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GSA 1650: The Roguelitification of Skill Drafts

Hey all! This version tweaks skill drafting to make GSA play more like a roguelite. The goal is to reduce repetitive matches by reducing the control we have over our builds. For example, the guaranteed skill now only appears in 33% of matches. This affects all players equally, and still lets us choose and use our favourite - but not every game. Most games we need to adapt to the draft and piece together a smart build as we play, which raises the skill ceiling. Speaking of skill ceilings, it just got even higher! This is because in ranked mode rounds 1 and 2 now give +1 trophy each. This means that if you manage to win all 3 rounds you can get 12 trophies instead of 10, letting skillful players climb the ranks extra fast. Next version will rework the perks system into a classes system, making it far easier to switch playstyles between games. Enjoy! ---- --- GENERAL CHANGES --- - Added a reconnect button. This appears above the play button in purple, and lets you rejoin the last server you were in (useful if you d/c). - If you leave a duos/squads server mid-game and rejoin, the server will try and put you back onto the old squad. - Improved visual feedback whenever you hit an enemy by making their outline briefly flash white. --- GAMEPLAY CHANGES --- - The draft now only shows 2 skill options instead of 3. - The guaranteed skill now only appears in 33% of matches. - When you get a bonus skill point, this now jumps from level 0 to 2 instead of 1 to 3. - All skill values have been rescaled slightly, so that levels 1 and 2 are a bit weaker, 3 is the same, and 4 is extra powerful. - Level 4 skills now appear at levels 7/10/13/16/etc. - Skill builds now require 15 skills instead of 12 (5 actives and 10 passives). If you had existing builds below 15, ring 1 skills will be automatically added to them (but you can change them of course). - The victors of rounds 1 and 2 get +1 trophy instead of bonus health. This brings the max trophies you can earn per match up to 12. - Expanded the size of red zone slightly to reduce player density in showdowns. - Rare loot crates are now more likely to fall out in the open instead of in parkour spots. --- WEAPON CHANGES --- - Grenades do +5 damage - Molotovs do +5 damage --- NEW SKILL --- - Parasites has been removed from the game. Instead we have a new passive skill called: "Proximity Rounds" - Proximity Rounds: Adds high damage bullets to both of your guns. These bullets accumulate over time, but only when standing nearby enemy players. - Max bullets charged: 3/6/9/15 with a charging time of 3/2.5/2.0/1.5s per bullet. You must be within 30m to begin charging. - Charged bullets do +5hp damage (+10 for shotguns and snipers) --- SKILL CHANGES --- - Self Repair now gives +100% healing while you are below 50% health. Healing is now +15/25/35/55 instead of +30/40/50/70. Cooldown is 16s for all levels. - Energize speed is now +5/10/15/25% instead of +10/15/20/25% - Frenzy rpm is now +12/20/28/44% instead of +15/20/25/35%. Cooldown is now 22s for all levels instead of 20/19/18/16. - Boots of Travel now kicks in after 1.5s for all levels, instead of 2/1.8/1.6/1.2 - Shrapnel damage boost now applies to vehicle explosions as well. Shrapnel molotov duration is now 2/4/6/10s instead of 2/3/4/6s - Radiate impact damage is now 10/20/30/50 instead of 20/30/40/60, but cooldown is now 16s instead of 20/19/18/16s. - Critical Shifting now has 5/10/15/25% damage instead of 8/11/14/20%. Duration is fixed at 1s for all levels instead of 0.8/0.9/1.0/1.2 - Cluster Bomb time between throws is now 1.4/1.2/1.0/0.6 instead of 1.3/1.2/1.1/0.9 - Firestorm now throws 2/3/4/6 instead of 3/4/5/7 fireballs, but it takes less time to shoot them all out (0.4 instead of 0.7s). Cooldown increased by 4s for all levels. - Blade fury range is now 35m instead of 50m - Killer cooldowns now reduces cooldowns by 20/40/60/100% instead of 35/40/65/95% - Blade Fury cooldown is now 16/15/14/12s instead of 15 for all levels - Blade Mail damage reduction is now -15/25/35/50% instead of -25/35/45/60%, but works at the same strength regardless of how empty your clip was (the description already gave this impression, now it just works this way) - Mirror images now do 5/10/15/25 damage instead of 10/15/20/30% damage, but their health is now 20/40/60/100 instead of 20/30/40/60 - Hypnotic Army follower hp is now +20/40/60/100 instead of +30/40/50/70, and cooldown is fixed at 12 instead of 20/18/16/12 - Smoke Bomb duration is now 1.5/2.5/3.5/5.5 instead of 2/3/4/6 but healing rate is 12hp/s instead of 10hp/s - Invis move speed is now +10/20/30/50% instead of +20/30/40/60%, but duration is now 7/14/21/35s instead of 8/12/16/24. Cooldown is now 15s at all levels instead of 20/18/16/12s - Venom cooldown is now 20/19/18/16s instead of 15s for all levels. Venom seeking is higher, as is the time the trail stays on the ground. - Clip Magnet seeking speed is now fixed at 20 degrees/s instead of 10/15/20/30 degrees. - Clip Magnet no longer charges up the remaining bullets in your current magazine (which would get lost on reload). Instead it charges up 20/40/60/100% of both your held weapons - Bullet Time seeking is now 10/20/30/50 instead of 10/15/20/30 degrees per second - Phase Drifting speed buffed to 150/170/190/230% instead of 150/165/180/210%


