Hi everyone, we just added some achievements to the game. You might want to get back in and rack up some stats. Let us know if you'd like to see more of these. cheers, The Totemori Team
Hi everyone, we just added some achievements to the game. You might want to get back in and rack up some stats. Let us know if you'd like to see more of these. cheers, The Totemori Team
Hey everyone!
We have been listening closely in the days after release and were busy fixing issues uncovered by our early adopters. Thanks for everyone who sent in a report. Here are a few things that happened:
AI tweaks
Bots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right?
Placement indicator
Human players got a little indicator to show where their mori will place the boulder they are carrying.
Control config fix
When you are rebinding controls for a player, hitting Esc will exit the binding and revert to the previous config. It was always intended to work like this, but a bug we missed prevented it from working right.
Arena select screen fixes
The OK button will make you proceed from the arena selection screen regardless of which control is currently selected. This means you can get right into a game from the main menu just by smashing the OK button. We also fixed some loading issues on the arena selection screen that made it prone to crash if you flipped through the arenas too fast. Have a nice weekend!
Hey everyone!
We have been listening closely in the days after release and were busy fixing issues uncovered by our early adopters. Thanks for everyone who sent in a report. Here are a few things that happened:
AI tweaks
Bots had their pathfinding improved and were discouraged from sometimes standing around staring at something until you smacked them in the head. As a result, they got a bit stronger, but according to our analytics you got no problem beating these guys, so no harm done, right?
Placement indicator
Human players got a little indicator to show where their mori will place the boulder they are carrying.
Control config fix
When you are rebinding controls for a player, hitting Esc will exit the binding and revert to the previous config. It was always intended to work like this, but a bug we missed prevented it from working right.
Arena select screen fixes
The OK button will make you proceed from the arena selection screen regardless of which control is currently selected. This means you can get right into a game from the main menu just by smashing the OK button. We also fixed some loading issues on the arena selection screen that made it prone to crash if you flipped through the arenas too fast. Have a nice weekend!
Wow, that a was an almost one year long ride to get here. We’ve just realized that how much love we got from you during this journey. That 11 days on Greenlight gave us the fuel to get game in your hands as soon as possible. We hope you will love Totemori as much as we loved making it. We did our best to make it smooth, but if you spot anything fishy, be sure to let us now. Enjoy the game and have fun!
Máté, Dávid, Safi, Tibi
The Totemori Team
Wow, it was almost a year-long ride to get here. Weve just realized that how much love we got from you during this journey. Those 11 days on Greenlight gave us the fuel to put game into your hands as soon as possible. We hope you will love playing Totemori as much as we loved making it. We did our best to make it smooth, but if you spot anything fishy, be sure to let us now. Enjoy the game and have endless fun!
Mt, Dvid, Safi, Tibi
The Totemori Team
Totemori
Schrolab
Mito Studio
2017-02-10
Indie F2P Singleplayer Multiplayer Coop
Game News Posts 6
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(322 reviews)
http://totemori.com
https://store.steampowered.com/app/588180 
The Game includes VR Support
Totemori Linux Universal [293.32 M]
Totemori is a free-to-play local-multiplayer brawler where you build towers while trying to topple everyone else’s!
- Local versus and co-op multiplayer for up to 4 players
- Play against your friends
- Practice against bots
- Compete in Teams or in chaotic Free-for-all
- Play with controller or keyboard
Build
- Building blocks fall from the sky
- Build towers and defend them
- Kit out your towers with special blocks to raise their value
- Steal your enemy’s towers to make them work for you
Bash & Raze
- Hurl boulders at your opponents to knock ‘em out…
- ...and toss them off a cliff while you are at it!
- If all else fails, channel your rage to blow up half the arena!
Free to play!
- Totemori was made as a labour of love project, supported by Mito Studio
- It’s free because we just want you to play it!
Brought to you by Mito Studio
Mito Studio is the place within Mito, where we dream up and experiment with our own ideas besides our daily work. We love tinkering with interesting, useful and even weird concepts and turn the best of them into execution to create something awesome.This is how we play, this is how we learn, this is how we pursue our passion-fueled projects.
- OS: Ubuntu 12.04 or higher
- Processor: Intel Core2 Duo E7200 / AMD Athlon X2 255 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Family or equivalent with 1GB RAM
- Storage: 330 MB available spaceAdditional Notes: Gamepad highly recommended
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