Round one has now ended. Here are the final results 1. Zomrom 39,065,872 points - Steam username: Zomrom 2. W 4,201,775 points - Steam username: Beans 3. Prepuk Inc 3,035,152 points - Steam username. PrePuk Each finalist will be contacted soon. Great job everyone! We are looking forward to the next round of the contest.
[ 2017-12-25 18:09:13 CET ] [ Original post ]
THE CONTEST STARTS TODAY!
The contest will consists of TWO ROUNDS!
You can only win once. Which means that you can only participate once in the contest - If you win the first prize.
It's been roughly half a year since we first launched Incorp Inc and we have come a long way in our company since then.
We have been working hard to keep all of our projects going and to keep this game up and running and continuing to improve it over time.
So now it's time to give something back!
We are launching a contest for all of you who owns the game on Steam. The game will also be published on all bigger mobile platforms as we speak and you will be able to play the game on your phone (bigger ones) or tablets.
The countdown of the contest deadline is available at:
http://hjocreations.com/
The contest will last to 25th of December and will only be available to those who submit their score to the EPIC MEGA LEADERBOARD.
The steam user who has the highest score when the competition ends in 25th of December will win a fully customized computer that we call NUX.
The estimated value of the first prize is around $1,500, it will be packed and shipped for free of charge.
You can read more about the NUX Case here:
http://www.nuxcase.com
To clarify,
1st place - A $1,500 NUX computer
2nd place - A mix of high quality toys from the game in plastic
3rd place - Will receive our next production game for free of charge
As a bonus, you will also receive the signature edition of the game and a game code to give out to someone if you apply to any of the titles above.
Rules:
*Your company name should be named in appropriate way, you can be funny and all sorts of things but be respectful and remember your name will be seen by everyone!
*The contest is being monitored closely and we will ban any user from the contest if we believe that this person is hacking or in some way modifying the game.
*We reserve the right to shut down the contest if we believe that some or someone is trying to affect the contest in some way to improve their chance of winning. But in order for this to happen a lot has to go out of control. We do not believe this will happen.
[ 2017-11-15 20:26:17 CET ] [ Original post ]
We have remade some of the systems in the game and we are aware that the trading cards we included in the last update is not out yet. They are however submitted to Steam and they should be reviewed and ready to be launched soon! Steam has changed the way steam trading cards works since our last encounter and we had to remake all the trading cards from scratch in order for them to fit the new system. Here is a list of improvements and bug fixes in 4.0 *Remade the box factory system to be able to sell boxes easier *Fixed a major issue with the leaderboard - Everything is now in order! *Reset the game to default state - we are announcing a competition today *Fixed a bug that caused electricians and janitors to go through windows *Fixed a bug with the economy system *Fixed a bug that caused the bank to behave improperly *Improved the overall game mechanics *Fixed trading cards - They should be out within a week! *Added eastereggs
[ 2017-11-15 19:26:36 CET ] [ Original post ]
We are constantly working on to improve Incorp Inc and in the coming weeks we are going to release more content and more online features. The mobile version of the game has been tested and is now ready for release on android, iTunes and windows store. But our focus is on the steam platform and our goal is to make this game into a great title here on Steam. If you own the game on Steam you will therefore be able to download and unlock the full game on any other platform (phone, tablet etc) for free. We also want the game to be able to sync between devices and we have a few ideas on how to implement an online world into this game. Here are the release notes for update 3.0: *The game now works smoother when you have many workers *Plants are now being saved properly *You can now place decorations in factories *Improved epic mega mode and added more type of attacks *Fixed a bug that caused the electricians to behave weird *Improved the scoreboard, now the table will refresh better *Added fire trucks *Added ambulances *Added police cars *Added an account system for future online systems (the menu does not adjust properly to different screen resolutions - A fix will be sent out soon) *Added steam trading cards (it will take 1-2 days before they appear on Steam) When you create an account in-game you will be able to use this account to unlock the game on any other platform than Steam. This account will also be used in our upcoming multiplayer features. Next week the game should be available on 4 platforms in total including Steam. When this is done we will also announce a contest that will last to 28th of November. More information about this contest will be posted here soon! Squadeader32 out,
