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Bug fixes, UI improvements and a bit balancing this time around, including a character search filter (with a special hidden way to access an in-progress feature ;)). Thanks to Tchey, Guteck and others who chipped in with ideas and issue reports for this patch. You should be able to recognize some of your input. There's also the usual odds and ends - a new spell, some AI work, and more. See below for the full notes. Finally, the requests for translation to spanish, russian and other languages have not gone unnoticed - the basic framework is in place, and it will be getting attention. I cannot promise much when it comes to the timing of this, but I will promise a bit of progress on translations for the next update. And plans are being made for getting all the way with this.
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