Early Access V1.1.3The next big thing I'm working on (and getting close to completion), are alternatives to the classic "tank" controls. Soon you'll be able to use the mouse to orient the ship when playing with keyboard controls, and use the thumb sticks to orient the ship when using controllers with analog capabilities. I’m also planning some limited twin-stick style controls.
This update adds a few small features and tweaks that I hope you'll enjoy till then. There's a new power-up, along with some balancing/bug fixes, but probably the most exciting is that some of the Terminator style bosses can now be destroyed before finishing off all their peripheral parts. Alas, normal energy-based guns can't do this, but missiles can, and so can your ship. So… as at least one person requested, and others have eluded to, the ability to kamikaze is born! It's quite satisfying to see the remaining pieces of the boss drift off as space debris.
New Features
- Added a Primary Weapon Recharge power-up which allows more standard/outrider bullets to be fired at once (normally limited to 4). This also increases the auto-fire rate.
- Bonus ships are less likely to be found and can only be collected up to level 10.
- Add kamikaze dynamic. Ramming asteroids and enemies at high speed result in detonation of your ships core.
- Enemy cores can now be destroyed using missiles (or player ships) before all peripheral parts have been destroyed. Normally they are invulnerable until they are the last remaining piece.
- Free Play mode has now been locked until level 10 has been beaten.
Issues Addressed
- Main cannon bullets were not being limited to 4 as they were supposed to.
- Terminator MKII bosses were not firing strafe bullets as they were supposed to.
- Fixed issue that caused activation of "trial mode".
Known issues
- Borderless window option is only implemented for Windows right now.
- Disconnecting an external audio device being used by the game will cause a crash/freeze on Linux/OSX.
- Some options are English only.
[ 2018-02-11 03:17:55 CET ] [ Original post ]
Solaroids: Prologue
DynF/X Digital
Developer
DynF/X Digital
Publisher
2017-05-26
Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(34 reviews)
The Game includes VR Support
Public Linux Depots:- Linux [33.86 M]
- Linux x86 [30.85 M]
With the same basic controls as the classic
Asteroids®, you must learn to navigate and fight with inertia ever present. Solaroids is not a game for the twin-stick junkie. You’ll need to evolve or perish trying. Take complete control of your vessel, amass advanced weaponry, and take back the stars…
Features
- Classic Asteroids® game play
- Huge wrapping arena
- Power-ups and new threats unlocked throughout the levels
- Various bosses
- Customize player ship colors
- Damage system
- Forward and reverse thrusters
- Progressive difficulty
- Continuous leveling
- Up to 4 local players
- Join at any time
- Unlimited credits
- Cooperative or not - you decide
- Supports common controllers:
- Xbox 360/One
- Dualshock 3/4
MINIMAL SETUP- OS: glibc 2.15. 64-bit
- Processor: Intel Core 2 Duo 1.8Ghz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1 compatible
- Storage: 150 MB available space
31.14$ (11%)
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43.49$ (13%)
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12.59$ (16%)
8.7$ (78%)
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5.22$ (65%)
0.68$ (91%)
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1.0$ (80%)
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FANATICAL BUNDLES
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HUMBLE BUNDLES
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