
We have released Stories of Bethem: Full Moon v1.3.2 for Windows, Ubuntu and OS X. It contains a fix for an important error that only happens starting your game in v1.3.0, minor bug fixing and a couple of minor improvements and adjustments.
One of these improvements is the new recycling screen: we can choose how many items we want to introduce in the machines now. Take a look at the following screenshot!

We also made easier that some monsters drop their aura.
The major issue
After talking to the Red Witch for the first time, you shouldn't be able to go to the West area. There, an event will be triggered and the game line will go a little crazy. If you save the game after this, your game will be altered forever.
When you get the first Oneiric Object in the Warehouse, you won't be able to know what the Red Witch was to tell you. She is just angry and you'll never know why.
What can I expect if this happened to me?
Don't worry! The game should works fine if you complete the first dungeon before the second.
You'll have got too many gems to ruin your trades (and a part of your game, because finding gems makes no sense then).
Can I fix it?
You can send us your saved game at our support e-mail and we'll cast a new spell on your gems if you want. If you haven't got the first Oneiric Object yet and you went to the West area, consider as a choice starting.
Don't hesitate to contact us if you want us to destroy your gems :P
Why?
We tried to make the game opening faster for the player, so we removed a couple of irrelevant scenes with the last update. We forgot to cast the anti-bug spell and the terrible bug was born :redcries:
More info: http://support.gugames-dev.com/en/stories-of-bethem-full-moon#topic1
Our apologies
We are so sorry for this. Don't hesitate to contact us if you want to "fix" your gems.
Thanks to Yannick and Fancore for the bug discovery and helping us to fix it.
[ 2016-06-30 15:53:24 CET ] [ Original post ]