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Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock tactical mutant skills and outplay your friends in fast-paced online combat. Then coordinate your mutant attacks to defeat the rebel scientists and their zombie army.
  • 16v16 MULTIPLAYER COMBAT
    Battle in modes such as Capture the Flag, Checkpoint Racing and Zombie Survival.
  • 8 PLAYER CO-OP CAMPAIGN
    Play solo or with up to 8 friends online to save the world from a zombie outbreak.
  • LEADERBOARDS & DIFFICULTIES
    Replay the campaign in 4 difficulty levels and set high scores on various leaderboards.
  • OVER 30 TACTICAL SKILLS
    Unlock tactical skills such as Invisibility, Teleportation, Force Fields and Plasma Ball.
  • INSANE VEHICLE ACTION
    Ride with allies to do drive-by shootings, detonate car bombs and run enemies over.
  • SECRET BASE BUILDING
    Build a secret base of hidden chemicals that gives you long-term strategic advantages.
  • COMPETITIVE SERVERS
    Earn ranks in competitive servers that balance teams with a unique ELO rating system.
  • USER GENERATED MAPS
    Create maps in the editor and unlock sexy cosmetics whenever your maps are played.
Geneshift
Nik Nak StudiosDeveloper
Nik Nak StudiosPublisher
2017-05-23Release
🎹🖱️ Keyboard + Mouse
Very Positive (918 reviews)
VR Support
Public Linux Depots:
  • Geneshift Linux [17.69 M]
Available DLCs:
  • Skillshot City: Supporter's Edition (Replaced)
  • Skillshot City: Deluxe Edition
  • Skillshot City: Starter Pack
Cleaner Showdowns

Heyo, this is a small patch to make showdowns cleaner.

A recent change made it a bit too easy for zombies to respawn, especially if there were a lot of skilled players in the server who knew how to move fast. This made the final showdowns a bit too chaotic and a bit of a coin flip to see who would win.

So to make showdowns more clean between the final survivors, zombie respawns are harder. Killing another zombie now only drops 1 heart piece, and they no longer drop the amount they were carrying. We also require 4 instead of 3 hearts to respawn. To compensate for this, we no longer lose our hearts when we die (which was a bit frustrating anyway).

Enjoy!
bencelot
----
[GAMEPLAY CHANGES]

-Zombies no longer lose their heart progress when they die. But they now require 4 hearts to rez instead of 3.

-Killing an enemy zombie now drops exactly 1 heart. It doesn't drop extra fragments based on how many they've collected.

-Added green bubble visual feedback for all healing skills

-During overtime, the poison gas deals increasing damage based on your time inside it, and this rate is now remembered until you die.

-Tweaked the order we unlock boosted skills. Instead of getting a legendary on level 5, and rares/epics on 8/11/14/17. We now get our legendary at 6 and get rares/epics at 5/10/15. If you reach level 20 you'll get a second legendary.

-Whenever we see a brand new legendary or epic in the draft, we only get 1 draft option (in the next major version, we'll be able to unlock boosters that let us control these)

-Fixed a bug where you couldn't reload if you have only fired a single shot of your gun

-Your existing skills now show when you are offered new skills

- Map spawns 18 instead of 20 vendors

- Flare gun now deals 10hp flame damage for 1s

-Added 3s extra to the end of each round to collect loot


[SKILL CHANGES]

-Radiate impact radius is 20m instead of 16m

-Stimpacks can no longer heal you in the poison gas

-Flying Dagger now works for zombies.

-Flying dagger damage now ranges from 70% to 100% instead of 105% to 135%

-Force Fields burst damage is now 30 instead of 20

-Clip Magnet now shows a green seeking halo when you have available bullets

[ 2023-11-13 20:41:06 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz dual core processorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
  • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: Ubuntu 12.04+
    • Processor: 2.5 GHz multi core processorMemory: 4 GB RAM
    • Graphics: 1024MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
    • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
    GAMEBILLET

    [ 6434 ]

    4.52$ (55%)
    4.18$ (16%)
    4.52$ (55%)
    2.98$ (80%)
    3.93$ (21%)
    12.42$ (17%)
    12.42$ (17%)
    12.42$ (17%)
    12.56$ (79%)
    4.11$ (92%)
    4.19$ (16%)
    4.00$ (80%)
    7.55$ (16%)
    1.80$ (82%)
    4.18$ (79%)
    3.60$ (80%)
    40.26$ (19%)
    6.60$ (83%)
    5.03$ (16%)
    7.54$ (16%)
    20.72$ (-4%)
    7.93$ (87%)
    4.18$ (79%)
    9.19$ (54%)
    5.98$ (80%)
    12.59$ (16%)
    13.16$ (74%)
    1.24$ (79%)
    4.15$ (58%)
    3.93$ (21%)
    GAMERSGATE

    [ 2788 ]

    30.0$ (50%)
    1.05$ (85%)
    1.91$ (87%)
    7.5$ (75%)
    1.45$ (91%)
    0.51$ (91%)
    6.8$ (66%)
    10.5$ (70%)
    10.2$ (74%)
    3.4$ (91%)
    16.0$ (60%)
    3.0$ (90%)
    0.54$ (73%)
    4.5$ (91%)
    30.0$ (50%)
    0.64$ (87%)
    1.7$ (91%)
    3.51$ (88%)
    10.62$ (58%)
    8.5$ (83%)
    7.2$ (64%)
    14.0$ (65%)
    3.75$ (81%)
    10.2$ (66%)
    3.19$ (87%)
    4.25$ (57%)
    3.06$ (83%)
    17.5$ (65%)
    4.25$ (91%)
    4.59$ (74%)
    MacGamestore

    [ 6065 ]

    0.79$ (20%)
    2.97$ (93%)
    1.24$ (75%)
    4.99$ (90%)
    1.19$ (88%)
    13.99$ (7%)
    17.49$ (13%)
    2.54$ (87%)
    1.09$ (82%)
    1.98$ (80%)
    0.99$ (90%)
    6.49$ (81%)
    3.49$ (88%)
    5.99$ (60%)
    1.19$ (76%)
    2.98$ (90%)
    1.19$ (94%)
    1.10$ (89%)
    3.29$ (67%)
    10.89$ (76%)
    3.99$ (69%)
    0.79$ (84%)
    18.99$ (24%)
    2.89$ (90%)
    0.79$ (84%)
    14.99$ (70%)
    1.99$ (87%)
    8.99$ (85%)
    43.49$ (46%)
    1.49$ (94%)

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