[ 2017-10-01 21:07:04 CET ] [ Original post ]
We are really sorry that it took so long to get this one out.. But we are really working hard to make this game into a great title and during these 2 months we have worked hard to create servers and account systems in order to prepare for the multiplayer content that we want to implement. Anyway.. Now the game is in a complete stage, as it should have been from the beginning - We have solved all of the major issues with the game and improved the overall performance. What's included in this this update. *Bugfixes and redesigns of menus and systems *Fixed bugs and errors on MAC and Linux systems *Added a fully functional Epic mega mode *Added new content, such as new characters and enemies. *Added a simple "help" menu that explains the very basics *Added epic mega mode leaderboards, and prepared multiplayer content *Added dinosaurs and UFO's + other things *Recreated the factory systems and factory workers *Recreated janitors and electricians *Improved workers and their AI *Remade most of the scripts from scratch *Redesigned and improved over 40 mb of content *Added features for future competitions and prizes *Recreated the upgrade system *Added a menu that shows more stats *Added color themes, so now you can change color on your buildings *Added more content for those who have the "Signature edition" of the game *Simplified the world models + improved the overall game play *Prepared the game for lanch on mobile devices (tablets, smaller laptops and smartphones) *Guards now have police cars *Buildings can now be set on fire and ambulances + fire trucks will come *Workers now do stupid things, like jumping out of the building etc We have added a lot of new things and mechanisms and made sure that the game works as intended without hickups and major problems. But we are still a far way off of making the game into what we want it to be and we won't stop until we have included everything that we want this game to have. The game has changed and improved a lot since we first released it in early APril2017. We have included most of the multiplayer content and added a account system (we tried to migrate steam with the mobile version of the game but it didn't reall work out) However, we are uploading and preparing the game at the moment for mobile devices (tablets, bigger phones etc) and when we have launched it correctly on Itunes, google play and windows store we will start to activate the multiplayer features since we have a lot of systems to build to make sure everything works as intended so that no issues will arise in the process... I hope you enjoy this update, some things are still being worked on (attacks, fire trucks etc) and will be "activated" on the fly, we will send out small chunks of updates to make sure that these things work properly - This is a big update and I have personally written almost 5000 lines of code this recent 2 weeks and I reall want everything to be just great. Squadleader32 out,
[ 2017-09-06 23:32:20 CET ] [ Original post ]
Since we released Update 2.0 part 1 we have sent out small chunks of updates to improve the overall quality of the game. In total we have sent out almost 30 updates since last week, with small improvements in each one. Part 1 was roughly 130 mb and now we are up in 170 mb, which means that we have sent out almost 40 mb in updates during this week. Part 2 will be released this sunday and when that happens the game will be complete and it should also be available to download on multiple mobile platforms as well. Stock markets and other sorts of puzzles / minigames will be included in part 2. Thanks to all of you who supports us and help us make this game into a great title! Squadleader32 out,
[ 2017-07-14 14:47:29 CET ] [ Original post ]
Sorry for the delay people, but we are really serious in making this game really awesome and we want this game to be among the best ones on Steam. (You can still play the old version during all of this because we are going to release at least 4-5 chunks of updates a day this week so it is going to be happening a lot - Right click on the game and go to the beta tab and choose incorp_original. If you want to be in calm weather during our operation.) We have remade the whole game from scratch, rewritten all the code and implemented a lot of new features + made the mechanics / game play much smoother and easier to understand. Since this is a huge update we are going to make into 3 parts, because I (Squadleader32) want to make this update as smooth as possible without any major hickups or bugs etc. This is included in part 1: *Rewritten game from scratch with new type of coding and carefully made mechanics *Button company *Leaderboards and online features *Elevator systems and new types of AI *Decorations and paintings *New type of plants *Profile system *Upgrades *Clouds and airplanes *New camera system The reason why it took so long for us to just get it out there was that it was actually a pain to recreate the whole game and make it has great as possible in a short amount of time. (took us 1 1/2 months) Part 2 will come out in 1-2 days and that update wll include all epic features such as epic mega mode and all available