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Serious Sam Fusion update 404079 is live!

Admit it. You thought this day wouldn't happen, right? But alas, a brand new Fusion update is upon us.
To be honest, it's been way too long since we've last updated the game so we thought we'd let you know why that is. Some of you might know already, but for those who don't, Fusion is a central hub that connects all the main Serious Sam games in one and allows regular and VR players to jump in to the game together. Fusion also brings many improvements to previous games including a brand new engine - the same one Serious Sam 4 will be based on. This development path brings with it various potential hickups, many of which we have experienced during the preparation of this patch. However, we are finally at a point where Fusion can be branched out as a stand-alone project, so SS4 development will no longer make its code unstable. Unfortunately due to this, the patch will re-download and re-install your game from scratch. With all games available, this makes the download around 12 GB. The good news is - you can expect more frequent patches from now on. Happy days! Please find the purged changelist below. General Changes: - Fusion now has its own menu and gametitle as default, the game no longer launches with the SS3 menu settings. As such, the SS3 intro now plays when the first level of SS3 is started. - Added new default gamepad layout (classic one is still available as option). - Added a new weapon wheel that slows down time when used to select weapons. - Added a new Bloom system. - Menu now properly scales on 4K resolutions. - Many other smaller changes. Fixes: - Fixed hitscan tracer bug. - Fixed tilted projectiles bug. - In Versus, the player should be damageable while crouching now. - Fixed bug where weapon effects would be rendered on both split screens when first player fires gun in first person view. - Lots and lots of other smaller fixes. Editor: - Much larger Navigation meshes are supported now for more complex levels. - Added support for textures up to 8K resolution. - New system for damage multipliers on hulls. Hulls are added through "DamageMultiplierHulls" mechanism. Hulls with damage descriptions are embedded into puppet body params. Damage hull can define damage multiplier and damage type. Notes for Content Creators: - Changed how lightmap sizes are generally set up: Now every model should have its lightmap sizes defined in their mesh settings, instead of individually in Shader Modifiers (but shader modifiers are still needed to apply the lightmap). Some custom maps might need to have their GIs rebaked and some custom models' lightmaps adjusted due to this. - Changed Nominal Velocity for Moving Animations: They are no longer set up in Moving Animation schemes, but in the animations directly in the Animation editor. If you have custom animations, you will likely get error messages related to this. - Editor now puts out an error if a model uses invalid bones for attachments. You have to fix those or remove those attachments for the error to go away. - Thanks to the new Bloom system, it is very possible that some custom maps might have problems with overly strong bloom. You can reduce the bloom on your level's post processing effect entity. - Due to new NormalMap format, all custom Normal Maps will have to be recreated! - In general, all custom content will likely have to be resaved for them to work again. Dear modders, if you're having trouble with your mods after this patch, please refer to this guide by the powerful Noam2000, and make your mods look peechy again. https://steamcommunity.com/sharedfiles/filedetails/?id=1551651827 *** As always - if you are having any issues with this build, the previous one is still available for opt-in, by doing this: - locate the game in the Steam's "Library" panel - right click and invoke "Properties" - select the "Betas" tab - choose "previousversion"


[ 2018-11-16 12:50:01 CET ] [ Original post ]

Serious Sam Fusion 2017 (beta)
Croteam Developer
Devolver Digital Publisher
Release
Game News Posts: 44
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (3958 reviews)
The Game includes VR Support
Oculus: 1
SteamVR: 1
Keyboard & mouse: 1
Gamepad support: 1
Room width requirement: 2
Room depth requirement: 1.5
Standing: 1
Seated: 1
Public Linux Depots:
  • SS2017_GameBin_Linux [83.64 M]
  • SS2017_Common_Linux [192.87 K]
  • SS2017_GameBin_LinuxVR [83.71 M]
  • SS2017_Common_LinuxVR [3.01 M]
Serious Sam Fusion 2017 is a fresh build of Serious Sam games developed by Croteam!
The best part? If you own a Serious Sam game listed below you'll be getting a Serious Sam Fusion 2017 version of that game for FREE!

