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Patch 1.0.0.9
[ 2020-09-30 21:15:53 CET ] [ Original post ]
- Fixed incorrect message on Ice Bridge and Veins of Civilization
- Fixed incorrect description on Rune of Thunder
- New Rune Spell: Rune of The Raven (Ability: Limited Flight, Ability: Ranged Avoidance, Tag: Avian, Tag: Shadow, +2 Dark Damage to melee attacks, +3 Dark Resistance)
- New Illusion Spell: Fools Gold. Grants temporary Gold based on Mastery of Illusion, Light and Creation. Any unspent Gold is lost at the beginning of the next turn (net income counts against this). Midas-Touched Wizards get 10% extra and can keep 50% of unspent Gold.
- Improved text coloring in a few places to make it easier to spot key word/stats
- Improved the tooltip on battle actions
- Battle actions now include unavailable actions (with a disabled button) to let the player know *why* they're not available (e.g. siege and assault)
- Fixed a crash in wizard customization panel
- Fixed a way to circumvent the 'locked leader' mechanic
- Fixed 'Go To' logic not moving the camera as intended in some cases
- Fixed 'Go To' logic not working correctly with non-player characters
- Fixed bug where Workers were not assigned any Culture and/or Race, impacting several events and effects which test against or read from these attribute
- Fixed all Illusion spells not being correctly added to the relevant data structures, making them effectively not in the game
- Fixed the secret travel time mechanics making follower assignments act unpredictably. Assignments/offices no longer have secret travel time state.
[ 2020-09-30 21:15:53 CET ] [ Original post ]
Wizards and Warlords
Valravn Games
Developer
Valravn Games
Publisher
2020-09-25
Release
Game News Posts:
169
🎹🖱️Keyboard + Mouse
Very Positive
(239 reviews)
The Game includes VR Support
Public Linux Depots:
- Wizards and Warlords Linux SteamOS [172.73 M]
Available DLCs:
- Wizards and Warlords - Support the Developer & Refreshment Sigils
Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.
Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.
Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.
Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.
This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.
Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.
Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.
This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
MINIMAL SETUP
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: SSE2 instruction set supportMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
- Storage: 512 MB available space
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