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Lots of tiny bugfixes and improvements happened between 28.91 and 28.97, here is a summary of the bigger changes/additions: - Star ratings in songbrowser for everyone (even without osu!.db database) - Added smooth cursortrail support - Added Daycore Mod - Added new experimental mod "Mafham" - Added tablet options: "Ignore Sensitivity" and "Windows Ink Workaround" - Added "Borderless Windowed Fullscreen" mode - Added support for osu!'s "BeatmapDirectory" parameter - Added sliderbreak counter to statistics overlay - Added background image drawing options (playing in public etc.) - VR: Added slider sliding vibrations / haptic feedback - VR: Added layout lock checkbox (Oculus players rejoice) - Switched to osu!lazer's slider body fade-out style for shrinking sliders - Switched to osu!'s old 2009 BASS audio library dlls to fix all desynced beatmaps - Minor performance improvements (empty transparent skin images + overall rendering) - Smoother snaking sliders - Fixed hitsound volume & sample type inaccuracies - Fixed approach circle fade-in duration, and hidden slider body fade-out To read the full changelog, click on the version number in the bottom left corner of the main menu in-game. . There was some discussion about very high ARs being easier to read here than on osu!, and the reason for that was the approach circle fade-in duration. The difference was very tiny, but still noticeable to skilled players. It has been fixed since 28.95, everything should now be 100% pixel perfect equal with osu!. . (As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
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