Trading Cards | devblog
- Added: Temporary keybindings menu. - Changed: Slow'mo ability won't activate as reflex skill (use Q key to activate it). - Changed: Default settings parameters. - Removed: Menu cursor effect. - Minor fixes and faster loading time. Oh and.. Linux port in sight! Planned schedule updates: - Linux port (and later on Mac as well) - More maps - Multiplayer mode (Co-op and later on Deathmatch and Capture The Flag) - More heroes - Leveling and talent system (upgradeable heroes) [?]
[ 2017-02-28 23:44:49 CET ] [ Original post ]
Greetings brave heroes!
The void brought trading cards through the rifts, but be careful because danger awaits on your path!
Updates
- Added: Temporary keybindings menu. - Changed: Slow'mo ability won't activate as reflex skill (use Q key to activate it). - Changed: Default settings parameters. - Removed: Menu cursor effect. - Minor fixes and faster loading time. Oh and.. Linux port in sight! Planned schedule updates: - Linux port (and later on Mac as well) - More maps - Multiplayer mode (Co-op and later on Deathmatch and Capture The Flag) - More heroes - Leveling and talent system (upgradeable heroes) [?]
Trading Cards | devblog
- Added: Temporary keybindings menu. - Changed: A little bit finer movement (will be more finer). - Changed: Slow'mo ability won't activate as reflex skill (use Q key to activate it). - Changed: Default settings parameters. - Removed: Menu cursor effect. - Minor fixes and faster loading time. Oh and.. Linux port in sight! Planned schedule updates: - Linux port (and later on Mac as well) - More maps - Multiplayer mode (Co-op and later on Deathmatch and Capture The Flag) - More heroes - More Collectibles (eg: Drawing color and effect) - Leveling and talent system (upgradeable heroes) [?]
=== Co-op mode === In this mode there would be only 2 players and they must rely on each other. One could draw and the other could freeze time. There would be a completely new map pack for co-op mode. Hardcore maps for hardcore co-op players! ;) === Deathmatch === Deathmatch as we love it! There would be a few arenas where players could kill each other in a special way. (Eg. you could push your enemy to death with your drawing or draw a line for a laser to reflect it to the enemy player and so on) There would be "eraser" skill too. You could adjust the winning conditions. (to win: kill the most or last man standing, etc) === Capture The Flag === This multiplayer mode would be similiar than the Deathmatch, but to win you should capture the enemy flag for x times.
=== Leveling === All map would reward you with Develop Points when you finish the level. The more difficult the map the more DP you get! === Talent system === There would be a global skill tree and a hero unique. In the global skill tree you could spend your DP for passive/global upgrades. (eg. higher jump, longer drawing lifetime, more drawing energy and so on). In the hero-oriented tree all heroes could do unique upgrades. (eg. for the bunny[double jump] hero you could jump third time, if you jump 2th or 3th time it would cause a time freeze blast which could freeze all "living" object in a radius and so on) I have a lot of plans for everything and I try to offer the best! :) Please feel free to discuss these planned updates!
[ 2017-02-28 23:44:49 CET ] [ Original post ]
Greetings brave heroes!
The void brought trading cards through the rifts, but be careful because danger awaits on your path!
Updates
- Added: Temporary keybindings menu. - Changed: A little bit finer movement (will be more finer). - Changed: Slow'mo ability won't activate as reflex skill (use Q key to activate it). - Changed: Default settings parameters. - Removed: Menu cursor effect. - Minor fixes and faster loading time. Oh and.. Linux port in sight! Planned schedule updates: - Linux port (and later on Mac as well) - More maps - Multiplayer mode (Co-op and later on Deathmatch and Capture The Flag) - More heroes - More Collectibles (eg: Drawing color and effect) - Leveling and talent system (upgradeable heroes) [?]
About multiplayer
=== Co-op mode === In this mode there would be only 2 players and they must rely on each other. One could draw and the other could freeze time. There would be a completely new map pack for co-op mode. Hardcore maps for hardcore co-op players! ;) === Deathmatch === Deathmatch as we love it! There would be a few arenas where players could kill each other in a special way. (Eg. you could push your enemy to death with your drawing or draw a line for a laser to reflect it to the enemy player and so on) There would be "eraser" skill too. You could adjust the winning conditions. (to win: kill the most or last man standing, etc) === Capture The Flag === This multiplayer mode would be similiar than the Deathmatch, but to win you should capture the enemy flag for x times.
About Leveling and talent system (in question)
=== Leveling === All map would reward you with Develop Points when you finish the level. The more difficult the map the more DP you get! === Talent system === There would be a global skill tree and a hero unique. In the global skill tree you could spend your DP for passive/global upgrades. (eg. higher jump, longer drawing lifetime, more drawing energy and so on). In the hero-oriented tree all heroes could do unique upgrades. (eg. for the bunny[double jump] hero you could jump third time, if you jump 2th or 3th time it would cause a time freeze blast which could freeze all "living" object in a radius and so on) I have a lot of plans for everything and I try to offer the best! :) Please feel free to discuss these planned updates!
Draw The Way
OverjoyedGameDevs
OverjoyedGameDevs
2018-11-19
Indie Singleplayer
Game News Posts 8
🎹🖱️Keyboard + Mouse
Positive
(12 reviews)
https://store.steampowered.com/app/577380 
The Game includes VR Support
Draw The Way Linux [241.3 M]
Draw The Way is a skill-based hardcore platforming game.
You can draw whatever you want to overcome the difficulties.
So let's jump, draw, and beat all the seemingly impossible levels!
About This Game
A strange energy is spreading around the world... The Void!
Aliens from Void dimension will come to destroy your home through the Vortexes.
The United Brains of Protection's scientists created a Robot, who can save the world.
Your mission is to find and collapse all Void Vortex on your planet.
You are the Catalyst!
Features
- Unique drawing tool, which you can draw anything, like a platform to jump on or a shield to protect you from the harmful projectiles.
- Time Freeze flashlight, which can save you from tight situations.
- Challenging maps and difficulties.
- Unique heroes and abilities.
- Hardcore and rage-like gameplay.
You can draw whatever you want to overcome the difficulties.
So let's jump, draw, and beat all the seemingly impossible levels!
About This Game
A strange energy is spreading around the world... The Void!
Aliens from Void dimension will come to destroy your home through the Vortexes.
The United Brains of Protection's scientists created a Robot, who can save the world.
Your mission is to find and collapse all Void Vortex on your planet.
You are the Catalyst!
Features
- Unique drawing tool, which you can draw anything, like a platform to jump on or a shield to protect you from the harmful projectiles.
- Time Freeze flashlight, which can save you from tight situations.
- Challenging maps and difficulties.
- Unique heroes and abilities.
- Hardcore and rage-like gameplay.
MINIMAL SETUP
- OS: Ubuntu 10.10
- Processor: Dual-Core 2.6 GHz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512mb Video Memory. capable of openGL 2.1 or higher
- Storage: 500 MB available space
- OS: Ubuntu 10.10 or Higher
- Processor: Dual-Core 3.3 GHz or fasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2GB Video Memory. capable of openGL 2.1 or higher
- Storage: 1 GB available space
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