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Patch 1.0.1.26

  • Fishing Villages can now be built on the coast. They're an alternative to Farms for producing Food. The more adjacent water hexes, the more food is produced.
  • New Hex Special: Bounty of the Sea. Gives additional Food for Fishing Villages adjacent to it.
  • Resource Sites can now be upgraded up to three times, thus having a Level from 1 to 4. Each level adds a worker slot and a base 5% resource production bonus. There is a cost in time and resources to upgrade - and each type of resource site has worker skill requirements as well.
  • Quicksave has been implement. Press F5 to save to the quicksave file without having to click through save menus.
  • Quickload has been implement. Press F6 to load the quicksave file. A prompt is shown to avoid accidentally losing your current game.
  • Reworked mastery contribution from spells. The contribution is no longer solely based on mana cost, but is a combination of Spell Level and Mana Cost. The Mana component no longer contributes in a linear fashion. The weight of level and mana respectively has been exposed to modding (see below constants). The value is also
  • Mastery contribution from spells that impact multiple masteries has been changed to more smoothly split the contribution across the primary and secondary masteries.
  • Mastery contribution from spells now has a per-turn soft cap similar to that from units.
  • Mastery contribution from bound Mana Nodes has been doubled.
  • New constants exposed for modding (default value if unmodded): BaseManaCap (800), ChannelingManaCapBonus (250), MasteryProgressSpellWeight (1.0), MasteryProgressUnitWeight (1.0), MasteryProgressManaNodeWeight (1.0), MasteryProgressSpellManaWeight (0.5), MasteryProgressSpellLevelWeight (0.5).
  • Fixed Mass Mutation and Mutation creating units at the wrong location (they were at the Wizard Tower and not the target city).
  • Fixed building demolish orders not being saved as intended.
  • Fixed the 'Cancel Demolish' button in the City Window not working.
  • Fixed a number of actions not updating the UI (ie resource values).
  • Fixed a crash bug.


[ 2021-02-07 21:25:23 CET ] [ Original post ]



Wizards and Warlords
Valravn Games
  • Developer

  • Valravn Games
  • Publisher

  • 2020-09-25
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 169  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (238 reviews)


  • Review Score

  • https://store.steampowered.com/app/567080 
  • Steam Store

  • The Game includes VR Support



    Wizards and Warlords Linux SteamOS [172.73 M]

  • Public Linux depots

  • Wizards and Warlords - Support the Developer & Refreshment Sigils
  • Available DLCs

  • Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.

    Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.

    Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.

    Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.

    This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+ or SteamOS+
    • Processor: SSE2 instruction set supportMemory: 1024 MB RAM
    • Memory: 1024 MB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • Storage: 512 MB available space
    GAMEBILLET

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