[ 2023-09-11 12:36:54 CET ] [ Original post ]

Geneshift
Nik Nak Studios Developer
Nik Nak Studios Publisher
2017-05-23 Release
Game News Posts: 81
🎹🖱️Keyboard + Mouse
Very Positive (2410 reviews)
The Game includes VR Support
Public Linux Depots:
  • Geneshift Linux [17.69 M]
Available DLCs:
  • Geneshift: Supporter's Edition
  • Gene Shift Auto: Deluxe Edition
Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock tactical mutant skills and outplay your friends in fast-paced online combat. Then coordinate your mutant attacks to defeat the rebel scientists and their zombie army.


  • 16v16 MULTIPLAYER COMBAT
    Battle in modes such as Capture the Flag, Checkpoint Racing and Zombie Survival.
  • 8 PLAYER CO-OP CAMPAIGN
    Play solo or with up to 8 friends online to save the world from a zombie outbreak.
  • LEADERBOARDS & DIFFICULTIES
    Replay the campaign in 4 difficulty levels and set high scores on various leaderboards.
  • OVER 30 TACTICAL SKILLS
    Unlock tactical skills such as Invisibility, Teleportation, Force Fields and Plasma Ball.
  • INSANE VEHICLE ACTION
    Ride with allies to do drive-by shootings, detonate car bombs and run enemies over.
  • SECRET BASE BUILDING
    Build a secret base of hidden chemicals that gives you long-term strategic advantages.
  • COMPETITIVE SERVERS
    Earn ranks in competitive servers that balance teams with a unique ELO rating system.
  • USER GENERATED MAPS
    Create maps in the editor and unlock sexy cosmetics whenever your maps are played.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz dual core processorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
  • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+
  • Processor: 2.5 GHz multi core processorMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1024MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
  • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
GAMEBILLET

[ 6105 ]

10.00$ (50%)
12.42$ (17%)
16.79$ (16%)
61.39$ (12%)
43.94$ (12%)
60.19$ (14%)
7.11$ (11%)
8.89$ (11%)
16.79$ (16%)
8.89$ (11%)
8.23$ (67%)
16.96$ (15%)
24.89$ (17%)
4.12$ (17%)
20.99$ (16%)
9.19$ (8%)
24.84$ (17%)
26.09$ (13%)
11.43$ (12%)
13.04$ (13%)
6.77$ (15%)
16.96$ (15%)
15.63$ (8%)
26.69$ (11%)
29.74$ (15%)
8.74$ (13%)
29.23$ (35%)
8.79$ (12%)
20.72$ (17%)
15.29$ (15%)
GAMERSGATE

[ 1087 ]

0.68$ (91%)
6.8$ (83%)
0.85$ (91%)
1.88$ (92%)
3.0$ (80%)
0.7$ (93%)
3.4$ (83%)
0.26$ (91%)
2.55$ (83%)
2.25$ (89%)
3.26$ (53%)
7.65$ (62%)
11.69$ (35%)
6.8$ (66%)
9.17$ (49%)
10.19$ (49%)
2.25$ (89%)
24.49$ (30%)
3.18$ (36%)
2.98$ (79%)
10.2$ (74%)
11.68$ (53%)
7.79$ (61%)
2.17$ (87%)
2.0$ (90%)
3.83$ (74%)
7.92$ (74%)
18.05$ (28%)
10.19$ (49%)
6.8$ (83%)

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