Hello everyone! A little update with some new features mostly around options and to give you an early glimpse of the work-in-progress on the new Vector mode.
Yip, I couldn't resist getting your feedback, so I exposed an option to change the theme between the normal modern vector illustration style graphics and a more raw classic vector style. It's still very much a work-in-progress so be gentle. I still have to do work to swap out more shapes/symbols, particle effects (explosions/missile trails), fonts, and of course the main title, but I'm interested to hear what you like and don't like with the direction. Eventually I want to support additional themes too, so I can put in a nod to my old workhorses, the Commodore Amiga and C64, and hopefully some other classic systems as well. You can change the theme from the Effects menu, or for the brave, you can switch while in the heat of battle with the T-Key or DPad-Up, which are the default controls mapped to the feature.
There are also a few smaller updates focused on some usability enhancements requested from players and Youtubers. You can now fine tune the sensitivity of the thumb-sticks and triggers for the supported game controllers. This shows up as Thrust/Rotation Sensitivity options under the Controls option menu. In addition, you can also tone down the power of the thrusters if they're just to much for you to handle using the Max Thruster Power option. It's also fun to dial it down just for more deliberate thrusting experience and a different feel, but unfortunately, if you dial it down too much, you're bound to take a beating from random debris and bullets!!
Come visit me in real-time on the (Solaroids Discord Server), and give me your thoughts about what would make the Best Asteroids Style Space Shooter on the planet.
Also, don't forget to sign up on my Early Access Page to be notified at full launch across all platforms.
Cheers and happy blasting!
Chad (kiates)
New Features
Issues Addressed
- Fix title graphic style/size when starting up under a non-English locale.
Previously Released Patches
- Fix regression in camera handling at the edge of the arena when Seamless Wrapping is off.
Known issues
- Borderless window option is only implemented for Windows right now.
- Disconnecting an external audio device being used by the game will cause a crash/freeze on Linux/OSX.
- Some options and more recent prompts are English only or machine translated right now. If machine translated, they are indicated with an asterisk (*).
[ 2019-03-17 02:39:16 CET ] [ Original post ]
🎮 Full Controller Support
- Linux [33.86 M]
- Linux x86 [30.85 M]
Features
- Classic Asteroids® game play
- Huge wrapping arena
- Power-ups and new threats unlocked throughout the levels
- Various bosses
- Customize player ship colors
- Damage system
- Forward and reverse thrusters
- Progressive difficulty
- Continuous leveling
- Up to 4 local players
- Join at any time
- Unlimited credits
- Cooperative or not - you decide
- Join at any time
- Supports common controllers:
- Xbox 360/One
- Dualshock 3/4
- Xbox 360/One
- OS: glibc 2.15. 64-bit
- Processor: Intel Core 2 Duo 1.8Ghz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1 compatible
- Storage: 150 MB available space
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