Release notes:
-Launcher is gone: New ingame settings for Resolution.
-Support for 16:10 Resolutions.
-Added new settings Vibration(On/Off) and language.
-DX9 Support.
Balance Changes:
-Last part of the game is a bit easier and less frustrating.
-Lowered time required for the Bullet Hell Minigame.
-Added more time to hit the weak point of the Huge Robot Boss.
-Enemy bullets are easier to see now.
Fixes:
-Infinite loading after a cloud save corruption.
-Coconut pieces now disapear after a short time so the button cant be blocked.
-Crash when trying to skip story comics.
-Other minor bugs.
Sorry for the wait!
Release notes:
-Launcher is gone: New ingame settings for Resolution.
-Support for 16:10 Resolutions.
-Added new settings Vibration(On/Off) and language.
-DX9 Support.
Balance Changes:
-Last part of the game is a bit easier and less frustrating.
-Lowered time required for the Bullet Hell Minigame.
-Added more time to hit the weak point of the Huge Robot Boss.
-Enemy bullets are easier to see now.
Fixes:
-Infinite loading after a cloud save corruption.
-Coconut pieces now disapear after a short time so the button cant be blocked.
-Crash when trying to skip story comics.
-Other minor bugs.
Sorry for the wait!
Shoot Fast, Think Faster Rise & Shine is a true "think and gun" that combines elements of arcade shooters, bullet hells, and puzzle platformers to create a new blend of strategy and viscera. Switch between Shine's add-ons to solve puzzles that redefine what bullets can do. Guide projectiles through intricate mazes, electrify damaged equipment to discover new pathways, and juggle 8-bit fruit because why not?
Get Ready to Respawn Don't let the cute character models fool you, saving Gamearth won't be easy. Prepare to dash flurries of missiles and avoid unseen traps as you fight to prevent its destruction. It's going to take all you've got to stay alive in the face of lethal robot armadas, enormous bosses, giant death wheels, and (of course) brainthirsty zombies. You're not gettin' through this in one piece, kiddo.
Next Level Detail Enter a world where every level is a single, continuous work of art. Each level is composed of hand drawn illustrations with multiple parallax scroll layers so every forward step is new; no tiling or repeated elements. This meticulous attention to detail allows each frame to flow seamlessly from one to the next, a quality you'll wish you had on your 20th respawn.