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The creative process behind creating the locations in Irony Curtain


This time wed like to acquaint you with the creative process that goes into creating the scenes in the game. Here, for example, we have one of the first locations in the game the conference Evan attends in order to present a speech on Matryoshka. If you'd like to support the game, don't forget to add Irony Curtain to wishlist!
1. First off, we begin with a very rough concept art - mapping out the placement of active elements of the scene (the interactive parts that will contain moving objects), and on this, we build the gameplay (with placeholder dialogues and text and placeholder screens instead of minigames). This is usually the fastest part of the process. If we dont like it or something doesnt play out quite as well, we re-do parts of it until everything fits the way we want it to. PS. Drawing each location out by hand means, that we have concept arts for each and every location in the game! Would you like to see them as bonus material? 2. After the sketch is completed we create a mood board, which sets the color schemes for all locations (we wanted it to not only be cohesive throughout the whole game but also reflect the passing of time morning, afternoon, evening, etc). This is possible thanks to the macrolocation system we have once you go through a set of locations you will not return to them again, so we can give you this sense of passing time.
3. Based on the concept we then proceed to fill in the details this leads us to a complete lineart. A lineart is (just like the name suggests) a picture that has only the outlines, usually in black. If you havent seen one, it resembles a page taken out of a childs coloring book.
4. When were happy with the result we create a color palette from the mood board and roughly place them on the lineart. At this stage, we check out if everything works together if the scene conveys what we wanted to say and if its also pleasant for the eye.
5. Then come the flat colors literally filling in the line art with flat colors. Just one color layer, no shadows, no color blending. You could think of it as colorful paper cutouts placed on the lineart.
6. The second-to-last step is creating all the shading, light reflections, and all small details that will make-or-break the picture, bringing it to life and helping us tell a story even before theres a single word spoken or even before we introduce any of the main characters. 7. Then, of course, with games comes the step of creating the animations, different states of interactive elements (etc. closed/open doors), etc. But thats a different part of this tale. So, did you enjoy this little tour? Would you like to see more from Irony Curtain?


[ 2019-01-18 15:21:10 CET ] [ Original post ]

The Secret Order 5: The Buried Kingdom
Sunward Games Developer
Artifex Mundi Publisher
2017-04-06 Release
Game News Posts: 51
🎹🖱️Keyboard + Mouse
Very Positive (155 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Secret Order 5: The Buried Kingdom Linux Depot [1.44 G]
After the Griffin Order banned time travel, Sarah decided to take some time off. While enjoying her rest, she received a surprise invitation from her childhood friend and fellow explorer, Julie. A thrilling quest leading to a mythical buried kingdom is about to begin!

REVEAL THE SECRETS OF THE LEGENDARY BURIED KINGDOM!
After Sarah Pennington's last mission, the Griffin Order decided to destroy all time travelling devices and permanently ban time travel. This gives Sarah an opportunity to take some time off and reconnect with family and her old friend, Julie.

MEET DROI, YOUR PERSONAL DRAGON SIDEKICK!
A renowned explorer, Julie has discovered the location of the legendary Buried Kingdom! She wants Sarah to accompany on her quest to reach it.

DEFEAT THE SINISTER DRAGON CLAN!
What should be a happy reunion between friends quickly turns into a life-or-death mission when the Dragon Clan, which possess a strange power hidden in the darkest depths of the sea, kidnap Julie!

TEST YOURSELF IN 34 MINIGAMES AND 18 HIDDEN OBJECT SCENES!
Now it's up to Sarah and her cute little helper to search the kingdom for answers and find a way to save her dearest friend!

Features

  • Enter the Dragon's Lair!
  • Explore 38 atmospheric hand-painted locations!
  • Meet larger than life characters!
  • Solve 34 challenging minigames!
  • Befriend an adorable dragon!
  • Collect every dragon egg!
  • Save the Buried Kingdom in the bonus game!

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.5 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
GAMEBILLET

[ 6045 ]

24.89$ (17%)
14.90$ (25%)
19.99$ (50%)
52.19$ (13%)
17.79$ (11%)
38.21$ (15%)
17.99$ (28%)
8.89$ (11%)
4.19$ (16%)
20.65$ (17%)
8.69$ (13%)
16.99$ (15%)
7.99$ (87%)
11.30$ (13%)
2.51$ (16%)
49.77$ (17%)
13.59$ (15%)
5.87$ (16%)
8.47$ (15%)
18.59$ (34%)
4.22$ (15%)
16.57$ (17%)
33.59$ (16%)
48.98$ (18%)
1.26$ (92%)
4.19$ (16%)
26.39$ (12%)
16.79$ (16%)
4.44$ (11%)
33.99$ (15%)
GAMERSGATE

[ 687 ]

0.56$ (81%)
8.0$ (60%)
0.94$ (81%)
0.9$ (92%)
4.05$ (73%)
0.75$ (85%)
17.99$ (10%)
0.9$ (92%)
16.82$ (44%)
19.79$ (34%)
13.04$ (48%)
0.51$ (87%)
0.58$ (92%)
1.13$ (77%)
3.0$ (80%)
23.99$ (20%)
8.0$ (60%)
2.0$ (90%)
4.4$ (78%)
0.94$ (81%)
2.0$ (80%)
1.5$ (90%)
2.5$ (50%)
5.63$ (81%)
5.63$ (62%)
0.59$ (40%)
1.5$ (81%)
0.94$ (81%)
3.51$ (73%)
13.99$ (30%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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