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Game Update (0.9.113)

Here's the latest round of fixes and improvements. Planar Invasions are in progress, and quite close to being ready for inclusion. I also haven't forgotten about the tutorial videos, which are in progress, but proving to be somewhat a nemesis of mine. The somewhat meagre appearance of the patch notes is partly due to the new marauder/wandering monster settings. This was a very requested feature. It ended up taking more work tha initially planned, as I wanted the settings to be more than just a one-dimensional power slider. Instead, frequency, power and scaling can be customized. For example, you can have rare apperances of powerful forces, or the opposite, regular events spawning weak armies. You can even choose not to have any marauders at all or enable scaling to make the enemies stronger as the game progresses. As this update was sadly delayed quite bit, I would like to state that when delays such as this happen, it is by no means because the game has been abandoned. Circumstances, challenges and impediments can conspire to make it more difficult to keep schedules than anticipated. Nevertheless, I will work hard to make the next update happen sooner, but still be full of good things. Patch Notes

  • Manticore: Bite damage up from 2 to 7, Rake from 6 to 7, Tail Stinger now has cooldown: 2 with poison damage up from 5 to 9, Spines now usable in melee, Toughness increased from 7 to 10.
  • Quicken (Battle Spell) Implemented: +1 Discipline, +1 Movement, +1 Melee Skill. Reduces any pending cooldowns on target unit by 1.
  • Water Breathing (World Spell) Added: Unlocked at Mastery 3. Target unit gains Amphibious for 4 turns. Cannot target units with the Fire tag.
  • Added a few new faction greeting messages for added variety.
  • Cultures from randomly generated races with the "Near Constant Rage" trait will now have appropriate philosophical orientations: War or Conquest - and not be Peace, Equilibrium, etc.
  • Cultures from randomly generated races with the "Violent" trait are now very likely to have philosophical orientations: War or Conquest.
  • Fixed some UI elements being aligned incorrectly causing flickering when scrolling the map.
  • Fixed a crash bug related to destroying units with spells
  • Fixed a crash bug related to skirmishers
  • Fixed a crash bug related to emissaries sent to non-city sites
  • Fixed a bug related to the army window not displaying units in the correct section on opening
  • Fixed a bug related to province-related event chance
  • The Sanctuary hex condition now reduces the chance of negative events in a province
  • Improved the event army generation routines to be use a greater range of settings and world data when choosing units for the army.
  • Added a setting to change Marauder/Monster frequency.
  • Added a setting to change Marauder/Monster power.
  • Added a setting to enable Marauder/Monster power scaling.
  • New Unit Type: Barbed Horrors. Research requires Abyssal 1, Metal 1, Demonic Lore 4 and Demonic Summoning.
  • Tribal Tests of Mettle with a Martial Focus now uses a unique resolution path, which considers martial skill, has the appropriate risk of injury, etc. Experience gain is higher to compensate.
  • Fixed a bug related to save/load and some events/dungeons loading with default values for some character challenges used during resolution. This would make some events/challenge more or less likely to happen than intended.
  • Fixed a bug where most game settings set to Random didn't correctly pick a random value.
  • Numerous new unit types added of various extra-planar types. Most of these are not available for recruitment or added to all relevant tables apart from planar invasion army generation, but this will be done in the next patch.


[ 2018-06-11 20:55:46 CET ] [ Original post ]

Wizards and Warlords
Valravn Games Developer
Valravn Games Publisher
2020-09-25 Release
Game News Posts: 169
🎹🖱️Keyboard + Mouse
Very Positive (239 reviews)
The Game includes VR Support
Public Linux Depots:
  • Wizards and Warlords Linux SteamOS [172.73 M]
Available DLCs:
  • Wizards and Warlords - Support the Developer & Refreshment Sigils
Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.

Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.

Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.

Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.

This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.

MINIMAL SETUP
  • OS: Ubuntu 12.04+ or SteamOS+
  • Processor: SSE2 instruction set supportMemory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 512 MB available space
GAMEBILLET

[ 6138 ]

25.49$ (15%)
8.87$ (56%)
16.79$ (16%)
10.50$ (70%)
2.00$ (80%)
16.00$ (60%)
6.25$ (75%)
24.89$ (64%)
16.79$ (16%)
0.90$ (82%)
9.05$ (70%)
12.99$ (35%)
1.22$ (88%)
5.00$ (75%)
5.00$ (75%)
14.99$ (25%)
8.39$ (16%)
10.13$ (22%)
2.30$ (92%)
5.00$ (75%)
14.49$ (42%)
0.50$ (90%)
14.21$ (64%)
50.96$ (15%)
12.59$ (69%)
16.88$ (16%)
3.99$ (20%)
33.81$ (15%)
1.50$ (90%)
2.43$ (93%)
GAMERSGATE

[ 3464 ]

9.99$ (50%)
2.23$ (75%)
11.99$ (40%)
1.3$ (90%)
9.4$ (53%)
0.86$ (57%)
5.0$ (75%)
1.2$ (85%)
2.0$ (80%)
12.0$ (60%)
0.45$ (85%)
1.5$ (70%)
13.59$ (32%)
7.04$ (65%)
14.99$ (40%)
1.41$ (93%)
0.88$ (91%)
3.75$ (75%)
7.49$ (63%)
5.0$ (75%)
0.58$ (92%)
3.0$ (62%)
1.73$ (75%)
0.45$ (85%)
3.4$ (57%)
3.75$ (81%)
0.87$ (71%)
0.45$ (85%)
9.99$ (50%)
13.04$ (57%)

FANATICAL BUNDLES

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