Reveal the Deep is a short exploration-based indie game, where the user traverses through the wreck of a 19th century steamship.
There is a heavy focus on piecing together the story of the ship's past, through a variety of notes and clues.
There is a heavy focus on piecing together the story of the ship's past, through a variety of notes and clues.
1.2 Patch Notes - Ending Updated, Achievements, Keymapping - 30/04/2016
Many of you have requested save-functionality, and I'm in the process of developing it but it won't be included in this patch - apologies for this.
Thanks for your patience and being such an awesome community, we really appreciate ya'.
Peace.
Lazy Monday Games
@LazyMondayGames facebook.com/lazymondaygames
Hey guys!
I just pushed the latest update for Reveal the Deep - let me know if anything is wrong, as there may be some teething problems.
- Updated the game's ending (should be less confusing now!)
- Achievements have been added
- Keymapping support has been added (you should be able to use this to make the game natively support controllers)
- Fixes to the way the game handles full-screen
- Various minor bug fixes
Many of you have requested save-functionality, and I'm in the process of developing it but it won't be included in this patch - apologies for this.
Thanks for your patience and being such an awesome community, we really appreciate ya'.
Peace.
Lazy Monday Games
@LazyMondayGames facebook.com/lazymondaygames
[ 2016-04-30 12:17:53 CET ] [Original Post]
1.2 Patch Notes - Ending Updated, Achievements, Keymapping - 30/04/2016
Many of you have requested save-functionality, and I'm in the process of developing it but it won't be included in this patch - apologies for this.
Thanks for your patience and being such an awesome community, we really appreciate ya'.
Peace.
Lazy Monday Games
@LazyMondayGames facebook.com/lazymondaygames
Hey guys!
I just pushed the latest update for Reveal the Deep - let me know if anything is wrong, as there may be some teething problems.
- Updated the game's ending (should be less confusing now!)
- Achievements have been added
- Keymapping support has been added (you should be able to use this to make the game natively support controllers)
- Fixes to the way the game handles full-screen
- Various minor bug fixes
Many of you have requested save-functionality, and I'm in the process of developing it but it won't be included in this patch - apologies for this.
Thanks for your patience and being such an awesome community, we really appreciate ya'.
Peace.
Lazy Monday Games
@LazyMondayGames facebook.com/lazymondaygames
[ 2016-04-30 12:17:53 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu or Equivilent
- Processor: Single Core 2.1GHz + or Dual Core 1.2GHz +Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 70 MB available space
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