upgrades etc. The last part will be about stock markets and awesome online features. Part 2 will also include a tutorial that showcases all the functionalities in the game. We are working VERY hard to make this as great as possible and during the next coming days we will release the remainings parts and we will also do these things: *Release the game on ALL available mobile platforms (tablets/phones etc with minigames) - Steam users will be able to play the games for free and use the same data or continue with their companies on other devices *Introduce awesome competitions based on leaderboards and stockmarkets *Launch Incorp Inc SUPER MODE which will open a whole new world where you actually create a real corporation in the Incorp Inc world. (create products, get reviews etc) *We are also going to release around 100 achievements + trading cards and something else! Enjoy! This week is really going to be awesome! Squadleader32 out,
[ 2017-07-04 21:52:30 CET ] [ Original post ]
We are finally ready to release the update that will make the game into what it should have been from the beginning - Without major bugs! However, 2.0 will be split into 2 parts (with 3-4 days in between) because we really want this to go as smooth as possible and then we can look for bugs or other things in between before we can say that the game is officially awesome. The game has been remade from scratch and I would like to call this update a "huge facelift". We have changed a lot of the mechanics, added many other features and most important of all - Fixed the most problems with the AI and workers. Part 1 of the update is being processed right now and should go be out and ready within the next few hours or so. The first part will include ALL BASIC FEATURES - which means that the game will contain most of the things as the current version has but with more content and features. Part 2 will feature more content towards the epic mega mode and more multiplayer features + many new achievements and we are also going to introduce trading cards in part 2. This update will also include the stock trading market that will be real time and the ability to research further. When we have released this update we are going to introduce the game on all available mobile platforms (Ipad/android tablet/windows tablet etc) and when we do that - everyone one who owns the game on Steam will be able to download the game on the tablet and continue playing there. We will also introduce some new game modes that will allow you to play with friends and to make it even more interesting we are going to have competitions and prices. Enjoy, (We will post an update with all 2.0 features as soon as we see that it has been published to all of our customers on all platforms here on Steam) Also while we are pushing out update 2.0 you will be able to play the old version of the game (if you really want to) by right clicking on the game in your steam library and then choose the beta tab and click on "incorp_original" This is the biggest update I've ever done.. All code has been rewritten and we believe that you will be amazed!
[ 2017-06-21 23:22:16 CET ] [ Original post ]
Figured it was time to give you a heads up on the development of 2.0!
We will showcase 3 new things in this announcement:
*We have implemented a new saving system:
So you can choose which company you want to continue with.
*We have built a better leaderboard system that features normal mode and epic mega mode
We are also going to announce prizes based on your scores and stock market value.
(We have implemented a "sort of" stockmarket that fits into the game)
*We have rebuilt the game from scratch and improved the UI and AI by a factor of almost 1000.
You can now build paper factories and we have made the game much smoother + implemented a easy to follow tutorial that explains each worker and building in detail.
To be honest, we could send out the update today but we really want this to be great and we are going through everything to make sure that it is.
[ 2017-05-28 18:22:14 CET ] [ Original post ]
Our plan was to release the update this week, we are working hard to get it out as soon as possible.
We have added a lot of new things and overall it looks really good so far!
Some of the bigger things we have added/changed:
*Rewrote the whole game from scratch (It is so much better now..)
*Added all the content/upgrades (yes paper companies + other stuff!)
*Added dIfferent types of leadeboards/online content/systems
*Added more camera movement (like edge scrolling, zooming etc)
*Stockmarket/competition with other players
*Boxes/paper can be transported/delivered easier
A screenshot:
[ 2017-04-22 20:25:49 CET ] [ Original post ]
We have finally solved most of the bugs! This update is going to change the game A LOT It will take some time to make sure that everything is working as it should. We don't want any new bugs to appear and we want the bugs that we know to be gone. We really believe that this update will change the game entirely, and we have implemented a lot of ideas that you guys has given us and so far it looks really promising! Our team is working very hard to be able to push out this update and it should be out by the end of this week.
