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Creating dialogues in Irony Curtain


Irony Curtain: From Matryoshka with Love is a game full of different characters talking to each other. In fact, some puzzles can be solved only by choosing the right dialogue option. Thats why in todays episode of Behind the Irony Curtain wed like to tell you more about the process of creating dialogues in our game. Writing dialogues is just the beginning of the process. There are over 5471 lines of text in Irony Curtain and every one of them needs to be properly inserted into the game, to make sure all characters say exactly what Game Designer wants, in the exact time and place.
Heres how it looks in Irony Curtain: 1. Every game character usually has more than one dialogue line. One of the ways to operate it is to use logical TRUE/FALSE flags. These flags helps us determine the state of knowledge of a specific character or whether an event of which the character speaks has already taken place. 2. Each dialogue is built in the editor as a separate tree consisting of successive nodes connected with each other by lines defining the order in which the dialogue of the character appears. 3. To be honest, writing dialogues is just filling the form fields. It looks more or less like this:

  • Create a new dialogue in the editor and give it a name. Then inform Level Designer about the circumstances in which it should be launched (eg. when Evans checks on the Prisoner);
  • Create the first Node (a red dot on the editor screen) and enter the necessary information (into the form on the right side of the screen):
    [olist]
  • Who is talking
  • The Dialogue text (or several dialogues if they should be drawn)
  • (Optional) The Dialogue text when repeating the talk
  • (Optional) If the dialogue happens not on the location but on zoom whose head and on which side should it be displayed
  • (Optional) Text display time (its useful when testing the game without recorded Voice Overs which determine the text display time in the finished game)
  • Where the text should appear on the screen (e.g. over the character or over the radio speaker)
  • (Optional) Actions to be made before or after the dialogue (e.g. acquiring an item or activating a logic flag character X already knows about Y") [/olist]
  • Create another dialogue node and fill it in
  • Connect the first node with the second one
  • Rinse & Repeat ;)
4. After creating the entire tree for all the dialogues we generate so-called keys. Keys consist of the location number, dialogue name, text position in the tree and the first letter specifying the character.
5. Thanks to this we can assign a specific Key to a Node, and not just the text. All texts with Keys can be saved to a shared Excel sheet with different languages. As a result, the different language versions of the game have the appropriate dialogues.
That is all in this episode of Behind the Irony Curtain. We hope you enjoyed it and don't forget to add Irony Curtain to wishlist! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love


[ 2019-03-19 12:50:01 CET ] [ Original post ]

The Secret Order 5: The Buried Kingdom
Sunward Games Developer
Artifex Mundi Publisher
2017-04-06 Release
Game News Posts: 51
🎹🖱️Keyboard + Mouse
Very Positive (154 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Secret Order 5: The Buried Kingdom Linux Depot [1.44 G]
After the Griffin Order banned time travel, Sarah decided to take some time off. While enjoying her rest, she received a surprise invitation from her childhood friend and fellow explorer, Julie. A thrilling quest leading to a mythical buried kingdom is about to begin!

REVEAL THE SECRETS OF THE LEGENDARY BURIED KINGDOM!
After Sarah Pennington's last mission, the Griffin Order decided to destroy all time travelling devices and permanently ban time travel. This gives Sarah an opportunity to take some time off and reconnect with family and her old friend, Julie.

MEET DROI, YOUR PERSONAL DRAGON SIDEKICK!
A renowned explorer, Julie has discovered the location of the legendary Buried Kingdom! She wants Sarah to accompany on her quest to reach it.

DEFEAT THE SINISTER DRAGON CLAN!
What should be a happy reunion between friends quickly turns into a life-or-death mission when the Dragon Clan, which possess a strange power hidden in the darkest depths of the sea, kidnap Julie!

TEST YOURSELF IN 34 MINIGAMES AND 18 HIDDEN OBJECT SCENES!
Now it's up to Sarah and her cute little helper to search the kingdom for answers and find a way to save her dearest friend!

Features

  • Enter the Dragon's Lair!
  • Explore 38 atmospheric hand-painted locations!
  • Meet larger than life characters!
  • Solve 34 challenging minigames!
  • Befriend an adorable dragon!
  • Collect every dragon egg!
  • Save the Buried Kingdom in the bonus game!

MINIMAL SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2.5 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
GAMEBILLET

[ 6132 ]

5.94$ (15%)
41.47$ (17%)
27.59$ (8%)
16.79$ (16%)
17.74$ (29%)
16.59$ (17%)
37.49$ (25%)
10.00$ (50%)
5.77$ (17%)
11.04$ (-455%)
0.88$ (87%)
33.96$ (15%)
8.49$ (15%)
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0.50$ (90%)
8.27$ (17%)
14.44$ (15%)
2.83$ (81%)
3.00$ (80%)
2.00$ (80%)
0.79$ (92%)
2.53$ (58%)
9.00$ (70%)
0.70$ (90%)
9.71$ (46%)
11.19$ (20%)
15.99$ (20%)
GAMERSGATE

[ 2625 ]

7.04$ (65%)
4.5$ (77%)
6.6$ (78%)
20.0$ (50%)
17.27$ (42%)
25.0$ (50%)
1.6$ (80%)
4.37$ (78%)
2.0$ (80%)
4.35$ (78%)
19.8$ (67%)
14.99$ (25%)
1.32$ (91%)
2.13$ (79%)
11.99$ (20%)
10.79$ (46%)
3.75$ (81%)
1.73$ (42%)
1.5$ (85%)
1.0$ (80%)
4.0$ (80%)
1.0$ (80%)
5.4$ (64%)
13.49$ (46%)
2.0$ (90%)
3.3$ (78%)
1.2$ (80%)
3.05$ (69%)
5.0$ (80%)
13.99$ (30%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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