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Game Update (0.9.102)

A bit of a small update, as it's only been a few days since the last one. But some players encountered a serious load/save game bug, so pushing it early to get that fixed asap. Thanks to everyone who has chipped in with ideas and bug reports. I hope you can recognize some of your suggestions and feedback in this and the coming updates. (Note that the MacOS build is slightly delayed, and may not go up until tomorrow).

  • Fixed a bug causing some save games to not load.
  • The space bar key can now pause/unpause during battles.
  • Casting spells will no longer unpause if the player has paused during battles.
  • Zooming out will now switch on Province names. Zooming back in will turn them off again (unless they were toggled explicitly by the player).
  • Province borders have been changed from pure black to a slightly thicker black line with an inner white line.
  • Bonus damage when charging is now slightly higher in general.
  • Bonus damage when charging was previously (Melee Shock)*(Movement Factor)*(Weight Factor)*(Defensive Factor). Weight was based on armor, and Defensive factor on Shield Wall and a fixed amount offset by the attacker's Break Defense stat. The calculation now also considers size difference, Attacker: (Courage, Frenzy), Defender: (Discipline, Unsettling, Terror). Mindless and Limited Mind play a role in offsetting the psychological effects as they do in general.
  • Added more (cult/organization/martial order) titles to the world generator.
  • Rain of Fire is now learned at Fire 5 (was 8), deals more damage, gives the caster feedback on how many casualties were inflicted, and also hits garrisons.
  • Reaper's Due (Death 3) now also hits garrison armies. It also gives feedback when no undead could be affected or no damage was inflicted, instead of failing silently. When it does deal damage the information is now less specific about the damage dealt (making it less useful to spy on enemy armies).
  • Wizard Tower expansions which give XP or trigger special events for followers no longer consider those sent on missions away from the tower or recuperating.
  • Roaming Undead armies now have slightly better names.
  • Fixed a bug where many unit types did not list attacks from equipment in the Military Window.
  • Fixed a bug sometimes causing unit types to be generated without a name.


[ 2017-10-04 20:43:53 CET ] [ Original post ]

Wizards and Warlords
Valravn Games Developer
Valravn Games Publisher
2020-09-25 Release
Game News Posts: 169
🎹🖱️Keyboard + Mouse
Very Positive (239 reviews)
The Game includes VR Support
Public Linux Depots:
  • Wizards and Warlords Linux SteamOS [172.73 M]
Available DLCs:
  • Wizards and Warlords - Support the Developer & Refreshment Sigils
Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.

Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.

Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.

Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.

This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.

MINIMAL SETUP
  • OS: Ubuntu 12.04+ or SteamOS+
  • Processor: SSE2 instruction set supportMemory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 512 MB available space
GAMEBILLET

[ 6138 ]

3.00$ (80%)
11.02$ (78%)
12.42$ (17%)
7.99$ (60%)
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1.80$ (91%)
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3.33$ (83%)
50.96$ (15%)
15.99$ (20%)
0.63$ (87%)
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1.50$ (90%)
5.77$ (17%)
15.99$ (20%)
10.13$ (22%)
0.32$ (92%)
12.50$ (50%)
3.06$ (83%)
19.26$ (68%)
1.65$ (92%)
7.84$ (87%)
2.80$ (80%)
13.79$ (8%)
GAMERSGATE

[ 3464 ]

3.0$ (80%)
9.44$ (48%)
4.19$ (30%)
2.61$ (74%)
6.0$ (60%)
3.92$ (74%)
5.63$ (81%)
2.1$ (79%)
3.38$ (77%)
12.99$ (48%)
7.88$ (77%)
1.7$ (79%)
7.5$ (75%)
7.49$ (25%)
27.99$ (30%)
5.0$ (75%)
1.0$ (80%)
5.0$ (75%)
3.0$ (80%)
1.17$ (91%)
2.7$ (86%)
0.87$ (71%)
1.35$ (91%)
3.0$ (80%)
23.99$ (40%)
0.58$ (92%)
10.79$ (46%)
2.0$ (90%)
0.45$ (85%)
1.45$ (79%)

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