sorted out. But please test out the fights and give us feedback on the fights. With that out of the way here is the latest update.
Hi there! So we have been busy working on getting the algorithm to work properly and we have finally gotten some good results. Fights can now end in submission, TKO, KO and Judges Decision. But a pesky bug has appeared that messes upp the play by play timeline. We are currently working on this to get it sorted out. But please test out the fights and give us feedback on the fights. With that out of the way here is the latest update.
We are making great progress with the algorithm we are close now but we think we need one more week to get it done! It's tedious work but this is a big part of the game. Here is some other things we got done.
We have worked some more on the fight algorithm and we are getting close and getting the fighters to act how we want them too. Right now are only getting knockouts but the fighters are taking each other to the ground and scrambling up to their feet but it's not shown in the play by play. That is something we are currently working on at the moment. Here is the patchlogs for the latest update.
We hope to have an update on the fight algorithm for the next update! But here is this weeks update!
Hi there! We are still working on getting the fights to work properly we are slowly but surely getting somewhere but there is still a problem with fighters not getting up after they have ended up on the ground. Also there is still a lot of dodges and misses when fighters try attacks and moves. With that out of the way here is our latest update.
We have now fixed the fight algorithm and we are getting better results now. Two bugs in the algorithm was creating problems but those are now sorted and we will keep balancing it.
After a small vacation we are back with some new updates for the game. We have had huge problems with bugs and troubleshooting to find out why things are not working. We worked day and night to fix everything and it's finally working. This update includes. *End-result Screen *Fight Schedule *Tweaks to training algorithm *Tweaks to fight algorithm *Minor Performance tweaks
It's been a long time but finally the first version of the logo creator is now live! When you start a new gym you can press pick logo to get to the logo creator. It's still the first iteration so you might encounter some bugs. Something we have noticed is that it can't handle going to the smallest setting on your logo. So be careful with that! Have fun creating and have a great weekend.
You can now create a single player manager when you create a new manager. We have also added a skip day button in single player mode!
https://trello.com/b/xII1B21X/ultimate-fight-manager-2016 Follow the link abow to see what we are working on right now!
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