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Patch 0.9.144.1
[ 2020-08-29 18:00:05 CET ] [ Original post ]
- New Wizard Tower Expansion: Soul Forge. Building it enables an action where 100 Souls can be sacrificed to hasten an in-progress Unit recruitment by 50% of the time required. There is a 2 Turn cooldown on this action.
- Sigil and color selections are now persisted across games, so that the selection made in the previous game are the default for the next.
- Peace can now be negotiated with (non-Nomadic) Independent Realms using a new Peace Agreement UI.
- A shortcut to 'Hire Followers' has been added to the Followers window. This will access the same functionality as the one found in the Economy Window. It is only present when inspecting your own Followers via the top menu. Accessing it from 'prompt'-style display of characters would create a non-intended way to dismiss the prompt/question, which is why this limitation is present.
- A shortcut to 'Hire Mercenaries' has been added to the Military window. This will access the same functionality as the one found in the Economy Window. Culture and Race details have been added to the Mercenary Unit descriptions, as well as tooltips for equipment/special abilities.
- The quantity change of market resources is now affected by the magnitude of divergence from the equilibrium amount. This means that replenishment from 0 is faster than from very close to the equilibrium, and that reduction towards equilibrium is faster if the 'excess' is large.
- Reduced the upper bound on price drift due to full exhaustion of a resource on the market from 400% to 150%.
- Some non-tradable resources are now shown in the Economy Window for informational purposes: Souls, Greater Souls and Spoils.
- When casting a spell from the 'More Spells' list during battles, this spell will be swapped with the first spell in the dropdown. This allows swift repeat casting in the same manner as for the spells in the list by default.
- Cities now produce Tools based on their Industry attribute.
- Cities now produce additional Gold based on their Prosperity attribute.
- Fixed a bug where a N/A selection could appear in the 'Gather Recruits' dialog. Selecting it would cause a crash on the next turn.
- Fixed a bug where Domination Victory would trigger on Turn 2 if running a game with no rivals.
- Fixed a bug where the estimated amount change (in the Economy Window) was fluctuating and incorrect. It was shown with the random element used during actual processing rather than using the median of this in the estimate.
- Fixed missing spell description for Shrapnel and Training Day spells. They were showing as NYI despite actually being implemented.
- Fixed incorrect scaling of the new sigils.
- Fixed the 'Tools' resource being non-tradable.
- Fixed a bug causing Battle Stats 'hovertips' to be stuck for the rest of the game session if active when a unit is destroyed.
[ 2020-08-29 18:00:05 CET ] [ Original post ]
Wizards and Warlords
Valravn Games
Developer
Valravn Games
Publisher
2020-09-25
Release
Game News Posts:
169
🎹🖱️Keyboard + Mouse
Very Positive
(239 reviews)
The Game includes VR Support
Public Linux Depots:
- Wizards and Warlords Linux SteamOS [172.73 M]
Available DLCs:
- Wizards and Warlords - Support the Developer & Refreshment Sigils
Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.
Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.
Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.
Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.
This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.
Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.
Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.
This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
MINIMAL SETUP
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: SSE2 instruction set supportMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
- Storage: 512 MB available space
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