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Eternal Return Update 1.2

Here's another update!

  • Fixed slippery controls and tightened player movement in general
  • Resolved inconsistency when jumping
  • Added a mechanic to improve starting special weapon points at each respawn.
  • Miscellaneous graphic fixes
Prior fixes:
  • Fixed unfair enemy ambushes when exiting buildings
  • Fixed missed damage feedback from certain enemies
  • Adjusted control sensitivity
  • Fixed graphical continuity issues in Refugee Encampment


[ 2017-04-25 03:14:47 CET ] [ Original post ]

Eternal Return Update 1.2

Here's another update!

  • Fixed slippery controls and tightened player movement in general
  • Resolved inconsistency when jumping
  • Added a mechanic to improve starting special weapon points at each respawn.
  • Miscellaneous graphic fixes
Prior fixes:
  • Fixed unfair enemy ambushes when exiting buildings
  • Fixed missed damage feedback from certain enemies
  • Adjusted control sensitivity
  • Fixed graphical continuity issues in Refugee Encampment


[ 2017-04-25 03:14:47 CET ] [ Original post ]

Eternal Return Update 1.1

Here are a few updates rolling out:

  • Fixed unfair enemy ambushes when exiting buildings
  • Fixed missed damage feedback from certain enemies
  • Adjusted control sensitivity
  • Fixed graphical continuity issues in Refugee Encampment


[ 2017-03-22 00:19:13 CET ] [ Original post ]

Eternal Return Update 1.1

Here are a few updates rolling out:

  • Fixed unfair enemy ambushes when exiting buildings
  • Fixed missed damage feedback from certain enemies
  • Adjusted control sensitivity
  • Fixed graphical continuity issues in Refugee Encampment


[ 2017-03-22 00:19:13 CET ] [ Original post ]

Release

Eternal Return goes live this Friday! Thank you to everyone who has engaged with the project pre-release. Eternal Return has been a huge part of my life for the last two years, and I'm very happy to say I'll be delivering a game very much aligned with my original vision. Some notes on the release:

  • Eternal Return will be priced at USD 9.99 (with corresponding prices in other currencies.)
  • We'll launch with a week long 15% discount, but there won't be another discount for at least six months. I've created something I'm very proud of, and think it's worth standing at a constant, fair price.
  • The game will launch on 24 February 2017 at 12:01AM Pacific Time Zone if who want to do your own midnight release.


[ 2017-02-22 15:11:27 CET ] [ Original post ]

Release

Eternal Return goes live this Friday! Thank you to everyone who has engaged with the project pre-release. Eternal Return has been a huge part of my life for the last two years, and I'm very happy to say I'll be delivering a game very much aligned with my original vision. Some notes on the release:

  • Eternal Return will be priced at USD 9.99 (with corresponding prices in other currencies.)
  • We'll launch with a week long 15% discount, but there won't be another discount for at least six months. I've created something I'm very proud of, and think it's worth standing at a constant, fair price.
  • The game will launch on 24 February 2017 at 12:01 AM Pacific Time Zone if you want to do your own midnight release!


[ 2017-02-22 15:11:27 CET ] [ Original post ]

Beta Update

Thanks for everyone's feedback thus far! Beta is updated with adjusted character controls - and only a few days left in December to test!


[ 2016-12-20 05:28:26 CET ] [ Original post ]

Beta Update

Thanks for everyone's feedback thus far! Beta is updated with adjusted character controls - and only a few days left in December to test!


[ 2016-12-20 05:28:26 CET ] [ Original post ]

Beta!

For the month of December, beta is live! To add Eternal Return to your Steam Library for beta purposes, request an access key at: https://pathlessgames.com/contact/


[ 2016-12-01 21:01:04 CET ] [ Original post ]

Beta!

For the month of December, beta is live! To add Eternal Return to your Steam Library for beta purposes, request an access key at: https://pathlessgames.com/contact/


[ 2016-12-01 21:01:04 CET ] [ Original post ]

Eternal Return Available on Steam for *February, 2017*

Eternal Return on Steam for *February, 2017*


http://store.steampowered.com/app/528010

Could you put a "Add to your wishlist" & "Follow" Please


Please visit the store page for more info. Thank you for all of your support. Pathless Games & OtakuMaker.com Studio


[ 2016-09-21 08:54:16 CET ] [ Original post ]

Eternal Return Available on Steam for *February, 2017*

Eternal Return on Steam for *February, 2017*


http://store.steampowered.com/app/528010

Could you put a "Add to your wishlist" & "Follow" Please


Please visit the store page for more info. Thank you for all of your support. Pathless Games & OtakuMaker.com Studio


[ 2016-09-21 08:54:16 CET ] [ Original post ]

Eternal Return
Pathless Games Developer
Pathless Games Publisher
2017-02-23 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (26 reviews)
The Game includes VR Support
Public Linux Depots:
  • Eternal Return Linux [1.43 G]
This game will crush you.

Face merciless gameplay to explore a cursed castle, discover the dark tales of its inhabitants, and kill the gods and horrors of a decaying world. Eternal Return combines retro graphics and old-school mechanics with modern nonlinear level design and storytelling.

Survive to Explore

Slow pacing combined with tight yet unconvential controls builds stress, tension, and horror during gameplay, rather than taking a hack & slash approach. Players build their health, stamina, and arsenal up from nothing - and earn points by killing enemies to use special weapons to fight their way to the next shortcut - up and up to the tallest towers and observatories where cosmic nightmares watch the cowering world below - down and down to the buried deeps of the earth, where age-sequestered monstrosities brood - farther and farther into the labyrinth of Zerfall Schloss. The game includes 24 very challenging, nonlinear, and interconnected levels populated by 15 NPCs, almost 100 enemy types, and 15 monstrous bosses.

Discover a Story

Speak to NPCs, find written messages, muse over paintings, and explore story-filled architecture to learn or infer the forgotten tales of the crumbling castle and its fading inhabitants - including yourself.

MINIMAL SETUP
  • OS: glibc 2.15+. 32/64-bit
  • Processor: Intel Core 2 Duo 2.8 GHz or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 2 GB available space
GAMEBILLET

[ 6109 ]

44.49$ (26%)
12.39$ (17%)
24.89$ (17%)
17.79$ (11%)
16.99$ (15%)
8.27$ (17%)
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4.95$ (67%)
16.39$ (18%)
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20.65$ (17%)
16.52$ (17%)
4.87$ (19%)
15.87$ (36%)
8.39$ (16%)
50.39$ (16%)
22.49$ (10%)
25.19$ (16%)
5.87$ (16%)
8.25$ (17%)
8.39$ (16%)
16.79$ (16%)
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[ 994 ]

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2.25$ (89%)
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1.7$ (91%)
34.99$ (50%)
6.29$ (30%)
15.0$ (70%)
3.4$ (91%)
2.38$ (66%)
0.18$ (91%)
3.61$ (79%)
3.4$ (91%)
10.58$ (47%)
7.65$ (62%)
0.85$ (91%)
0.83$ (92%)
0.85$ (91%)

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