[ 2017-04-11 22:39:04 CET ] [ Original post ]
I get the idea sometimes that people believe that a game is a physical product, you buy something and then you're done. In case of software, what you buy today will never be what you have tomorrow. (At least that it is how it is supposed to be). We think of our progress like this: You buy a really great car for (let's say $10,000 dollars) and after 1 month your car is being updated to a spaceship. (every car nowadays is connected to the internet and can be updated, everyone knows that, right?) When you buy the car you have a car that helps you go from A to B, which is enough. But after a month, when you receive the spaceship update you will have the most epic vehicle on the planet that can take you wherever you want, and you got it for free and the best part is it will not stop there. Same rules apply to our game. We are going to implement more features than what you possible can imagine into this game. The game has changed a lot already and we have never stepped down or stopped updating it and we never will stop. We will make this into one of the greatest games in this type of genre that you have in your Steam library. But in order to do that we also need feedback, if there is something that you want to change/remove/implement etc - tell us! We get around 10-20 mails a day from people with ideas and other great stuff. We want more mails! Squadleader32 out,
[ 2017-04-06 19:54:44 CET ] [ Original post ]
* Fixed a bug that caused guards to not work properly * Fixed a bug that caused offices to change color when right clicking on them * Fixed a bug with janitors that caused them to get stuck * Fixed a bug with factories that caused boxes to go in the wrong direction * Fixed a bug that made the crane not pick up boxes correctly * Fixed a bug that caused electricians to be stuck in the air * Fixed a bug with a joey that made him get stuck when going back home * Fixed a bug that caused the train to not give enough rewards per box * Fixed some bugs in the creator menu * Improved some sounds * Improved UFO attacks * Improved dinosaur attacks + Added containers Next up is: More content, Factory systems, achievements, trading cards, more multiplayer stuff and paper companies! Our goal is to have all the content available and implemented in version 2.0 Version 1.0 was good enough to be released on Steam (and to get out from early access) but we knew that there would be people who would appreciate that and those who wouldn't. We have worked hard improve the overall game quality and we really believe that this is a great game and that it can only become better.
[ 2017-04-06 19:14:49 CET ] [ Original post ]
* Fixed a bug that caused guards to not work properly * Fixed a bug that caused offices to change color when right clicking on them * Fixed a bug with janitors that caused them to get stuck * Fixed a bug with factories that caused boxes to go in the wrong direction * Fixed a bug that made the crane not pick up boxes correctly * Fixed a bug that caused electricians to be stuck in the air * Fixed a bug with a joey that made him get stuck when going back home * Fixed a bug that caused the train to not give enough rewards per box * Fixed some bugs in the creator menu * Improved some sounds * Improved UFO attacks * Improved dinosaur attacks + Added containers Next up is: More content, Factory systems, achievements, trading cards, more multiplayer stuff and paper companies! Our goal is to have all the content available and implemented in version 2.0 Version 1.0 was good enough to be released on Steam (and to get out from early access) but we knew that there would be people who would appreciate that and those who wouldn't. We have worked hard improve the overall game quality and we really believe that this is a great game and that it can only become better.
[ 2017-04-06 18:31:52 CET ] [ Original post ]
Since we are still quite early in on the first real version we would like you to give us suggestions of what we can do better. It seems like some people want more features and some other things. We had a lot of communication with some of our customers and we really believe that getting out of the early access was a good decision, but remember that we will not stop updating the game until we reach ultimate awesomeness. We will probably give out 50 updates before the end of may and our goal is to reach at least 200/250 mb in content. We are planning to release an update that will fix all buys + adding most of the features that people wanted us to implement when we were in the early access section. This update will be out today. Basically the game you buy today or bought yesterday, will not be the same game tomorrow. If you have any ideas or things that you would like us to take away / change just send us a mail to: mail@hjocreations.com You can also write in the forums or message me personally on Steam.
[ 2017-04-05 13:08:15 CET ] [ Original post ]
Since we are still quite early in on the first real version we would like you to give us suggestions of what we can do better. It seems like some people want more features and some other things. We had a lot of communication with some of our customers and we really believe that getting out of the early access was a good decision, but remember that we will not stop updating the game until we reach ultimate awesomeness. We will probably give out 50 updates before the end of may and our goal is to reach at least 200/250 mb in content. We are planning to release an update that will fix all buys + adding most of the features that people wanted us to implement when we were in the early access section. This update will be out today. Basically the game you buy today or bought yesterday, will not be the same game tomorrow. If you have any ideas or things that you would like us to take away / change just send us a mail to: mail@hjocreations.com You can also write in the forums or message me personally on Steam.
