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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Sorry for the late update. The patch notes below cover most of the changes, but I will update them over the next few days as I iron out a few of the bugs I'm bound to have missed in the final round of testing. There's more in-progress changes than I'd like in this update (also some not mentioned in the notes), but I really wanted the update out now, as it was way overdue and had some critical bug fixes. I will do my best to keep a better cadence for the next update. For the next week or so I expect to release daily bug fix patches for this update. After that I will focus on UI for fortress upgrades, the new province control mechanics and making battles more fun. If all goes well that means an update out in two-three weeks time (after the stabilization week). I know the new border graphics are not pretty, but they're still an improvement over not having any faction-specific color to the provinces at all - and I hope to improve them sooner rather than later into something at least passable. Then they will be upgraded to a proper aesthetic in a few months time (alongside rivers). That's the plan, at least. Thanks to everyone who supplied invaluable feedback and bug reports, lately - and in the past. I know this build is probably a bit more messy than usual and might even be rather buggy pending a week of patches or so. However, I am confident the mess will be worth it and I'm really happy with where the province system is going. Anyway, time to get some rest before the bug fixing frenzy. Looking forward to delivering more updates after that. It's a pleasure to work on this game, and I'm so grateful for the valuable feedback, ideas, support and constructive criticism coming from you all. Battles
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