Version 1.02 is out with 3 brand new skills. The ideas came from the massive reddit thread I made a few weeks ago asking for skill suggestions. There were some amazing ideas there and I've just added my 3 favorites!

3 New Skills
Physicals get Reverse Fire, allowing you to shoot bullets behind you and cover your rear. Mentals get Mirror Image, which creates a clone of yourself to deceive enemies; and Cybernetic players get Vapor Slide, which makes the floor slippery and lets you move extra fast. They're probably super unbalanced, so please help me test them out and give feedback!
3 New Cash System
This version also includes a big change to the cash system in the campaign, placing a lot more focus on earning kill combos. Underneath the minimap is a miniature leaderboard that shows the highest kill combo earned on a given stage, and gives credit to the player who got it.
New Vehicle Section
From reading reviews the vehicles are everyone's favourite part of the campaign, so I wanted to give more of that. I've added a second car sequence to Laboratory where you fly through a road-block and drive a bunch of dudes over.
Bug & Balance Fixes
As always there are bug and balance fixes. The most notable ones are a rework to Blade Fury's busting mechanic, and Firestorm's explosions are now spread out in a line. Venom has been nerfed along with shotguns. For more details check the changelog in-game or
on the forums.
Have fun!
[ 2017-06-27 10:05:56 CET ] [ Original post ]