[ 2017-04-05 13:08:15 CET ] [ Original post ]
When we started this we just wanted to create a small game where you could create a push button company and just play around. However, The game has grown a lot since we released it on Early Access and we don't want it to be just a small game anymore - we want to make into a really great game with as much content as you can possible imagine for this type of genre. We have also had a lot of help from you guys who has reported bugs and mailed us with tons of ideas and features that you would like to have. So therefore we have decided to do this: The basic idea of the game that we wanted to create is now done. We have added everything we wanted to include from the beginning and now we want to move out from the early access section so that we can have even more pressure on us. The next step is to make the game into something really different. You will be able to upgrade your way up to creating products and design your own things. We have posted around 20 updates since we launched the game here on Steam and that is just 1 month of work. When we launched the game it was 38 mb and now it is roughly 110 mb. We will work as hard as we can the following coming months to make this game as great as possible and as fun as possible. And the best part is - We will never make any expansions or anything like that, you will be given everything when you least expect it! Basically what this means is that: We are going to start working on implementing "Box companies" and more multiplayer features. Squadleader32 out,
[ 2017-04-04 01:06:31 CET ] [ Original post ]
We are working really hard to take the next step in our plan. The game is now out from the early access section and we have decided to release a "real" version and start from scratch with version 1.0 * Some minor bug fixes * Added content * Added new sounds * Added more research options Next up is the big update with more type of companies and all sorts of other things! We will release a separate update with more achievements / trading cards and some other special features. New gameplay video has been added + new images to represent the latest version of the game. The video however, seems to take some time converting.
[ 2017-04-04 00:58:58 CET ] [ Original post ]
We are working really hard to take the next step in our plan. The game is now out from the early access section and we have decided to release a "real" version and start from scratch with version 1.0 * Some minor bug fixes * Added content * Added new sounds * Added more research options Next up is the big update with more type of companies and all sorts of other things! We will release a separate update with more achievements / trading cards and some other special features. New gameplay video has been added + new images to represent the latest version of the game. The video however, seems to take some time converting.
[ 2017-04-04 00:58:58 CET ] [ Original post ]
When we started this we just wanted to create a small game where you could create a push button company and just play around. However, The game has grown a lot since we released it on Early Access and we don't want it to be just a small game anymore - we want to make into a really great game with as much content as you can possible imagine for this type of genre. We have also had a lot of help from you guys who has reported bugs and mailed us with tons of ideas and features that you would like to have. So therefore we have decided to do this: The basic idea of the game that we wanted to create is now done. We have added everything we wanted to include from the beginning and now we want to move out from the early access section so that we can have even more pressure on us. The next step is to make the game into something really different. You will be able to upgrade your way up to creating products and design your own things. We have posted around 20 updates since we launched the game here on Steam and that is just 1 month of work. When we launched the game it was 38 mb and now it is roughly 110 mb. We will work as hard as we can the following coming months to make this game as great as possible and as fun as possible. And the best part is - We will never make any expansions or anything like that, you will be given everything when you least expect it! Basically what this means is that: We are going to start working on implementing "Box companies" and more multiplayer features. Squadleader32 out,
[ 2017-04-03 22:46:35 CET ] [ Original post ]
* You can now expand your company through researching * Joey (weird guy) now works properly * Fixed a bug that caused workers to get stuck when trying to destroy stuff * Factory workers no longer get stuck when arriving to work * Janitors no longer get stuck when working * Fixed a bug that caused some workers to get stuck when going home * Cranes are now working properly * UFO's can now be destroyed properly * Improved the AI system path/traffic * Guards are now working properly * Factory workers no longer take weird paths * Added content for message/mission system + Improved online leader board and added multiplayer content + Added dinosaurs! + Added eastereggs We have fixed most of the bugs in the game and there shouldn't be anything that makes the game unable to be played correctly. Now we will start the process to go out from early access section and once we have got an OK from Steam we will release our first official update that will include many more features and gamemodes that will make the game even more interesting. Prepare to be amazed!
