Hello everyone! Thank you to all the players that have tried out some of the recent updates and posted scores to the new Daily/Weekly/Monthly leaderboards.
It's been about a week since the update to add Daily, Weekly, and Monthly leaderboards and I see both some familiar names as well as some new ones. What do you think so far, yeah or meh?
Here's the top scores for the week!!
And for the month of March (partial month)!
Speaking of leaderboards. I think it would be fun to have a speed run leaderboard. For the current Campaign it would be through Level 10 possibly with intermediate ones for each level to track progress, and for Free Play mode it would be through a certain number of waves possibly with intermediate ones as well. What do you think?
In other news, work continues on the experimental Vector mode. I've converted more of the graphics and have been playing with simulating the look of a real vector display. Here's what it looks like with the Asteroids Deluxe colors -- as available in this EA V1.2.4.2 build. This still picture doesn't really do it justice, as the flicker effect adds a nice touch of authenticity.
I'm also playing around with adding color into to the mix. Here's a early sample of what it's looking like so far. What do you think? I'm thinking of making options to tune the vector mode to your liking. If I do it would probably include an adjustment for full-color vs a single color, line thickness, beam intensity, and flicker. Would you rather see these kinds of detailed options, or just a high level Monochromatic/Multi-color option where I pick the settings?
That's all I have for this update as far as the bigger changes, but there have been several other smaller tweaks, so see the patch notes below.
Come visit me in real-time on the (Solaroids Discord Server), and give me your thoughts about what would make the Best Asteroids Style Space Shooter on the planet. Also, don't forget to sign up on my Early Access Page to be notified at full launch across all platforms.
Cheers and happy blasting!
Chad (kiates)
New Features
Cycling leaderboards now cross fade as a transition.
Alternate main high score display layout with Daily/Weekly/Monthly tables at the top and Local scores at the bottom.
Always show Daily scores first at the end of a game.
Daily leaderboard will show your score for at least one day, up to two if your really early in the day.
Enhance vector mode to emulate an Asteroids Deluxe style look.
Tweak background transparency for Stage 1 graphics.
Fix initial zoom factor.
Suppress controller vibration when a player is not actively in the game.
Fix potential issue when forfeiting.
Restart soundtrack when entering the actual game.
More updates to German translations.
Issues Addressed
Fix issue with local leaderboards not refreshing immediately when cleared.
Fix issue showing daily/weekly/monthly rank.
Known issues
Borderless window option is only implemented for Windows right now.
Disconnecting an external audio device being used by the game will cause a crash/freeze on Linux/OSX.
Some options and more recent prompts are English only or machine translated right now. If machine translated, they are indicated with an asterisk (*).
With the same basic controls as the classic Asteroids®, you must learn to navigate and fight with inertia ever present. Solaroids is not a game for the twin-stick junkie. You’ll need to evolve or perish trying. Take complete control of your vessel, amass advanced weaponry, and take back the stars…
Features
Classic Asteroids® game play
Huge wrapping arena
Power-ups and new threats unlocked throughout the levels
Various bosses
Customize player ship colors
Damage system
Forward and reverse thrusters
Progressive difficulty
Continuous leveling
Up to 4 local players
Join at any time
Unlimited credits
Cooperative or not - you decide
Supports common controllers:
Xbox 360/One
Dualshock 3/4
MINIMAL SETUP
OS: glibc 2.15. 64-bit
Processor: Intel Core 2 Duo 1.8Ghz or equivalentMemory: 3 GB RAM