Serious Sam Fusion 2017 is also a central hub for existing (and upcoming) Serious Sam games that will enable seamless integration of new engine features, patches and upgrades.

Games available in Serious Sam Fusion 2017

  • Serious Sam HD: The First Encounter - now available!
  • Serious Sam HD: The Second Encounter (coming soon)
  • Serious Sam 3: BFE (coming soon)
  • VR versions of all games will be a part of Serious Sam Fusion 2017, too!

Please keep in mind that this release of Serious Sam Fusion 2017 is currently in beta; you'll experience extreme violence, inexplicable joy, some sadness, sometimes all at once, and, how shall we put it... eeerm, occasional bugs. Please use the official discussions page to let us know. Thank you!

What does it do?

Serious Sam Fusion 2017 will enable a lot of cool new features, like a common workshop and cross-game mods. All of the games can be started from one application, so you can jump between playing The First Encounter level to a Serious Sam 3 level and back without exiting the game. When listing game servers, servers playing TFE, TSE, SS3 – will all appear in the same list and you can vote map across games if you want. Oh, and VR games will be able to be played in multiplayer together with their flat counterparts!
Since there are so many changes and exciting new features, we'll just go ahead a list them here as bullet points.

Cool new features in Serious Sam Fusion 2017


  • All games now support SteamOS/Linux/OSX!
  • Split-screen!
  • 64bit executables
  • Support for Vulkan API (DirectX9 is now being removed)
  • Multithreaded rendering
  • The new "light-weight" savegame system - savegames are now saved much faster, are very small and stored in the Steam cloud, and savegames still work even if a level is changed in a patch, or if a mod is updated
  • Full support for all controllers including Steam controller, PS4 gamepads, all older DInput joysticks
  • Proper multimonitor support
  • Borderless window support
  • Customizable sound outputs
  • Proper 3D audio using a proprietary sound-mixer (the same approach as used in the old Classic games)
  • Improved physics engine with better handling of character movement
  • Texture streaming in all games
  • Much better modding support with customizable weapons and items, improved scripting (including better support for scripting networked games)
  • Lots of other improvements, optimizations and fixes

:*
Croteam

MINIMAL SETUP
  • OS: Ubuntu 14.04
  • Processor: Dual-core 2.2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 8600/9600GT 512MB VRAM. ATI/AMD Radeon HD2600/3600 512MB VRAM
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04
  • Processor: Intel Core i7-6800 equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 1070
  • Storage: 10 GB available space
GAMEBILLET

[ 6138 ]

16.56$ (34%)
42.49$ (15%)
17.59$ (12%)
7.76$ (78%)
25.19$ (16%)
8.47$ (15%)
13.12$ (74%)
5.94$ (34%)
1.05$ (92%)
23.99$ (40%)
5.03$ (16%)
33.97$ (15%)
14.85$ (58%)
33.97$ (15%)
13.34$ (47%)
8.39$ (16%)
6.80$ (66%)
20.99$ (16%)
18.39$ (8%)
17.19$ (14%)
8.39$ (16%)
4.21$ (79%)
3.79$ (81%)
12.59$ (16%)
20.99$ (16%)
6.77$ (15%)
16.79$ (16%)
25.19$ (16%)
1.83$ (8%)
16.79$ (16%)
GAMERSGATE

[ 3458 ]

15.99$ (20%)
0.86$ (57%)
9.99$ (50%)
9.0$ (70%)
7.19$ (20%)
27.99$ (30%)
7.92$ (74%)
2.0$ (75%)
16.24$ (35%)
0.78$ (89%)
7.49$ (63%)
2.5$ (75%)
4.8$ (60%)
7.5$ (75%)
1.2$ (92%)
4.0$ (75%)
0.56$ (81%)
1.72$ (89%)
1.25$ (75%)
0.75$ (75%)
4.88$ (62%)
0.45$ (85%)
4.25$ (75%)
4.95$ (67%)
2.5$ (50%)
0.75$ (92%)
2.55$ (83%)
8.0$ (60%)
9.99$ (50%)
25.64$ (15%)

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