[ 2017-04-03 22:31:11 CET ] [ Original post ]
Since there has been a couple of bugs that has stayed since the beginning we decided to rewrite most of the code in the game. 5000 lines of code has been rewritten and we have gone through it 3-4 times to make sure everything is properly done. Right now we have solved every single bug that has been known to us and we have also added a lot of new things to the game. However, we have also changed how you progress in the game and the result is that those of you who has a company profile at the moment will automatically be transferred to a fresh start. We have changed a lot of things to the better and we believe that this was something that had to be done. So if you are reading this and have a profile that goes way back - Make sure you make it to the top list on the leaderboard and wait until 10.0 has been released. *The score will be submitted when you go bankrupt (This will not be the case in update 10.0 - the scoreboard will be live)
[ 2017-04-03 18:05:24 CET ] [ Original post ]
Since 10.0 will be the last early access update we wanted to enable the epic mega mode now and make sure that everything is working as it should before we proceed. + Enabled Epic mega mode + Added a crane that can pick up boxes + Added defense (mega cannons) + Added Police cars + Added fire and firetrucks + Added Ambulances + Added UFO's + Added new music/sounds * Added decoration menu * Improved the traffic system * Improved some things in the main menu * Fixed a bug that sometimes caused problems when upgrading/promoting * You can now upgrade your company to a box company without errors * Fixed a bug that caused factories to be placed in the wrong direction * Fixed a bug with electricians that caused them to stop when going home * Explosion on company sign now has the right color * Weird guy (Joey) no longer gets stuck * Boxes now save properly * Factories can now be customized
[ 2017-04-01 02:42:37 CET ] [ Original post ]
People have reported these bugs, we are going to fix these ASAP! - Employee list is not showing everything (not a bug..) - workers do not go "through" elevators - (not a bug - build system, we will add this soon) - Explosion on company sign has wrong color - Color window not updating... (when recieveing money) - works OK though... - Guards are buggy - Sometimes boxes do not save correctly - Factories cannot be customized - Sometimes factory workers take weird paths to work
[ 2017-03-22 15:02:17 CET ] [ Original post ]
* Fixed a bug that caused janitors to act weird * Fixed a bug that made electricians not repairing properly * Fixed a bug with the bank system * Workers now have a last name as well * Updated researchers * Settings are now available in-game * Improved the worker system * You can now upgrade your company to a box company * If workers are sad they do things * You now get mails / missions from corporate + Added new sounds / music + Improved the AI System in the game + Added Guards + Added Factory workers + Added Factories + Added boxes + Added multiplayer content and online leaderboards (very simple at the moment) - Removed the ability to pick up workers (will be added back later) Please report any bugs you find. Next up is version 10.... with police cars/ambulances/ firetrucks and the EPIC MEGA MODE! (and of course bug fixes + a lot more content...)
[ 2017-03-22 02:53:40 CET ] [ Original post ]
* Bugfixes as usual * Joey is now working properly * Electricians are now working properly * Janitors are now working properly * Workers are now saving properly (the last hired worker disappeared) * company level text shows correct level + You can now change the color theme on your business BUGS / MISSING FEATURES IN CURRENT BUILD WE ARE AWARE OF - employee list is not showing everything - lift workers on second floor = they walk in the sky... - smoke goes through floor - hats on electricians are missing - workers do not go "through" elevators - we will build a system for that - worker sometimes ends up in center of desk - joey sometimes flies when breaking stuff - workers can be picked up when menu windows are open - missing some sounds Next up in version 9.0 we are going to add: *multiplayer *Steam trading cards *Ambulances *Firetrucks *Police cars *Guards
[ 2017-03-13 01:52:14 CET ] [ Original post ]
- Fixed A LOT of bugs.. (there shouldn't be many left!) - Improved the employee list (we will add more to this one in the next update!) - Fixed a bug that made janitors unable to clean some stuff - Fixed a bug with joey that made him not do what he is supposed to do - Improved the robots - Improved the traffic system + Added electricians! + Added eastereggs In the next coming updates we will add customization and multiplayer! Prepare to be amazed!
[ 2017-03-11 04:27:43 CET ] [ Original post ]
+ You now have a list over all employees, which makes it easier to promote/kick etc + Fixed some small bugs + Workers payments are now being saved properly + Improved the performance and made some things better + Added Janitors + Added eastereggs Please report any bugs you might find. We have decided to release the full game when we reach update 10.0. That will be the final update in the early access section. - We will add multiplayer and steam trading cards before we move out from the early access section. The game was 40 Mb when we released it, today it is over 90 mb. After update 10.0 it will be around 200 Mb. The final update will include dinosaurs, ufo's and angry managers + a lot of other things of course. (and the updates that we release before then will of course include other awesome stuff!)
[ 2017-03-10 02:53:15 CET ] [ Original post ]
+ Added new mechanisms/type of game play + Fixed most of the bugs + Added robots (they are usually harmful). + It is now much easier to pick up cars/workers/robots etc * The game will now promote you if you are worthy * *Incorp Inc will transform into a "signature edition version". If the game considers you to be worthy. (If you are not chosen and believe you should be, tell us why!). Basically we have taken everyone into account who has written on the forums/sent us mails and given reviews/feedback (both positive and negative). If you have not done any of the things mentioned above, then you are probably not going to be chosen :( We will only do this ONCE. Which means that those of you who recieve the signature edtion will always have a special copy of the game that nobody else has. (The signature edition version will includes some bonus features..)
