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Game Update (0.9.115)
[ 2018-07-19 21:08:36 CET ] [ Original post ]
This update contains some important bugfixes, neutral army icon improvements and the usual miscellaneous content. Besides this work has been done on improved dungeon rewards and planar portal mechanics, but that's not quite ready yet, but should hopefully be so for the next update.
- Minor realms now have a non-ragged and differently colored flag for their armies (compared to marauders and unaligned armies). A shield and sword is currently placeholder for minor realm-specific symbols.
- Unaligned armies now have a variety of symbols shown on the army flag: paws for beasts, coffins for undead, a demonic horn for demons, etc. This should make it slightly more easy to differentiate between the various unaligned armies. When loading existing games an attempt will be made to set suitable icons for already existing unaligned armies, but there are some cases where it is not possible. The default skull will then be used.
- Increased variety of randomly generated Monstrous Humanoid and Monster armies.
- The composition of randomly generated Monster armies now considers the Magic world setting.
- Arcane Mastery now gives +1 to Spell Research at Mastery Level 3, +2 at Mastery Level 7.
- Blood Mastery now gives +1 to Spellcraft Research at Mastery Level 2, +2 at Mastery Level 5, +3 at Mastery Level 9.
- Divination Mastery now gives +1 to Lore Research at Mastery Level 4.
- Time Mastery now gives +1 to Lore Research at Mastery Level 4.
- Warding Mastery now gives +1 to Unlock Unit Research at Mastery Level 3, +2 at Mastery Level 7.
- New unit type: Grendelkin. Monstrous humanoids with very high armor, decent physical attacks and once-per-battle corrosive/poison attack, but low discipline and courage. Melee skill is also only average, despite otherwise being an elite heavy infantry unit. Research to unlock requires Binding 4, Darkness 2 and Lore: Ancient History 5.
- Divination Mastery tooltip now shows that research of Lore: Ancient Evil is unlocked at Mastery level 2.
- Fixed a crash bug related to skirmish phase resolution in battles.
- Fixed a bug where checking "Show Unavailable" in the Wizard Project panel would make available projects not show correctly/be available for research as intended.
- Fixed a bug related to armies having duplicate instances of the same unit. This would cause a crash in many situations.
- Fixed an issue with some garrison armies not having the correct faction owner.
- Fixed an issue with the AI chasing armies that have already been destroyed or disbanded.
- Fixed a bug where Phantasmal Horrors where substituted for Arcanosaurians and Arcanosaurian Hatchlings for summons, events, etc.
[ 2018-07-19 21:08:36 CET ] [ Original post ]
Wizards and Warlords
Valravn Games
Developer
Valravn Games
Publisher
2020-09-25
Release
Game News Posts:
169
🎹🖱️Keyboard + Mouse
Very Positive
(239 reviews)
The Game includes VR Support
Public Linux Depots:
- Wizards and Warlords Linux SteamOS [172.73 M]
Available DLCs:
- Wizards and Warlords - Support the Developer & Refreshment Sigils
Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.
Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.
Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.
Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.
This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.
Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.
Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.
This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
MINIMAL SETUP
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: SSE2 instruction set supportMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
- Storage: 512 MB available space
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