Hey all, hope you had a great new years break. Just a small balance patch. FYI, these balance changes are based on feedback in Discord, but also on data collected from every player and every match. If a skill gets a higher win rate than average it might get a nerf. Same for weak skills getting buffs. Over the last year I've seen that the skills are getting close to a consistent, balanced win-rate. Yay science! The other interesting change this version is that rare loot is now visible on the minimap, and gives more XP too. It will show with a little question mark icon, giving players a new type of objective to fight over. Enjoy! bencelot ---- [GENERAL CHANGES] - The score chart now automatically displays between rounds. - Warmup rounds are a bit faster. - Changed the colour of enemies from red to slightly purplishly red. [GAMEPLAY CHANGES] - Pressing E on regular civilians now makes them follow you. - When a zombie picks up their 4th heart piece, they will remain for another 0.5s before they revive. This gives time to pickup other loot. - Rerolling now costs $2000 for regular drafts and $5000 for boosted drafts. However, if you reroll on a boosted draft you are now guaranteed to get that same rarity after rerolling. - Rare loot crates now give an extra +100xp and show up on the minimap when they're active. - Heart fragments now give +50xp instead of +20xp for survivors. However, they no longer drop on kill for survivors. - Players now get 10 instead of 5 score per level up. - The skill point leveling curve is now 15% slower. - Our second legendary skill appears at level 12 instead of 15. - Bots are less accurate with snipers and M4A1. [CLASSES CHANGES] - Assault no longer has +20% bigger shifts, nor does it reduce combat slowdown. Instead, Assault has a new perk which makes it reload weapons +70% faster. - Sniper's bullets now have +20% range instead of +5m range (+20% works out to +10m range on normal rifles). - Heavy's health kits appear 20% instead of 15% of the time, and will pop out directly behind you if possible, also more consistently. - Caster no longer gains extra cash or XP from kills. Instead skill draft rerolls are 50% cheaper ($1000 instead of $2000, or $2500 instead of $5000 if boosted). [SKILL BUFFS] - Self Repair takes 2.0 instead of 3.0s to heal - Illicit Income gain per wanted level is +3% instead of +2% per level - Cluster Bomb throws nades 0.1s more frequently - Force Fields bounced bullets deal 10% more damage and steer a bit faster - Blade Fury slashing damage is now 100hp/s instead of 60hp/s - Invis only does reduced damage for 0.7 instead of 1.0s - Rambulance post-vehicle healing duration is now 5s instead of 4s, and regen is +5hp/s for all levels - Shockwave cooldown is 2s faster for all levels - Medical Supplies now fires loot at you from player kills too [SKILL NERFS] - Vampirism healing gains 4% instead of 5% per level - Clip Magnet seeking is 2 less per level - Proximity Rounds charging range is now 30 instead of 40m - Bullet Time slows enemy bullets down to 20% instead of 16% speed, and doesn't seek as much at higher levels.
[ 2024-01-11 15:58:41 CET ] [ Original post ]
- Geneshift Linux [17.69 M]
- Geneshift: Supporter's Edition
- Gene Shift Auto: Deluxe Edition
- 16v16 MULTIPLAYER COMBAT
Battle in modes such as Capture the Flag, Checkpoint Racing and Zombie Survival. - 8 PLAYER CO-OP CAMPAIGN
Play solo or with up to 8 friends online to save the world from a zombie outbreak. - LEADERBOARDS & DIFFICULTIES
Replay the campaign in 4 difficulty levels and set high scores on various leaderboards. - OVER 30 TACTICAL SKILLS
Unlock tactical skills such as Invisibility, Teleportation, Force Fields and Plasma Ball. - INSANE VEHICLE ACTION
Ride with allies to do drive-by shootings, detonate car bombs and run enemies over. - SECRET BASE BUILDING
Build a secret base of hidden chemicals that gives you long-term strategic advantages. - COMPETITIVE SERVERS
Earn ranks in competitive servers that balance teams with a unique ELO rating system. - USER GENERATED MAPS
Create maps in the editor and unlock sexy cosmetics whenever your maps are played.
- OS: Ubuntu 12.04
- Processor: 2.0 GHz dual core processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
- Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
- OS: Ubuntu 12.04+
- Processor: 2.5 GHz multi core processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1024MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
- Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
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