Well, look at that! A year has passed since we released World to the West. In this period, we've been working non stop gathering your feedback, fixing bugs, testing, testing, and doing a bit more testing afterwards. And now, we're happy to present this gigantic patch, which includes the following:
Performance improvements:
- Optimized geometry for better culling and batching in most levels
- Optimized many visual effects
- Replaced many visual effects and animations with more performant versions.
- Fixed occasional stutters when saving the game
- Greatly improved performance of Knaus' ice flakes
- Improved performance for objects that occasionally animate, like chests, doors etc.
- Improved performance during the last boss.
- Improved compression for many assets.
- Improved the performance of the UI.
Visual improvements:
- Adjusted water edges in all levels with water to match the shore better.
- Improved lighting in several levels that were too dark.
- Made fish less likely to escape the water.
- Improved look of fog in many levels.
- Added burn marks to several explosions.
- Improved look of foot dust effect.
Bugfixes and improvements:
- Repaired holes in the level geometry in quite a few levels.
- Improved AI navigation in most levels.
- Minor fixes to the Japanese translation.
- Fixed bug where the music sound would get permanently lowered until the game was restarted when entering and exiting the menu many times.
- Moved several NPCs which could get the player stuck behind them.
- Fixed an issue where Clonington could get stuck after a pugilism match.
- Fixed ridden monsters moving too slowly after being ridden into a scene.
- Fixed some instances of creatures that were falling to their doom teleporting back to safety.
- Fixed some NPCs not playing their walking animation when walking around, and some other animation issues.
- Fixed Lumina being able to blink through a few level transitions without triggering them, causing the player to fall off the edge of the map.
- Fixed bug where Clonington would get locked into his ground stomp attack
- Fixed bug where Clonington would get locked into his haymaker attack
- Fixed some shader bugs causing graphical artifacts.
- Fixed a few mismatched level transitions, which could cause players to end up outside the playable area if entering certain levels.
- Fixed issue where you would fall through some stairs.
- Fixed several levels having the area under it's death plane marked as walkable, causing the player to occasionally get stuck there.
- Fixed issues where you had to leave the area to be able to pay Bear and Cat to change their song again.
- Fixed issue where the Flailmunk's homerun effect would get triggered at the wrong time.
- Fixed Flailmunks getting eaten mid-attack by Grues.
- Fixed SnortHogs getting stuck in an invalid state if you stopped mind-controlling them mid-charge.
- Improvements and fixes for sound and visuals in the end credits.
- Fixed issue where Steam saving would lock up.
Features:
- Flailmunks are now afraid of Clonington when he flexes.
- Added drop shadow to all controlled characters, and greatly improved the performance on the characters that already had drop shadows.
- Added a character bark when switching between characters in the totem map menu.
- Knaus now moves much faster while underground, and digs holes faster.
- Portuguese language added.
We couldn't have done this without your continuous support and help, so thank you all, our dear players. And we hope these improvements will bring more travelers to this World to the West!
[ 2018-05-30 10:10:11 CET ] [ Original post ]
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- World to the West Linux [2.31 G]
- World to the West - Soundtrack
- World to the West - Motorland Tale Comic Book
World to the West is a pulpy, cartoony top down action adventure inspired by European adventure comics. Take control of four unique characters —Lumina the Teslamancer, Knaus the orphan, Miss Teri the mind bender and the gloriously mustachioed strongman, Lord Clonington—, each with their their own motivations, skills and interweaving storylines, as they seek to escape the dark shadow of an ancient prophecy. Travel trough corrupt colonies, lush jungles and frozen tundras, as you snoop through the secrets of a forgotten civilization.
Be careful though. Nothing is ever what it seems. Will you join us in this journey to the West?
Features
- Play as four heroes, each hailing from individual nations and possessing unique identities and abilities.
- Explore a vibrant world filled with characters who have their own helpful and not-so-helpful agendas.
- Experience seamless transitions between combat and puzzle solving that keep you on your toes.
- Face your enemies head-on with brute force, convince them to see things your way or avoid them altogether. It’s your call!
- Uncover secrets, more secrets and secrets inside secrets! Exploration is key to unveiling World to the West’s mysteries.
- Set in the Teslagrad universe: a spiritual sequel where you'll encounter both new and familiar faces.
World to the West is available for Windows, Mac OSX and Linux.
- OS: Ubuntu 12.04
- Processor: Dual Core 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Hardware Accelerated Graphics with dedicated memory
- Storage: 3 GB available space
- OS: Ubuntu 12.04 or higher
- Processor: Dual Core 2GHz
- Graphics: Hardware Accelerated Graphics with 1GB memory
- Storage: 3 GB available space
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