
- 16v16 MULTIPLAYER COMBAT
Battle in modes such as Capture the Flag, Checkpoint Racing and Zombie Survival. - 8 PLAYER CO-OP CAMPAIGN
Play solo or with up to 8 friends online to save the world from a zombie outbreak. - LEADERBOARDS & DIFFICULTIES
Replay the campaign in 4 difficulty levels and set high scores on various leaderboards. - OVER 30 TACTICAL SKILLS
Unlock tactical skills such as Invisibility, Teleportation, Force Fields and Plasma Ball. - INSANE VEHICLE ACTION
Ride with allies to do drive-by shootings, detonate car bombs and run enemies over. - SECRET BASE BUILDING
Build a secret base of hidden chemicals that gives you long-term strategic advantages. - COMPETITIVE SERVERS
Earn ranks in competitive servers that balance teams with a unique ELO rating system. - USER GENERATED MAPS
Create maps in the editor and unlock sexy cosmetics whenever your maps are played.

Hey all!\n\nJust a bit of a balance patch this version. I\'ve been working on marketing this last month, getting more players to download the game via youtube and tiktok videos. This is long overdue, but working well so far. Already got +50% more downloads per day than last month. I\'ll keep doing this for a while longer then add more big content patches after that.\n\nHave fun!\nbencelot\n\n----\n\n[GENERAL CHANGES]\n- F2P players can now complete the final 60 challenges in each grid (but still need the DLC to claim them).\n\n\n\n[GAMEPLAY CHANGES]\nThe final wave of heart drops (that land at -2:00) have 2 crates instead of 1. So you don\'t have to run so far across the map\n\nThere is a 20s instead of 10s delay between finishing a mission and seeing the next arrow\n\nGangster\'s have a shorter shooting range\n\nOvertime circle is a bit bigger to reduce density\n\nCar explosions are bigger and cars launch further\n\nMedkits now heal +30 instead of +40 health\n\n\n\n[CLASS CHANGES]\nAssault\'s medkits now heal 50 health (other classes get 30)\n\nAssault\'s weapons have +50% instead of +100% reload speed\n\nHeavy\'s shield charges faster and more efficiently in XP Pools\n\nHeavy gains +3% ROF per level regardless of health (it\'s no longer +1% above 50% health)\n\nCaster\'s active skills heal by +30 instead of +20 hp on cast\n\nCaster\'s vendor upgrades are -33% for weapons (same as before), but now -50% for skill upgrades.\n\nScavenger\'s healing rate is +150% instead of +100% when standing still\n\nScavenger\'s shift recharge rate is +150% instead of +100% when standing still\n\nCriminal\'s cops kills only restore +20 instead of +30 health\n\nScientist\'s explosive bombs are now 75% instead of 50% likely to show in the shop\n\n\n\n[SKILL CHANGES]\nFrenzy cooldown is now 2s faster\n\nFirestorm has higher blast jumping power to push you up against walls\n\nStimpacks and Blade Mail are indirectly nerfed due to medkits only giving +30 health\n\nGunslinger\'s mutation gives 2/4/6/8 instead of 1/2/3/4 extra grenade carry capacity\n\nFalling Inferno\'s mutation gives +4/8/12/16 molotov duration instead of +3/6/9/12s\n\nShrapnel\'s damage is now +50% higher\n\nCharged Shot has a larger hitbox on the charged bullet\n\nPhase Drifting is a tad faster, but has a ministun when you hit a wall\n\nCombo Killer\'s infinite shift duration is now 3/6/9/12 instead of 2/4/6/8s\n\nInvisiblity low damage penalty is 1.0s instead of 0.5s, but cooldown is 2s faster\n\nBeefcake mutation now gives +3/6/9/12 instead of +2/4/6/8 max hp per purchase
Minimum Setup
- OS: Ubuntu 12.04
- Processor: 2.0 GHz dual core processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
- Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
Recommended Setup
- OS: Ubuntu 12.04+
- Processor: 2.5 GHz multi core processorMemory: 4 GB RAM
- Graphics: 1024MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
- Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
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