Hello Everyone! Just a small update to release a few new features, and round up a few bugs -- some of which were released as hot-fixes several weeks ago. As players rack up more and more impressive scores, I thought it would be cool for you to be able to compare the control style you typically use with those of the other players. Classic and Hybrid (single-stick) control styles are the purest and most challenging modes, and as discussed in a previous update, come with some scoring advantages. Now you'll be able to see what control style a given score was achieved with. Next to scores in the global leaderboards you'll see a symbol denoting which control style was used: (C)lassic, (H)ybrid, and (M)odern. Note that this is only computed for new scores going forward, so any current scores are classified as Unknown and won't show a symbol until you beat your previous bests.
New Features
- The Control Style used to achieve a score is now recorded and displayed next to the high score. (C)lassic, (H)ybrid, (M)odern. You have to have played in a particular style most of the time for it to count.
- German translation updates.
- Cleans up old log files when debug logging is disabled.
Issues Addressed
- Ensure friend leaderboards immediately update in-game.
- Adjust thruster sounds for Modern (dual-stick) control style.
- Tune bullet sound effects.
- Fix issue where the top-X scores were shown instead of an empty list when you don't have any friends that play Solaroids (what a shame ːsteamsadː).
Previously Released Patches
- Fix issue with Control Style text in HUDs overlapping when multiple players are choosing their control style at the same time.
- Fix crash on some machines/locales when player stat displays are generated.
Known issues
- Borderless window option is only implemented for Windows right now.
- Disconnecting an external audio device being used by the game will cause a crash/freeze on Linux/OSX.
- Some options and more recent prompts are English only or machine translated right now. If machine translated, they are indicated with an asterisk (*).
[ 2018-07-10 07:35:53 CET ] [ Original post ]
🎮 Full Controller Support
- Linux [33.86 M]
- Linux x86 [30.85 M]
Features
- Classic Asteroids® game play
- Huge wrapping arena
- Power-ups and new threats unlocked throughout the levels
- Various bosses
- Customize player ship colors
- Damage system
- Forward and reverse thrusters
- Progressive difficulty
- Continuous leveling
- Up to 4 local players
- Join at any time
- Unlimited credits
- Cooperative or not - you decide
- Join at any time
- Supports common controllers:
- Xbox 360/One
- Dualshock 3/4
- Xbox 360/One
- OS: glibc 2.15. 64-bit
- Processor: Intel Core 2 Duo 1.8Ghz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1 compatible
- Storage: 150 MB available space
[ 6089 ]
[ 3241 ]