





Features
- Classic Asteroids® game play
- Huge wrapping arena
- Power-ups and new threats unlocked throughout the levels
- Various bosses
- Customize player ship colors
- Damage system
- Forward and reverse thrusters
- Progressive difficulty
- Continuous leveling
- Up to 4 local players
- Join at any time
- Unlimited credits
- Cooperative or not - you decide
- Supports common controllers:
- Xbox 360/One
- Dualshock 3/4
Greeting and welcome alpha fighter pilots; whether your are a medal laden veteran pilot, a new recruit cutting your teeth, from Earth, or from one of the furthest corners of the known universe.
I hope you've been priming your trigger fingers, as the Nexus Galactic as deployed several important milestone updates to whet your appetite for unmatched precision controlled skill based combat across the solar system.
Probably the biggest features added are CRT emulation capabilities, and an almost complete rendition of Vector mode.
CRT effects including scanlines and phosphors are now available.
Vector mode now has additional monochrome palettes in addition to the full color Solaroids palette.
Each aspect of the simulated XY Vector display can be tweaked to your taste and combined with other options like Bloom, Background Opacity, Stars, and CRT effects to simulate a variety of looks.
Many more tweaks and adjustments have been made to improve the experience. See the full list below.
This update comes on the eve of Solaroids Steam anniversary date of May 26th.
Cheers!
Chad (kiates)
Track me down on Discord!
Come join the (Solaroids Discord Server ), exercise some much needed bragging rights, say high to other players, share some tips, and give me your thoughts about what would make the Best Asteroids Style Space Shooter on the planet.Sign-up
Sign up on my Early Access Page to be notified at full launch across all platforms, not just Steam.New Features
- Background and bloom amounts automatically adjusted based on theme (Vector/Raster).
- Backdrop stars now tied to Background transparency. You can now eliminate all raster based stars in addition to the backdrop, if you want for a more pure Vector mode experience.
- Increased power-up capsule size for easier visibility.
- Colorized additional graphics in Vector mode.
- Particles for smoke, sparks and explosions now match the theme when in Vector mode.
- Key representations are now 100% vectorized.
- Added Background option category.
- Added Emulation option category. Holding the two current modes/themes for now, but more planned still.
- Add Vector option category to control the palette and beam parameters when in Vector mode:
[list] - Vector Palette - Choose from the Solaroids multi-color vector palette, or classic favorites that reproduce the look of classic Asteroids, and Asteroids Deluxe.
- Intensity - Adjust the intensity of the beam.
- Focus - Adjust the focus of the beam for ultra precise focus, or wide and vibrant.
- Shimmer - Adjust the shimmer effect to your liking and photo-seizure susceptibility.
- Jitter - Old Vector XY monitors weren't always the most accurate things and were often particularly finicky. Adjust the precision of the beam.
Issues Addressed
- Fix thruster scaling issues in Vector mode.
- Fix power-up icons missing in some prompts in Vector mode.
screen.
Known issues
- There are still a few things in Vector mode that need to be finished up. Namely controller and controller button graphics, the Ammo/Heath bars, and the Level indicator.
- Borderless window option is only implemented for Windows right now.
- Disconnecting an external audio device being used by the game may cause a crash/freeze on Linux/OSX.
- Some options and more recent prompts are English only or machine translated right now. If machine translated, they are indicated with an asterisk (*).
Minimum Setup
- OS: glibc 2.15. 64-bit
- Processor: Intel Core 2 Duo 1.8Ghz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.1 compatible
- Storage: 150 MB available space
[ 6404 ]
[ 1928 ]
[ 4310 ]