[ 2017-03-09 03:31:06 CET ] [ Original post ]
+ added fire, yes plants can now be set on fire. + Computers can now break and workers will not be able to work. + Added music/sounds. + Bugfixes! + Added more achievements! (and yes, they work!). + You can now get more things from upgrading your company. + Cows now do weird things based on random events (you might be able to control them?). + Added hidden eastereggs. + Joey is now working properly. Also since we have come a long way in the development of the game (it was almost a month ago we released the game) we have decided that we will push out as much content as possible so that we can finally release the epic mega mode.. We are really looking forward to that and we are working as hard as we can to achieve this as fast as possible!
[ 2017-03-08 00:06:57 CET ] [ Original post ]
We have fixed some bugs and added new content! - Achievements are now working properly! - Added some things based on your feedback - Removed some things based on your feedback - Cows are now doing stuff! (randomized) - Trains are now working properly - Changed text on the bank window from "loan" to "borrow" - Remade how workers perform - Research workers now have a different promotion meny - Added some new models and sounds - Added new eastereggs Our goal is to try and reach as many updates as possible before the 28th of February. We had a hard time implementing achievements correctly the way we wanted, so that is why this took some time - Sorry guys! In the next update you can expect some of these things to be added to the game: - Janitor (there are recycle bins) - repair person - all achievements - A list of all employees (so you can upgrade them easier and see what they are doing - Add fire/ambulance - if workers are sad they do things - if you lift a worker multiple times he/she quits We will work as hard as possible so that we finally can enable the "epic mega mode" and make it possible for you to upgrade your company to the next step.
[ 2017-02-25 01:34:52 CET ] [ Original post ]
We are aware of some small bugs that is being fixed ASAP and we are also working on making achievements to work properly. The game will feature around 15 achievements for now. (We will add more later). There are also plans on adding trading cards and some other things! So some things you can expect in the PART 2 are: - Steam achievements (working ones..) - Bug fixes - More trains - Crazy cows - More stuff We ae also going to add a lot of the things that all of you have suggested, we will try to get as much into this update as possible.
[ 2017-02-22 00:11:37 CET ] [ Original post ]
This update became much bigger than expected so we split it into 2 parts... (We could just have called it version 3 and 4. But we promised to deliver a lot of things in Version 3.0 so let's do this!) *YOU NEED TO START A NEW COMPANY TO GET RID OF THE BUGS!* We worked very hard to prepare the game for the coming updates, you will not have to start a new company after every update. But we recommend doing it with this one since a lot of things has changed in the "main code" Here goes: - Fixed every single bug that has been reported so far (Hopefully..) - Added new plants to make workers happier! (Randomized) - You can now lift workers with your mouse (Beware, they will be angry) - Added a NEW type of worker! - Changed the worker menu and prepared content for other type of workers - Prepared the game for the 200 mb update - Remade the score system - Added cows (they don't do much, part 2 will change this) - Added railroad and trains - Added new mouse icons - Added new sounds - Added Supermegaman (Yup, he can fly) - Made improvements in most of the systems - Improved the performance of the game (so that lower-end computers can get better FPS) - Removed Joey (He was unstable)
[ 2017-02-21 23:35:12 CET ] [ Original post ]
Those bugs... are a thing of the past! - Workers names are now being properly saved - Buildheight/Companylevel/loaning is now being properly saved - Loansystem improved (before you had to pay a lot of money per day) - Offices are now being properly saved - No more "infinite offices" on top of each other. - You can now kick workers without problems (they came back after relaunching the game) - The promote button is now disabled if the worker has reached the highest promotion level - Remade the whole AI system on the workers, including walking/driving etc - Added eastereggs - Added new custom music - Re-added Joey (A person who can mess things up for you) We really wanted to push out a small update that would fix all of these known bugs before the release of update 3.0. Enjoy!
[ 2017-02-15 22:06:13 CET ] [ Original post ]
This update took a bit longer than expected.. Here goes: - Everything is now being properly saved! - We have remade the whole office system! Which means no bugs! - We have remade the whole elevator system! - All of the known bugs have been fixed. - We have improved some small things in the user interface - Some small minor tweaks in the workers happy/sad system - The news at the bottom now generate news based on what you do. - Cars perform better - We have added a bunch of eastereggs! - Removed Joey (He caused to much pain and agony) ++You can move around with the camera now using WASD or the ARROWKEYS!
