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Patch 1.0.1.72

  • Map terrain graphics can now be modded. The modding guide has a new section on how to use this.
  • The modding guide now has sections on sigil modding and mechanics modding. Some of the other sections have been updated as well.
  • Added a new Territory Overlay toggle, which shows a colored map overlay using the faction colors. This provides an easier way to quickly get an overview of faction province control.
  • Research Projects now have a short name which is used in the list when browsing projects, removing a lot of repeated text when listing projects from the same category.
  • Randomly generated cultures can now have weapon/shield/armor variants with different (usually better) stats than the basic version. These are given special names based on culture and language - and applied automatically to the unit types of the culture.
  • Unit types generated as part of randomly generated cultures can now have magical weapons. The chance is based on the game settings for magic rarity. Elite and special unit types tend to have these more often. The name of the weapon and the stats/abilities given depend on cultural traits.
  • New unit weapon: Glaive. It's a polearm and a pretty good one.
  • Units with the Hunt special ability now generate Food if the army is not at a City or garrisoned.
  • Units with the Forage and Hunt special abilities now consume less Food for upkeep based on the hex the army is located in.
  • Undead Units now have lower upkeep in Blighted hexes.
  • Darkened hexes now cause armies to have a higher upkeep while in the hex.
  • Added Death Knight Lords, an improved version of Death Knights, at Necromancy 8, and moved Risen Champions to Necromancy 7.
  • Buffed a number of Fae, Beast and Monster unit types by reducing their cost and/or improving their stats.
  • Increased the variety of units Wizards can be given as starting army. These are tied to traits and terrain as usual, improving the chance of thematic starting army.
  • Improved the algorithm which determines cost for randomly generated units so that it gives consideration to additional factors.
  • Fixed a number of bugs where some (non-randomly generated) units did not have the weapons they were supposed, making them much weaking than intended, and in a few other cases not giving them the intended bonus stats. Using the new equipment variant system, these units now work as intended.
  • Fixed a bug where the Encyclopedia did not properly reset when loading or starting a new game, using unnecessary memory until it was opened again and showing phantom pages from the previous game.
  • Fixed a bug where character and army contributions to expected gold and resource income was not included in the info panel and in the economy ledger.
  • Fixed a bug where weapon/attack stats were not always in sync in various windows.
  • Fixed a crash bug relating to the nomad raider AI.
  • Fixed a bug causing recruitment modifiers to not be selectable in many cases.
  • Fixed Beacon of Elemental Frost targeting not working as intended.


[ 2021-05-08 17:26:20 CET ] [ Original post ]

Wizards and Warlords
Valravn Games Developer
Valravn Games Publisher
2020-09-25 Release
Game News Posts: 169
🎹🖱️Keyboard + Mouse
Very Positive (239 reviews)
The Game includes VR Support
Public Linux Depots:
  • Wizards and Warlords Linux SteamOS [172.73 M]
Available DLCs:
  • Wizards and Warlords - Support the Developer & Refreshment Sigils
Please note that the game is currently in Early Access. Please familiarize yourself with the current state of development, and make sure it matches your expectations, before making a purchase. The description below relates to the design vision for the completed game, and game play described may not yet be implemented, may change in nature or even be completely reworked or removed, during the course of Early Access.

Wizards and Warlords is a turn-based strategy game, where you play as a wizard or a warlord in a fully-realized randomly generated fantasy world. Create a customized sovereign or choose from one of many predefined templates.

Blending grand strategy with aspects of the 4X genre, the game offers a plethora of customizable settings and victory conditions. It is up to you if you want to fight great wars, crushing powerful rivals in the pursuit of world conquest - the challenge of survival in a grim and dangerous world, perhaps even beset by planar invaders and ancient evils - or perhaps, a balanced game, where you control but one of many realms in the world, immersing yourself in an emergent story driven by random events and the interactions of AI personalities.

Manage your cities and fortresses, increase your power through research and industry, design your own regiments or arcane constructs, recruit armies and heroes, explore and exploit dungeons, ruins, and even alternate planes, experience random events and event chains - this game aims to deliver a depth of gameplay and mechanics beyond what is found in mainstream games.

This depth is combined with comprehensive modding support, which allows the creation of custom scenarios, with user-created maps, cultures, races, dungeons, pantheons, ancient evils, nations and organizations. The editor allows you to create everything from scratch or work from a randomly generated starting point.

MINIMAL SETUP
  • OS: Ubuntu 12.04+ or SteamOS+
  • Processor: SSE2 instruction set supportMemory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 512 MB available space
GAMEBILLET

[ 6138 ]

2.63$ (80%)
13.49$ (25%)
2.10$ (58%)
16.00$ (60%)
9.37$ (77%)
1.24$ (79%)
20.00$ (50%)
8.39$ (72%)
4.00$ (80%)
12.59$ (16%)
2.07$ (92%)
17.19$ (14%)
3.12$ (79%)
12.74$ (15%)
7.68$ (81%)
12.87$ (8%)
5.14$ (79%)
16.00$ (60%)
13.96$ (65%)
12.59$ (16%)
31.59$ (21%)
7.18$ (71%)
1.76$ (75%)
16.59$ (17%)
26.39$ (12%)
15.99$ (73%)
17.82$ (64%)
0.90$ (91%)
17.59$ (12%)
3.20$ (84%)
GAMERSGATE

[ 3464 ]

2.81$ (81%)
4.5$ (85%)
6.75$ (77%)
0.85$ (83%)
3.0$ (80%)
14.99$ (50%)
0.45$ (85%)
2.0$ (80%)
4.69$ (81%)
5.0$ (75%)
3.28$ (78%)
3.19$ (79%)
3.0$ (62%)
23.99$ (40%)
34.99$ (50%)
15.74$ (37%)
1.69$ (79%)
6.0$ (90%)
7.04$ (65%)
2.64$ (91%)
11.52$ (62%)
2.25$ (91%)
2.23$ (75%)
0.78$ (89%)
1.2$ (85%)
10.49$ (48%)
7.5$ (75%)
10.0$ (75%)
14.99$ (25%)
1.5$ (70%)

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