





Holy Potatoes! We're in Space?! is a space adventure game with management elements and turn-based combat. Manage your very own spaceship and explore a procedurally generated universe with dozens of planets to explore for resources, and enemies you can encounter for intergalactic space battles.
Encounter a cornucopia of space races, such as cosmic carrots, zany zucchinis, obnoxious onions, and even space whales! Take part in epic boss battles and save your grandfather, Jiji, who was incarcerated by the evil federation, The Eclipse.
Main Features:
Encounter a cornucopia of space races, such as cosmic carrots, zany zucchinis, obnoxious onions, and even space whales! Take part in epic boss battles and save your grandfather, Jiji, who was incarcerated by the evil federation, The Eclipse.
Main Features:
- Craft hundreds of weapons for your spaceship
- Hire engineers to become part of your crew and man your ship
- Explore dozens of planets and galaxies, or why not explore the whole universe!
- Gather resources to upgrade your spaceship and craft weapons!
- Combat evil galactic broccoli and extraterrestrial carrot spaceships, and many others!
- Encounter epic boss battles!
Patch 1.0.2 is now LIVE!
The Hub should now restore Hull HP and Fuel every Sol. Level 7 Shield Generators and Charge Capacitors now appear in Galaxy 7 rather than Galaxy 8. Some adjustments to Crafting chances. [/list]
Hey everyone!
Like last week, we took everyone's advice and pushed a small update addressing some of the game's issues! Below you will find the changelog for this week's patch:
___________________________________________________________________
Bug Fixes
General
- Fixed some minor issues with regards to variable display errors.
- Fixed a bug that was causing the Final Siege 100% completion achievement to not be triggered.
- Fixed a bug that was causing the typewriter sound to be played repeatedly when skipping to a choice in a cutscene.
- Fixed some minor issues with regards to UI not showing up appropriately in a few situations.
- Fixed an issue that was causing flavor descriptions for Living Quarters upgrades to not be shown.
- Boosts for Level 3 Therapy and Level 5 Training Room adjusted so that there is a gain in boost every level.
- Level 5 Training Room now has Instant Skill Level 4 (was 3)
- Level 4 Therapy Room now has Instant Complete 15% (was 10%)
[ 2017-02-24 11:09:31 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04 LTS
- Processor: Intel Pentium Dual Core 2.5GHz or AMD Athlon 64 X2 3GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD4000 series or nVidia GeForce 9000 series
- Storage: 3 GB available space
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