[ 2017-02-14 22:43:17 CET ] [ Original post ]
We will make things easy. When we update the game we will always increase the update number with a value of one (1), and when we have reached version number 20 we are going to take the next step. That means that we will take the game out of the early access section and move on to making things even more awesome. The last early access version (Version 20) is estimated to be out within 2 weeks and when that has been released we will enable the "Epic mega mode" This update is believed to be our biggest one that we will ever release. The game will jump from 70 Mb of content into 250/300Mb in content. But now we are going to move on to the next Update (which is 3.0!) Since we have fixed most of the bugs we will start adding much more content from now on. Some things you can except to come in the Update 3.0 (tomorrow/Thursday): - Pick up workers/cars with your mouse - Eastereggs! - Different type of workers - More things to be placed in the office! - More plants - Some random events
[ 2017-02-14 22:40:40 CET ] [ Original post ]
Our first official update for the game has now been released! - Soda machines are now being properly saved - Plants are now being properly saved - Easier to work with more offices on top of each other - Added Joey (A person who can mess things up for you at random times..) This is the first update of many. But we are going to release 4 more updates within 24 hours. This is just the beginning! (Like people usually say...) (When we update the game we will always have 5 updates on top of eachother, it's better to put things in parts then to do everything at once - We hope less bugs will appear that way...) Squadleader32 out,
[ 2017-02-12 23:43:25 CET ] [ Original post ]
I haven't had the time to show you guys what I want this game to be. After reading some posts in the discussion area I have realized that not many of you was with us when we went through with the greenlight campaign. So if you are really eager to find out what some of the plans are for this game, then feel free to check out the greenlight page. We have also featured some videos and pictures of what we are going to implement in the near future. http://steamcommunity.com/sharedfiles/filedetails/?id=805140965 The game will receive multiple updates before the end of this week. These are some of the things that we have fixed/added (we will post a detailed list as well when the game is updated) - All saving bugs fixed - Elevator placement mechanism remade - More plants - Easier to see through the "ghosted" buildings - Other nasty bug fixes, bugs.. bugs... - A couple of more things that will be presented when the game has been updated
[ 2017-02-12 14:37:13 CET ] [ Original post ]
We don't know if this is something that some will appreciate, but we did it anyway! Now we can update the game for Windows, MAC and Linux at the same time! So let's begin!
[ 2017-02-12 14:35:59 CET ] [ Original post ]
We have taken the first step towards making this game as awesome as we possibly can. The early access section is just a short stage for us to prepare for the coming months. We have to plan this out carefully so that you will have one of the most awesome games in your Steam library. (Or at least we hope so) We have already started to work on some bugs that I actually wasn't aware of. *Some things do not save correctly and we have to make some things more obvious (like right klicking on employees/buildings etc) We are planning to release 4 updates this weekend. (Why not 1 you ask?) - Well we are aiming to give out at least 3 updates every week from now. So it's better to start working really hard to achieve this rather than just updating the things that has to be fixed As of today, everything is awesome.
[ 2017-02-11 00:06:18 CET ] [ Original post ]
- Incorp Inc - Linux [58.56 M]
In this world anything can happen, and you are trying your very best to make things better! However some are always making things difficult and we're not even going to get started about the aliens and the dinosaurs that always are in the way..
If you like adventure, simplicity, humor and all sorts of other things - Then you are going to like this game!
The game currently has one mode:
NORMAL MODE
In this mode everything is simple and you just can't get enough of people who wants to be hired, kicked or whatever. The most important thing about this mode is that your are safe - or at least safer than what you usually are. A calm city with birds and everybody are doing what they are supposed to, like they should.
But our plan is to implement an "epic mega mode" based on your suggestions and ideas. We really believe that we can make this mode amazing. This is one of the major reasons why this game is in an early access stage. We really want this mode to be really fun to play.
BRUTAL EPIC MEGA MODE - COMING SOON
In this mode everything changes, from calm winds to super storms. Aliens are watching you, and the dinosaurs, well they usually do what they do best...
Everything is also more difficult in this mode, you always have to look after your employees - Or else bad things will happen...
Prepare to be amazed!
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1
- Storage: 2 GB available space
- Processor: Dual core from Intel or AMD at 3.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD4200 (Graphic Drivers: nVidia 510. AMD 12.11). OpenGL 2.1
- Storage: 2 GB available space
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